xfree86: Don't initialize sprites for devices that don't own a sprite (stops
keyboard hotplug segfaults)
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@ -421,7 +421,8 @@ NewInputDeviceRequest (InputOption *options)
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EnableDevice(dev);
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/* send enter/leave event, update sprite window */
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InitializeSprite(dev, GetCurrentRootWindow());
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if (dev->spriteOwner)
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InitializeSprite(dev, GetCurrentRootWindow());
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CheckMotion(NULL, dev);
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return Success;
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