Handle non-zero origin rotated crtc. Damage crtc area on re-rotate.

Box transformation from source to dest area was broken, leaving the wrong
areas painted when the crtc origin was non-zero.

When rotating from left to right, the pixmap doesn't get reallocated, and so
no damage was left in the pixmap from xf86RotatePrepare. Separately damage
the whole crtc area when this occurs to repaint the area.
(cherry picked from commit 2a50ca2160)
This commit is contained in:
Keith Packard 2007-03-04 17:06:37 -08:00
parent 97978b515b
commit c14507b683

View File

@ -69,31 +69,44 @@ compWindowFormat (WindowPtr pWin)
}
static void
xf86RotateBox (BoxPtr dst, BoxPtr src, Rotation rotation,
int dest_width, int dest_height)
xf86TranslateBox (BoxPtr b, int dx, int dy)
{
b->x1 += dx;
b->y1 += dy;
b->x2 += dx;
b->y2 += dy;
}
static void
xf86TransformBox (BoxPtr dst, BoxPtr src, Rotation rotation,
int xoff, int yoff,
int dest_width, int dest_height)
{
BoxRec stmp = *src;
xf86TranslateBox (&stmp, -xoff, -yoff);
switch (rotation & 0xf) {
default:
case RR_Rotate_0:
*dst = *src;
*dst = stmp;
break;
case RR_Rotate_90:
dst->x1 = src->y1;
dst->y1 = dest_height - src->x2;
dst->x2 = src->y2;
dst->y2 = dest_height - src->x1;
dst->x1 = stmp.y1;
dst->y1 = dest_height - stmp.x2;
dst->x2 = stmp.y2;
dst->y2 = dest_height - stmp.x1;
break;
case RR_Rotate_180:
dst->x1 = dest_width - src->x2;
dst->y1 = dest_height - src->y2;
dst->x2 = dest_width - src->x1;
dst->y2 = dest_height - src->y1;
dst->x1 = dest_width - stmp.x2;
dst->y1 = dest_height - stmp.y2;
dst->x2 = dest_width - stmp.x1;
dst->y2 = dest_height - stmp.y1;
break;
case RR_Rotate_270:
dst->x1 = dest_width - src->y2;
dst->y1 = src->x1;
dst->y2 = src->x2;
dst->x2 = dest_width - src->y1;
dst->x1 = dest_width - stmp.y2;
dst->y1 = stmp.x1;
dst->y2 = stmp.x2;
dst->x2 = dest_width - stmp.y1;
break;
}
if (rotation & RR_Reflect_X) {
@ -194,8 +207,11 @@ xf86RotateCrtcRedisplay (xf86CrtcPtr crtc, RegionPtr region)
{
BoxRec dst_box;
xf86RotateBox (&dst_box, b, crtc->rotation,
crtc->mode.HDisplay, crtc->mode.VDisplay);
ErrorF ("painting %d,%d - %d,%d\n",
b->x1, b->y1, b->x2, b->y2);
xf86TransformBox (&dst_box, b, crtc->rotation,
crtc->x, crtc->y,
crtc->mode.HDisplay, crtc->mode.VDisplay);
CompositePicture (PictOpSrc,
src, NULL, dst,
dst_box.x1, dst_box.y1, 0, 0, dst_box.x1, dst_box.y1,
@ -207,6 +223,26 @@ xf86RotateCrtcRedisplay (xf86CrtcPtr crtc, RegionPtr region)
FreePicture (dst, None);
}
static void
xf86CrtcDamageShadow (xf86CrtcPtr crtc)
{
ScrnInfoPtr pScrn = crtc->scrn;
BoxRec damage_box;
RegionRec damage_region;
ScreenPtr pScreen = pScrn->pScreen;
damage_box.x1 = crtc->x;
damage_box.x2 = crtc->x + xf86ModeWidth (&crtc->mode, crtc->rotation);
damage_box.y1 = crtc->y;
damage_box.y2 = crtc->y + xf86ModeHeight (&crtc->mode, crtc->rotation);
ErrorF ("damaged %d,%d - %d,%d\n",
damage_box.x1, damage_box.y1, damage_box.x2, damage_box.y2);
REGION_INIT (pScreen, &damage_region, &damage_box, 1);
DamageDamageRegion (&(*pScreen->GetScreenPixmap)(pScreen)->drawable,
&damage_region);
REGION_UNINIT (pScreen, &damage_region);
}
static void
xf86RotatePrepare (ScreenPtr pScreen)
{
@ -220,9 +256,6 @@ xf86RotatePrepare (ScreenPtr pScreen)
if (crtc->rotatedData && !crtc->rotatedPixmap)
{
BoxRec damage_box;
RegionRec damage_region;
crtc->rotatedPixmap = crtc->funcs->shadow_create (crtc,
crtc->rotatedData,
crtc->mode.HDisplay,
@ -231,14 +264,7 @@ xf86RotatePrepare (ScreenPtr pScreen)
DamageRegister (&(*pScreen->GetScreenPixmap)(pScreen)->drawable,
xf86_config->rotationDamage);
damage_box.x1 = 0;
damage_box.y1 = 0;
damage_box.x2 = xf86ModeWidth (&crtc->mode, crtc->rotation);
damage_box.y2 = xf86ModeHeight (&crtc->mode, crtc->rotation);
REGION_INIT (pScreen, &damage_region, &damage_box, 1);
DamageDamageRegion (&(*pScreen->GetScreenPixmap)(pScreen)->drawable,
&damage_region);
REGION_UNINIT (pScreen, &damage_region);
xf86CrtcDamageShadow (crtc);
}
}
}
@ -357,6 +383,12 @@ xf86CrtcRotate (xf86CrtcPtr crtc, DisplayModePtr mode, Rotation rotation)
if (!shadowData)
goto bail1;
crtc->rotatedData = shadowData;
/* shadow will be damaged in xf86RotatePrepare */
}
else
{
/* mark shadowed area as damaged so it will be repainted */
xf86CrtcDamageShadow (crtc);
}
if (!xf86_config->rotationDamage)