dix: fix pixmap leak on server reset

The server is leaking a pixmap (created by CreateDefaultStipple()) on
reset. The leak is caused by some X Server graphics contexts not being
freed on reset by the machine independent cursor code in the server,
which in turn is caused by the cursor cleanup code
(miSpriteDeviceCursorCleanup()) not being called.

Ensures the DeviceCursorCleanup() function is called when the associated
input device is closed on server reset.

Signed-off-by: Frank Binns <frank.binns@imgtec.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
This commit is contained in:
Brendan King 2014-04-24 11:37:47 +01:00 committed by Keith Packard
parent a99c061aaf
commit b92d86a982

View File

@ -946,8 +946,9 @@ CloseDevice(DeviceIntPtr dev)
if (dev->inited)
(void) (*dev->deviceProc) (dev, DEVICE_CLOSE);
/* free sprite memory */
if (IsMaster(dev) && dev->spriteInfo->sprite)
FreeSprite(dev);
if (IsMaster(dev))
screen->DeviceCursorCleanup(dev, screen);
/* free acceleration info */
@ -968,8 +969,6 @@ CloseDevice(DeviceIntPtr dev)
free(classes);
}
FreeSprite(dev);
/* a client may have the device set as client pointer */
for (j = 0; j < currentMaxClients; j++) {
if (clients[j] && clients[j]->clientPtr == dev) {