XQuartz: Fix mouse input offsets earlier since GetPointerEvents does not like negative (x,y) values

(cherry picked from commit 8d9eab3a2e)
This commit is contained in:
Jeremy Huddleston 2008-05-02 17:35:57 -07:00
parent eb9187cb08
commit b8ed63740d
2 changed files with 55 additions and 28 deletions

View File

@ -839,7 +839,7 @@ static void send_nsevent (NSEventType type, NSEvent *e) {
int pointer_x, pointer_y, ev_button, ev_type;
float pressure, tilt_x, tilt_y;
/* convert location to global top-left coordinates */
/* convert location to be relative to top-left of primary display */
location = [e locationInWindow];
window = [e window];
screen = [[[NSScreen screens] objectAtIndex:0] frame];

View File

@ -359,6 +359,28 @@ static void DarwinPokeEQ(void) {
write(darwinEventWriteFD, &nullbyte, 1);
}
/* Convert from Appkit pointer input values to X input values:
* Note: pointer_x and pointer_y are relative to the upper-left of primary
* display.
*/
static void DarwinPrepareValuators(int *valuators, ScreenPtr screen,
int pointer_x, int pointer_y,
float pressure, float tilt_x, float tilt_y) {
/* Fix offset between darwin and X screens */
pointer_x -= darwinMainScreenX + dixScreenOrigins[screen->myNum].x;
pointer_y -= darwinMainScreenY + dixScreenOrigins[screen->myNum].y;
/* Setup our array of values */
valuators[0] = pointer_x;
valuators[1] = pointer_y;
valuators[2] = pressure * SCALEFACTOR_PRESSURE;
valuators[3] = tilt_x * SCALEFACTOR_TILT;
valuators[4] = tilt_y * SCALEFACTOR_TILT;
DEBUG_LOG("Valuators: {%d,%d,%d,%d,%d}\n",
valuators[0], valuators[1], valuators[2], valuators[3], valuators[4]);
}
void DarwinSendPointerEvents(int ev_type, int ev_button, int pointer_x, int pointer_y,
float pressure, float tilt_x, float tilt_y) {
static int darwinFakeMouseButtonDown = 0;
@ -366,22 +388,26 @@ void DarwinSendPointerEvents(int ev_type, int ev_button, int pointer_x, int poin
int i, num_events;
DeviceIntPtr dev;
ScreenPtr screen;
int valuators[5];
// DEBUG_LOG("x=%d, y=%d, p=%f, tx=%f, ty=%f\n", pointer_x, pointer_y, pressure, tilt_x, tilt_y);
DEBUG_LOG("x=%d, y=%d, p=%f, tx=%f, ty=%f\n", pointer_x, pointer_y, pressure, tilt_x, tilt_y);
if(!darwinEvents) {
ErrorF("DarwinSendPointerEvents called before darwinEvents was initialized\n");
DEBUG_LOG("DarwinSendPointerEvents called before darwinEvents was initialized\n");
return;
}
int valuators[5] = {pointer_x, pointer_y, pressure * SCALEFACTOR_PRESSURE,
tilt_x * SCALEFACTOR_TILT, tilt_y * SCALEFACTOR_TILT};
if (pressure == 0 && tilt_x == 0 && tilt_y == 0) dev = darwinPointer;
else dev = darwinTablet;
if (pressure == 0 && tilt_x == 0 && tilt_y == 0)
dev = darwinPointer;
else
dev = darwinTablet;
screen = miPointerGetScreen(dev);
if(!screen) {
DEBUG_LOG("DarwinSendPointerEvents called before screen was initialized\n");
return;
}
DEBUG_LOG("Valuators: {%d,%d,%d,%d,%d}\n",
valuators[0], valuators[1], valuators[2], valuators[3], valuators[4]);
if (ev_type == ButtonPress && darwinFakeButtons && ev_button == 1) {
// Mimic multi-button mouse with modifier-clicks
// If both sets of modifiers are pressed,
@ -411,19 +437,13 @@ void DarwinSendPointerEvents(int ev_type, int ev_button, int pointer_x, int poin
DarwinUpdateModifiers(KeyPress, darwinFakeMouseButtonMask & old_flags);
darwinFakeMouseButtonMask = 0;
return;
}
}
DarwinPrepareValuators(valuators, screen, pointer_x, pointer_y, pressure, tilt_x, tilt_y);
darwinEvents_lock(); {
num_events = GetPointerEvents(darwinEvents, dev, ev_type, ev_button,
POINTER_ABSOLUTE, 0, dev==darwinTablet?5:2, valuators);
screen = miPointerGetScreen(dev);
for(i=0; i<num_events && screen; i++) {
darwinEvents[i].u.keyButtonPointer.rootX -= darwinMainScreenX +
dixScreenOrigins[screen->myNum].x;
darwinEvents[i].u.keyButtonPointer.rootY -= darwinMainScreenY +
dixScreenOrigins[screen->myNum].y;
mieqEnqueue (dev, &darwinEvents[i]);
}
for(i=0; i<num_events; i++) mieqEnqueue (dev, &darwinEvents[i]);
DarwinPokeEQ();
} darwinEvents_unlock();
@ -433,7 +453,7 @@ void DarwinSendKeyboardEvents(int ev_type, int keycode) {
int i, num_events;
if(!darwinEvents) {
ErrorF("DarwinSendKeyboardEvents called before darwinEvents was initialized\n");
DEBUG_LOG("DarwinSendKeyboardEvents called before darwinEvents was initialized\n");
return;
}
@ -459,21 +479,28 @@ void DarwinSendKeyboardEvents(int ev_type, int keycode) {
void DarwinSendProximityEvents(int ev_type, int pointer_x, int pointer_y) {
int i, num_events;
// tilt and pressure have no meaning for a Prox event
int valuators[5] = {pointer_x, pointer_y, 0, 0, 0};
ScreenPtr screen;
DeviceIntPtr dev = darwinTablet;
int valuators[5];
DEBUG_LOG("DarwinSendProximityEvents(%d, %d, %d)\n", ev_type, pointer_x, pointer_y);
if(!darwinEvents) {
ErrorF("DarwinSendProximityEvents called before darwinEvents was initialized\n");
DEBUG_LOG("DarwinSendProximityEvents called before darwinEvents was initialized\n");
return;
}
screen = miPointerGetScreen(dev);
if(!screen) {
DEBUG_LOG("DarwinSendPointerEvents called before screen was initialized\n");
return;
}
DarwinPrepareValuators(valuators, screen, pointer_x, pointer_y, 0.0f, 0.0f, 0.0f);
darwinEvents_lock(); {
num_events = GetProximityEvents(darwinEvents, darwinTablet, ev_type,
num_events = GetProximityEvents(darwinEvents, dev, ev_type,
0, 5, valuators);
for(i=0; i<num_events; i++) mieqEnqueue (darwinTablet,&darwinEvents[i]);
for(i=0; i<num_events; i++) mieqEnqueue (dev,&darwinEvents[i]);
DarwinPokeEQ();
} darwinEvents_unlock();
}
@ -484,7 +511,7 @@ void DarwinSendScrollEvents(float count_x, float count_y,
int pointer_x, int pointer_y,
float pressure, float tilt_x, float tilt_y) {
if(!darwinEvents) {
ErrorF("DarwinSendScrollEvents called before darwinEvents was initialized\n");
DEBUG_LOG("DarwinSendScrollEvents called before darwinEvents was initialized\n");
return;
}