diff --git a/glamor/glamor_render.c b/glamor/glamor_render.c index 8569ae2fe..f93aac1ef 100644 --- a/glamor/glamor_render.c +++ b/glamor/glamor_render.c @@ -962,10 +962,6 @@ glamor_composite_choose_shader(CARD8 op, glamor_fallback("source == dest\n"); } if (source_pixmap_priv->base.gl_fbo == GLAMOR_FBO_UNATTACHED) { - /* XXX in Xephyr, we may have gl_fbo equal to 1 but gl_tex - * equal to zero when the pixmap is screen pixmap. Then we may - * refer the tex zero directly latter in the composition. - * It seems that it works fine, but it may have potential problem*/ #ifdef GLAMOR_PIXMAP_DYNAMIC_UPLOAD source_status = GLAMOR_UPLOAD_PENDING; #else