Input: Don't allow DDX to generate repeat events

We always use soft-repeat at the moment; XKB posts a release/press sequence,
which admittedly needs cleaning up, but that's for another day.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This commit is contained in:
Daniel Stone 2009-01-17 19:35:15 +02:00
parent 6aef4e96af
commit c05f3bc935

View File

@ -705,11 +705,9 @@ ChangeMasterDeviceClasses(DeviceIntPtr device,
* return values are
* DEFAULT ... process as normal
* DONT_PROCESS ... return immediately from caller
* IS_REPEAT .. event is a repeat event.
*/
#define DEFAULT 0
#define DONT_PROCESS 1
#define IS_REPEAT 2
int
UpdateDeviceState(DeviceIntPtr device, xEvent* xE, int count)
{
@ -813,9 +811,8 @@ UpdateDeviceState(DeviceIntPtr device, xEvent* xE, int count)
return DONT_PROCESS;
kptr = &k->down[key >> 3];
if (*kptr & bit) { /* allow ddx to generate multiple downs */
return IS_REPEAT;
}
if (*kptr & bit) /* don't allow ddx to generate multiple downs */
return DONT_PROCESS;
if (device->valuator)
device->valuator->motionHintWindow = NullWindow;
*kptr |= bit;
@ -895,7 +892,6 @@ void
ProcessOtherEvent(xEventPtr xE, DeviceIntPtr device, int count)
{
int i;
CARD16 modifiers;
GrabPtr grab = device->deviceGrab.grab;
Bool deactivateDeviceGrab = FALSE;
int key = 0, rootX, rootY;
@ -973,17 +969,6 @@ ProcessOtherEvent(xEventPtr xE, DeviceIntPtr device, int count)
}
if (xE->u.u.type == DeviceKeyPress) {
if (ret == IS_REPEAT) { /* allow ddx to generate multiple downs */
modifiers = k->xkbInfo->desc->map->modmap[key];
if (!modifiers) {
xE->u.u.type = DeviceKeyRelease;
ProcessOtherEvent(xE, device, count);
xE->u.u.type = DeviceKeyPress;
/* release can have side effects, don't fall through */
ProcessOtherEvent(xE, device, count);
}
return;
}
if (!grab && CheckDeviceGrabs(device, xE, 0, count)) {
device->deviceGrab.activatingKey = key;
return;