Implement DRI2 direct rendering and update AIGLX to DRI interface changes.

Get rid of glcontextmodes.[ch] from build, rename __GlcontextModes to
__GLXcontext.  Drop all #includes of glcontextmodes.h and glcore.h.
Drop the DRI context modes extension.

Add protocol code to DRI2 module and load DRI2 extension by default.
This commit is contained in:
Kristian Høgsberg 2008-03-26 19:28:09 -04:00
parent 8074676d2d
commit c40e0b51f0
19 changed files with 1054 additions and 394 deletions

View File

@ -31,8 +31,6 @@ INCLUDES = \
nodist_libglx_la_SOURCES = indirect_size.h \
glapi.c \
glcontextmodes.c \
glcontextmode.h \
glthread.c \
indirect_dispatch.c \
indirect_dispatch.h \

View File

@ -50,7 +50,6 @@
#include <windowstr.h>
#include "glxutil.h"
#include "glxext.h"
#include "glcontextmodes.h"
#include "glapitable.h"
#include "glapi.h"
#include "glthread.h"
@ -83,9 +82,9 @@ validGlxScreen(ClientPtr client, int screen, __GLXscreen **pGlxScreen, int *err)
static int
validGlxFBConfig(ClientPtr client, __GLXscreen *pGlxScreen, XID id,
__GLcontextModes **config, int *err)
__GLXconfig **config, int *err)
{
__GLcontextModes *m;
__GLXconfig *m;
for (m = pGlxScreen->fbconfigs; m != NULL; m = m->next)
if (m->fbconfigID == id) {
@ -101,7 +100,7 @@ validGlxFBConfig(ClientPtr client, __GLXscreen *pGlxScreen, XID id,
static int
validGlxVisual(ClientPtr client, __GLXscreen *pGlxScreen, XID id,
__GLcontextModes **config, int *err)
__GLXconfig **config, int *err)
{
int i;
@ -118,7 +117,7 @@ validGlxVisual(ClientPtr client, __GLXscreen *pGlxScreen, XID id,
}
static int
validGlxFBConfigForWindow(ClientPtr client, __GLcontextModes *config,
validGlxFBConfigForWindow(ClientPtr client, __GLXconfig *config,
DrawablePtr pDraw, int *err)
{
ScreenPtr pScreen = pDraw->pScreen;
@ -135,7 +134,7 @@ validGlxFBConfigForWindow(ClientPtr client, __GLcontextModes *config,
}
/* FIXME: What exactly should we check here... */
if (pVisual->class != _gl_convert_to_x_visual_type(config->visualType) ||
if (pVisual->class != glxConvertToXVisualType(config->visualType) ||
!(config->drawableType & GLX_WINDOW_BIT)) {
client->errorValue = pDraw->id;
*err = BadMatch;
@ -161,7 +160,7 @@ static void __glXdirectContextDestroy(__GLXcontext *context)
}
static __GLXcontext *__glXdirectContextCreate(__GLXscreen *screen,
__GLcontextModes *modes,
__GLXconfig *modes,
__GLXcontext *shareContext)
{
__GLXcontext *context;
@ -186,7 +185,7 @@ static __GLXcontext *__glXdirectContextCreate(__GLXscreen *screen,
static int
DoCreateContext(__GLXclientState *cl, GLXContextID gcId,
GLXContextID shareList, __GLcontextModes *config,
GLXContextID shareList, __GLXconfig *config,
__GLXscreen *pGlxScreen, GLboolean isDirect)
{
ClientPtr client = cl->client;
@ -248,7 +247,7 @@ DoCreateContext(__GLXclientState *cl, GLXContextID gcId,
** a GL core that needs windowing information (e.g., Mesa).
*/
glxc->pGlxScreen = pGlxScreen;
glxc->modes = config;
glxc->config = config;
/*
** Register this context as a resource.
@ -276,7 +275,7 @@ DoCreateContext(__GLXclientState *cl, GLXContextID gcId,
int __glXDisp_CreateContext(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
__GLcontextModes *config;
__GLXconfig *config;
__GLXscreen *pGlxScreen;
int err;
@ -292,7 +291,7 @@ int __glXDisp_CreateContext(__GLXclientState *cl, GLbyte *pc)
int __glXDisp_CreateNewContext(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc;
__GLcontextModes *config;
__GLXconfig *config;
__GLXscreen *pGlxScreen;
int err;
@ -309,7 +308,7 @@ int __glXDisp_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateContextWithConfigSGIXReq *req =
(xGLXCreateContextWithConfigSGIXReq *) pc;
__GLcontextModes *config;
__GLXconfig *config;
__GLXscreen *pGlxScreen;
int err;
@ -462,7 +461,7 @@ __glXGetDrawable(__GLXcontext *glxc, GLXDrawable drawId, ClientPtr client,
* GLXPixmap and we just return the __GLXdrawable. */
pGlxDraw = (__GLXdrawable *) LookupIDByType(drawId, __glXDrawableRes);
if (pGlxDraw != NULL) {
if (glxc != NULL && pGlxDraw->modes != glxc->modes) {
if (glxc != NULL && pGlxDraw->config != glxc->config) {
client->errorValue = drawId;
*error = BadMatch;
return NULL;
@ -497,12 +496,12 @@ __glXGetDrawable(__GLXcontext *glxc, GLXDrawable drawId, ClientPtr client,
* the context screen and that the context fbconfig is compatible
* with the window visual. */
if (pDraw->pScreen != glxc->pGlxScreen->pScreen ||
!validGlxFBConfigForWindow(client, glxc->modes, pDraw, error))
!validGlxFBConfigForWindow(client, glxc->config, pDraw, error))
return NULL;
pGlxDraw = glxc->pGlxScreen->createDrawable(glxc->pGlxScreen,
pDraw, GLX_DRAWABLE_WINDOW,
drawId, glxc->modes);
drawId, glxc->config);
/* since we are creating the drawablePrivate, drawId should be new */
if (!AddResource(drawId, __glXDrawableRes, pGlxDraw)) {
@ -878,7 +877,7 @@ int __glXDisp_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
ClientPtr client = cl->client;
xGLXGetVisualConfigsReply reply;
__GLXscreen *pGlxScreen;
__GLcontextModes *modes;
__GLXconfig *modes;
CARD32 buf[__GLX_TOTAL_CONFIG];
int p, i, err;
__GLX_DECLARE_SWAP_VARIABLES;
@ -907,7 +906,7 @@ int __glXDisp_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
p = 0;
buf[p++] = modes->visualID;
buf[p++] = _gl_convert_to_x_visual_type( modes->visualType );
buf[p++] = glxConvertToXVisualType( modes->visualType );
buf[p++] = modes->rgbMode;
buf[p++] = modes->redBits;
@ -980,7 +979,7 @@ DoGetFBConfigs(__GLXclientState *cl, unsigned screen)
__GLXscreen *pGlxScreen;
CARD32 buf[__GLX_FBCONFIG_ATTRIBS_LENGTH];
int p, err;
__GLcontextModes *modes;
__GLXconfig *modes;
__GLX_DECLARE_SWAP_VARIABLES;
__GLX_DECLARE_SWAP_ARRAY_VARIABLES;
@ -1062,7 +1061,7 @@ int __glXDisp_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
}
static int
DoCreateGLXDrawable(ClientPtr client, __GLXscreen *pGlxScreen, __GLcontextModes *config,
DoCreateGLXDrawable(ClientPtr client, __GLXscreen *pGlxScreen, __GLXconfig *config,
DrawablePtr pDraw, XID glxDrawableId, int type)
{
__GLXdrawable *pGlxDraw;
@ -1086,7 +1085,7 @@ DoCreateGLXDrawable(ClientPtr client, __GLXscreen *pGlxScreen, __GLcontextModes
}
static int
DoCreateGLXPixmap(ClientPtr client, __GLXscreen *pGlxScreen, __GLcontextModes *config,
DoCreateGLXPixmap(ClientPtr client, __GLXscreen *pGlxScreen, __GLXconfig *config,
XID drawableId, XID glxDrawableId)
{
DrawablePtr pDraw;
@ -1144,7 +1143,7 @@ determineTextureTarget(XID glxDrawableID, CARD32 *attribs, CARD32 numAttribs)
int __glXDisp_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
__GLcontextModes *config;
__GLXconfig *config;
__GLXscreen *pGlxScreen;
int err;
@ -1160,7 +1159,7 @@ int __glXDisp_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
int __glXDisp_CreatePixmap(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc;
__GLcontextModes *config;
__GLXconfig *config;
__GLXscreen *pGlxScreen;
int err;
@ -1184,7 +1183,7 @@ int __glXDisp_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateGLXPixmapWithConfigSGIXReq *req =
(xGLXCreateGLXPixmapWithConfigSGIXReq *) pc;
__GLcontextModes *config;
__GLXconfig *config;
__GLXscreen *pGlxScreen;
int err;
@ -1246,7 +1245,7 @@ static int
DoCreatePbuffer(ClientPtr client, int screenNum, XID fbconfigId,
int width, int height, XID glxDrawableId)
{
__GLcontextModes *config;
__GLXconfig *config;
__GLXscreen *pGlxScreen;
PixmapPtr pPixmap;
int err;
@ -1359,7 +1358,7 @@ int __glXDisp_ChangeDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc)
int __glXDisp_CreateWindow(__GLXclientState *cl, GLbyte *pc)
{
xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc;
__GLcontextModes *config;
__GLXconfig *config;
__GLXscreen *pGlxScreen;
ClientPtr client = cl->client;
DrawablePtr pDraw;
@ -1473,7 +1472,7 @@ DoQueryContext(__GLXclientState *cl, GLXContextID gcId)
*pSendBuf++ = GLX_SHARE_CONTEXT_EXT;
*pSendBuf++ = (int)(ctx->share_id);
*pSendBuf++ = GLX_VISUAL_ID_EXT;
*pSendBuf++ = (int)(ctx->modes->visualID);
*pSendBuf++ = (int)(ctx->config->visualID);
*pSendBuf++ = GLX_SCREEN_EXT;
*pSendBuf++ = (int)(ctx->pGlxScreen->pScreen->myNum);

View File

@ -40,8 +40,6 @@
**
*/
#include "GL/internal/glcore.h"
typedef struct __GLXtextureFromPixmap __GLXtextureFromPixmap;
struct __GLXtextureFromPixmap {
int (*bindTexImage) (__GLXcontext *baseContext,
@ -77,9 +75,9 @@ struct __GLXcontext {
__GLXcontext *nextReadPriv;
/*
** mode struct for this context
** config struct for this context
*/
__GLcontextModes *modes;
__GLXconfig *config;
/*
** Pointer to screen info data for this context. This is set

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@ -74,7 +74,7 @@ struct __GLXdrawable {
/*
** Configuration of the visual to which this drawable was created.
*/
__GLcontextModes *modes;
__GLXconfig *config;
/*
** Lists of contexts bound to this drawable. There are two lists here.

View File

@ -52,7 +52,6 @@
#define DRI_NEW_INTERFACE_ONLY
#include "glxserver.h"
#include "glxutil.h"
#include "glcontextmodes.h"
#include "g_disptab.h"
#include "glapitable.h"
@ -61,26 +60,26 @@
#include "dispatch.h"
#include "extension_string.h"
#define containerOf(ptr, type, member) \
(type *)( (char *)ptr - offsetof(type,member) )
typedef struct __GLXDRIscreen __GLXDRIscreen;
typedef struct __GLXDRIcontext __GLXDRIcontext;
typedef struct __GLXDRIdrawable __GLXDRIdrawable;
typedef struct __GLXDRIconfig __GLXDRIconfig;
struct __GLXDRIscreen {
__GLXscreen base;
__DRIscreen driScreen;
__DRIscreen *driScreen;
void *driver;
xf86EnterVTProc *enterVT;
xf86LeaveVTProc *leaveVT;
__DRIcopySubBufferExtension *copySubBuffer;
__DRIswapControlExtension *swapControl;
const __DRIcoreExtension *core;
const __DRIlegacyExtension *legacy;
const __DRIcopySubBufferExtension *copySubBuffer;
const __DRIswapControlExtension *swapControl;
#ifdef __DRI_TEX_OFFSET
__DRItexOffsetExtension *texOffset;
const __DRItexOffsetExtension *texOffset;
DRITexOffsetStartProcPtr texOffsetStart;
DRITexOffsetFinishProcPtr texOffsetFinish;
__GLXDRIdrawable *texOffsetOverride[16];
@ -92,13 +91,13 @@ struct __GLXDRIscreen {
struct __GLXDRIcontext {
__GLXcontext base;
__DRIcontext driContext;
__DRIcontext *driContext;
XID hwContextID;
};
struct __GLXDRIdrawable {
__GLXdrawable base;
__DRIdrawable driDrawable;
__DRIdrawable *driDrawable;
/* Pulled in from old __GLXpixmap */
#ifdef __DRI_TEX_OFFSET
@ -109,7 +108,10 @@ struct __GLXDRIdrawable {
#endif
};
static const char CREATE_NEW_SCREEN_FUNC[] = __DRI_CREATE_NEW_SCREEN_STRING;
struct __GLXDRIconfig {
__GLXconfig config;
__DRIconfig *driConfig;
};
static void
__glXDRIleaveServer(GLboolean rendering)
@ -151,7 +153,7 @@ __glXDRIleaveServer(GLboolean rendering)
__GLXDRIdrawable *pGlxPix = texOffsetOverride[j];
if (pGlxPix && pGlxPix->texname) {
screen->texOffset->setTexOffset(&pGlxPix->ctx->driContext,
screen->texOffset->setTexOffset(pGlxPix->ctx->driContext,
pGlxPix->texname,
pGlxPix->offset,
pGlxPix->base.pDraw->depth,
@ -219,24 +221,24 @@ static void
__glXDRIdrawableDestroy(__GLXdrawable *drawable)
{
__GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
__GLXDRIscreen *screen;
int i;
for (i = 0; i < screenInfo.numScreens; i++) {
__glXDRIdoReleaseTexImage((__GLXDRIscreen *)
glxGetScreen(screenInfo.screens[i]),
private);
screen = (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]);
__glXDRIdoReleaseTexImage(screen, private);
}
(*private->driDrawable.destroyDrawable)(&private->driDrawable);
/* If the X window was destroyed, the dri DestroyWindow hook will
* aready have taken care of this, so only call if pDraw isn't NULL. */
if (drawable->pDraw != NULL) {
__glXenterServer(GL_FALSE);
DRIDestroyDrawable(drawable->pDraw->pScreen,
serverClient, drawable->pDraw);
__glXleaveServer(GL_FALSE);
screen = (__GLXDRIscreen *) glxGetScreen(drawable->pDraw->pScreen);
(*screen->core->destroyDrawable)(private->driDrawable);
__glXenterServer(GL_FALSE);
DRIDestroyDrawable(drawable->pDraw->pScreen,
serverClient, drawable->pDraw);
__glXleaveServer(GL_FALSE);
}
xfree(private);
@ -255,8 +257,10 @@ static GLboolean
__glXDRIdrawableSwapBuffers(__GLXdrawable *basePrivate)
{
__GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate;
__GLXDRIscreen *screen =
(__GLXDRIscreen *) glxGetScreen(basePrivate->pDraw->pScreen);
(*private->driDrawable.swapBuffers)(&private->driDrawable);
(*screen->core->swapBuffers)(private->driDrawable);
return TRUE;
}
@ -266,11 +270,11 @@ static int
__glXDRIdrawableSwapInterval(__GLXdrawable *baseDrawable, int interval)
{
__GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseDrawable;
__GLXDRIscreen *screen = (__GLXDRIscreen *)
glxGetScreen(baseDrawable->pDraw->pScreen);
__GLXDRIscreen *screen =
(__GLXDRIscreen *) glxGetScreen(baseDrawable->pDraw->pScreen);
if (screen->swapControl)
screen->swapControl->setSwapInterval(&draw->driDrawable, interval);
screen->swapControl->setSwapInterval(draw->driDrawable, interval);
return 0;
}
@ -285,20 +289,21 @@ __glXDRIdrawableCopySubBuffer(__GLXdrawable *basePrivate,
glxGetScreen(basePrivate->pDraw->pScreen);
if (screen->copySubBuffer)
screen->copySubBuffer->copySubBuffer(&private->driDrawable,
x, y, w, h);
screen->copySubBuffer->copySubBuffer(private->driDrawable, x, y, w, h);
}
static void
__glXDRIcontextDestroy(__GLXcontext *baseContext)
{
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
Bool retval;
context->driContext.destroyContext(&context->driContext);
screen->core->destroyContext(context->driContext);
__glXenterServer(GL_FALSE);
retval = DRIDestroyContext(baseContext->pGlxScreen->pScreen, context->hwContextID);
retval = DRIDestroyContext(baseContext->pGlxScreen->pScreen,
context->hwContextID);
__glXleaveServer(GL_FALSE);
__glXContextDestroy(&context->base);
@ -309,20 +314,22 @@ static int
__glXDRIcontextMakeCurrent(__GLXcontext *baseContext)
{
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
__GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
__GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
return (*context->driContext.bindContext)(&context->driContext,
&draw->driDrawable,
&read->driDrawable);
return (*screen->core->bindContext)(context->driContext,
draw->driDrawable,
read->driDrawable);
}
static int
__glXDRIcontextLoseCurrent(__GLXcontext *baseContext)
{
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
return (*context->driContext.unbindContext)(&context->driContext);
return (*screen->core->unbindContext)(context->driContext);
}
static int
@ -331,13 +338,10 @@ __glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc,
{
__GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst;
__GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc;
__GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen;
/* FIXME: We will need to add DRIcontext::copyContext for this. */
(void) dst;
(void) src;
return FALSE;
return (*screen->core->copyContext)(dst->driContext,
src->driContext, mask);
}
static int
@ -346,10 +350,11 @@ __glXDRIcontextForceCurrent(__GLXcontext *baseContext)
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
__GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
__GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
return (*context->driContext.bindContext)(&context->driContext,
&draw->driDrawable,
&read->driDrawable);
return (*screen->core->bindContext)(context->driContext,
draw->driDrawable,
read->driDrawable);
}
static void
@ -392,10 +397,8 @@ __glXDRIbindTexImage(__GLXcontext *baseContext,
int bpp, override = 0, texname;
GLenum format, type;
ScreenPtr pScreen = glxPixmap->pDraw->pScreen;
__GLXDRIdrawable *driDraw =
containerOf(glxPixmap, __GLXDRIdrawable, base);
__GLXDRIscreen * const screen =
(__GLXDRIscreen *) glxGetScreen(pScreen);
__GLXDRIdrawable *driDraw = (__GLXDRIdrawable *) glxPixmap;
__GLXDRIscreen * const screen = (__GLXDRIscreen *) glxGetScreen(pScreen);
CALL_GetIntegerv(GET_DISPATCH(), (glxPixmap->target == GL_TEXTURE_2D ?
GL_TEXTURE_BINDING_2D :
@ -439,7 +442,7 @@ alreadyin:
driDraw->texname = texname;
screen->texOffset->setTexOffset(&driDraw->ctx->driContext, texname, 0,
screen->texOffset->setTexOffset(driDraw->ctx->driContext, texname, 0,
pixmap->drawable.depth,
pixmap->devKind);
}
@ -568,9 +571,11 @@ __glXDRIreleaseTexImage(__GLXcontext *baseContext,
int buffer,
__GLXdrawable *pixmap)
{
__glXDRIdoReleaseTexImage((__GLXDRIscreen *)
glxGetScreen(pixmap->pDraw->pScreen),
containerOf(pixmap, __GLXDRIdrawable, base));
__GLXDRIscreen *screen =
(__GLXDRIscreen *) glxGetScreen(pixmap->pDraw->pScreen);
__GLXDRIdrawable *drawable = (__GLXDRIdrawable *) pixmap;
__glXDRIdoReleaseTexImage(screen, drawable);
return Success;
}
@ -585,7 +590,7 @@ __glXDRIscreenDestroy(__GLXscreen *baseScreen)
{
__GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
screen->driScreen.destroyScreen(&screen->driScreen);
screen->core->destroyScreen(screen->driScreen);
dlclose(screen->driver);
@ -596,11 +601,12 @@ __glXDRIscreenDestroy(__GLXscreen *baseScreen)
static __GLXcontext *
__glXDRIscreenCreateContext(__GLXscreen *baseScreen,
__GLcontextModes *modes,
__GLXconfig *glxConfig,
__GLXcontext *baseShareContext)
{
__GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
__GLXDRIcontext *context, *shareContext;
__GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
VisualPtr visual;
int i;
GLboolean retval;
@ -610,7 +616,7 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen,
shareContext = (__GLXDRIcontext *) baseShareContext;
if (shareContext)
driShare = &shareContext->driContext;
driShare = shareContext->driContext;
else
driShare = NULL;
@ -632,7 +638,7 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen,
/* Find the requested X visual */
visual = pScreen->visuals;
for (i = 0; i < pScreen->numVisuals; i++, visual++)
if (visual->vid == modes->visualID)
if (visual->vid == glxConfig->visualID)
break;
if (i == pScreen->numVisuals)
return GL_FALSE;
@ -644,15 +650,15 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen,
context->hwContextID, &hwContext);
__glXleaveServer(GL_FALSE);
context->driContext.private =
screen->driScreen.createNewContext(&screen->driScreen,
modes,
0, /* render type */
driShare,
hwContext,
&context->driContext);
context->driContext =
screen->legacy->createNewContext(screen->driScreen,
config->driConfig,
0, /* render type */
driShare,
hwContext,
context);
if (context->driContext.private == NULL) {
if (context->driContext == NULL) {
__glXenterServer(GL_FALSE);
retval = DRIDestroyContext(baseScreen->pScreen, context->hwContextID);
__glXleaveServer(GL_FALSE);
@ -668,9 +674,10 @@ __glXDRIscreenCreateDrawable(__GLXscreen *screen,
DrawablePtr pDraw,
int type,
XID drawId,
__GLcontextModes *modes)
__GLXconfig *glxConfig)
{
__GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen;
__GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
__GLXDRIdrawable *private;
GLboolean retval;
drm_drawable_t hwDrawable;
@ -682,7 +689,7 @@ __glXDRIscreenCreateDrawable(__GLXscreen *screen,
memset(private, 0, sizeof *private);
if (!__glXDrawableInit(&private->base, screen,
pDraw, type, drawId, modes)) {
pDraw, type, drawId, glxConfig)) {
xfree(private);
return NULL;
}
@ -700,13 +707,12 @@ __glXDRIscreenCreateDrawable(__GLXscreen *screen,
/* The last argument is 'attrs', which is used with pbuffers which
* we currently don't support. */
private->driDrawable.private =
(driScreen->driScreen.createNewDrawable)(&driScreen->driScreen,
modes,
&private->driDrawable,
hwDrawable, 0, 0, NULL);
private->driDrawable =
(driScreen->legacy->createNewDrawable)(driScreen->driScreen,
config->driConfig,
hwDrawable, 0, NULL, private);
if (private->driDrawable.private == NULL) {
if (private->driDrawable == NULL) {
__glXenterServer(GL_FALSE);
DRIDestroyDrawable(screen->pScreen, serverClient, pDraw);
__glXleaveServer(GL_FALSE);
@ -723,10 +729,10 @@ getDrawableInfo(__DRIdrawable *driDrawable,
int *x, int *y, int *width, int *height,
int *numClipRects, drm_clip_rect_t **ppClipRects,
int *backX, int *backY,
int *numBackClipRects, drm_clip_rect_t **ppBackClipRects)
int *numBackClipRects, drm_clip_rect_t **ppBackClipRects,
void *data)
{
__GLXDRIdrawable *drawable = containerOf(driDrawable,
__GLXDRIdrawable, driDrawable);
__GLXDRIdrawable *drawable = data;
ScreenPtr pScreen;
drm_clip_rect_t *pClipRects, *pBackClipRects;
GLboolean retval;
@ -810,10 +816,10 @@ getUST(int64_t *ust)
static void __glXReportDamage(__DRIdrawable *driDraw,
int x, int y,
drm_clip_rect_t *rects, int num_rects,
GLboolean front_buffer)
GLboolean front_buffer,
void *data)
{
__GLXDRIdrawable *drawable =
containerOf(driDraw, __GLXDRIdrawable, driDrawable);
__GLXDRIdrawable *drawable = data;
DrawablePtr pDraw = drawable->base.pDraw;
RegionRec region;
@ -827,13 +833,6 @@ static void __glXReportDamage(__DRIdrawable *driDraw,
__glXleaveServer(GL_FALSE);
}
/* Table of functions that we export to the driver. */
static const __DRIcontextModesExtension contextModesExtension = {
{ __DRI_CONTEXT_MODES, __DRI_CONTEXT_MODES_VERSION },
_gl_context_modes_create,
_gl_context_modes_destroy,
};
static const __DRIsystemTimeExtension systemTimeExtension = {
{ __DRI_SYSTEM_TIME, __DRI_SYSTEM_TIME_VERSION },
getUST,
@ -851,7 +850,6 @@ static const __DRIdamageExtension damageExtension = {
};
static const __DRIextension *loader_extensions[] = {
&contextModesExtension.base,
&systemTimeExtension.base,
&getDrawableInfoExtension.base,
&damageExtension.base,
@ -897,7 +895,8 @@ initializeExtensions(__GLXDRIscreen *screen)
const __DRIextension **extensions;
int i;
extensions = screen->driScreen.getExtensions(&screen->driScreen);
extensions = screen->core->getExtensions(screen->driScreen);
for (i = 0; extensions[i]; i++) {
#ifdef __DRI_COPY_SUB_BUFFER
if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) {
@ -931,12 +930,12 @@ initializeExtensions(__GLXDRIscreen *screen)
}
}
#define COPY_SUB_BUFFER_INTERNAL_VERSION 20060314
extern __GLXconfig *
glxConvertConfigs(const __DRIcoreExtension *core, const __DRIconfig **configs);
static __GLXscreen *
__glXDRIscreenProbe(ScreenPtr pScreen)
{
PFNCREATENEWSCREENFUNC createNewScreen;
drm_handle_t hSAREA;
drmAddress pSAREA = NULL;
char *BusID;
@ -953,11 +952,13 @@ __glXDRIscreenProbe(ScreenPtr pScreen)
drm_handle_t hFB;
int junk;
__GLXDRIscreen *screen;
void *dev_priv = NULL;
char filename[128];
Bool isCapable;
size_t buffer_size;
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
const __DRIconfig **driConfigs;
const __DRIextension **extensions;
int i;
if (!xf86LoaderCheckSymbol("DRIQueryDirectRenderingCapable") ||
!DRIQueryDirectRenderingCapable(pScreen, &isCapable) ||
@ -985,9 +986,6 @@ __glXDRIscreenProbe(ScreenPtr pScreen)
dri_version.minor = XF86DRI_MINOR_VERSION;
dri_version.patch = XF86DRI_PATCH_VERSION;
framebuffer.base = NULL;
framebuffer.dev_priv = NULL;
if (!DRIOpenConnection(pScreen, &hSAREA, &BusID)) {
LogMessage(X_ERROR, "AIGLX error: DRIOpenConnection failed\n");
goto handle_error;
@ -1046,11 +1044,30 @@ __glXDRIscreenProbe(ScreenPtr pScreen)
goto handle_error;
}
createNewScreen = dlsym(screen->driver, CREATE_NEW_SCREEN_FUNC);
if (createNewScreen == NULL) {
LogMessage(X_ERROR, "AIGLX error: dlsym for %s failed (%s)\n",
CREATE_NEW_SCREEN_FUNC, dlerror());
goto handle_error;
extensions = dlsym(screen->driver, __DRI_DRIVER_EXTENSIONS);
if (extensions == NULL) {
LogMessage(X_ERROR, "AIGLX error: %s exports no extensions (%s)\n",
driverName, dlerror());
goto handle_error;
}
for (i = 0; extensions[i]; i++) {
if (strcmp(extensions[i]->name, __DRI_CORE) == 0 &&
extensions[i]->version >= __DRI_CORE_VERSION) {
screen->core = (__DRIcoreExtension *) extensions[i];
}
if (strcmp(extensions[i]->name, __DRI_LEGACY) == 0 &&
extensions[i]->version >= __DRI_LEGACY_VERSION) {
screen->legacy = (__DRIlegacyExtension *) extensions[i];
}
}
if (screen->core == NULL || screen->legacy == NULL) {
LogMessage(X_ERROR,
"AIGLX error: %s does not export required DRI extension\n",
driverName);
goto handle_error;
}
/*
@ -1066,19 +1083,6 @@ __glXDRIscreenProbe(ScreenPtr pScreen)
goto handle_error;
}
/* Sigh... the DRI interface is broken; the DRI driver will free
* the dev private pointer using _mesa_free() on screen destroy,
* but we can't use _mesa_malloc() here. In fact, the DRI driver
* shouldn't free data it didn't allocate itself, but what can you
* do... */
dev_priv = xalloc(framebuffer.dev_priv_size);
if (dev_priv == NULL) {
LogMessage(X_ERROR, "AIGLX error: dev_priv allocation failed");
goto handle_error;
}
memcpy(dev_priv, framebuffer.dev_priv, framebuffer.dev_priv_size);
framebuffer.dev_priv = dev_priv;
framebuffer.width = pScreen->width;
framebuffer.height = pScreen->height;
@ -1101,28 +1105,30 @@ __glXDRIscreenProbe(ScreenPtr pScreen)
goto handle_error;
}
screen->driScreen.private =
(*createNewScreen)(pScreen->myNum,
&screen->driScreen,
&ddx_version,
&dri_version,
&drm_version,
&framebuffer,
pSAREA,
fd,
loader_extensions,
&screen->base.fbconfigs);
screen->driScreen =
(*screen->legacy->createNewScreen)(pScreen->myNum,
&ddx_version,
&dri_version,
&drm_version,
&framebuffer,
pSAREA,
fd,
loader_extensions,
&driConfigs,
screen);
if (screen->driScreen.private == NULL) {
screen->base.fbconfigs = glxConvertConfigs(screen->core, driConfigs);
if (screen->driScreen == NULL) {
LogMessage(X_ERROR, "AIGLX error: Calling driver entry point failed");
goto handle_error;
}
initializeExtensions(screen);
DRIGetTexOffsetFuncs(pScreen, &screen->texOffsetStart,
&screen->texOffsetFinish);
initializeExtensions(screen);
__glXScreenInit(&screen->base, pScreen);
buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL);
@ -1155,9 +1161,6 @@ __glXDRIscreenProbe(ScreenPtr pScreen)
if (framebuffer.base != NULL)
drmUnmap((drmAddress)framebuffer.base, framebuffer.size);
if (dev_priv != NULL)
xfree(dev_priv);
if (fd >= 0)
drmCloseOnce(fd);

View File

@ -35,20 +35,18 @@
#include <drm.h>
#include <GL/gl.h>
#include <GL/internal/dri_interface.h>
#include <GL/glxtokens.h>
#include <windowstr.h>
#include <os.h>
#define _XF86DRI_SERVER_
#include <xf86drm.h>
#include <xf86dristr.h>
#include <xf86str.h>
#include <xf86.h>
#include <dri2.h>
#include "glxserver.h"
#include "glxutil.h"
#include "glcontextmodes.h"
#include "g_disptab.h"
#include "glapitable.h"
@ -57,53 +55,56 @@
#include "dispatch.h"
#include "extension_string.h"
#define containerOf(ptr, type, member) \
(type *)( (char *)ptr - offsetof(type,member) )
typedef struct __GLXDRIscreen __GLXDRIscreen;
typedef struct __GLXDRIcontext __GLXDRIcontext;
typedef struct __GLXDRIdrawable __GLXDRIdrawable;
typedef struct __GLXDRIconfig __GLXDRIconfig;
struct __GLXDRIscreen {
__GLXscreen base;
__DRIscreen driScreen;
__DRIscreen *driScreen;
void *driver;
int fd;
xf86EnterVTProc *enterVT;
xf86LeaveVTProc *leaveVT;
__DRIcopySubBufferExtension *copySubBuffer;
__DRIswapControlExtension *swapControl;
__DRItexBufferExtension *texBuffer;
const __DRIcoreExtension *core;
const __DRIcopySubBufferExtension *copySubBuffer;
const __DRIswapControlExtension *swapControl;
const __DRItexBufferExtension *texBuffer;
unsigned char glx_enable_bits[__GLX_EXT_BYTES];
};
struct __GLXDRIcontext {
__GLXcontext base;
__DRIcontext driContext;
drm_context_t hwContext;
__GLXcontext base;
__DRIcontext *driContext;
};
struct __GLXDRIdrawable {
__GLXdrawable base;
__DRIdrawable driDrawable;
__GLXdrawable base;
__DRIdrawable *driDrawable;
__GLXDRIscreen *screen;
};
static const char CREATE_NEW_SCREEN_FUNC[] = __DRI2_CREATE_NEW_SCREEN_STRING;
struct __GLXDRIconfig {
__GLXconfig config;
const __DRIconfig *driConfig;
};
static void
__glXDRIdrawableDestroy(__GLXdrawable *drawable)
{
__GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
(*private->driDrawable.destroyDrawable)(&private->driDrawable);
const __DRIcoreExtension *core = private->screen->core;
(*core->destroyDrawable)(private->driDrawable);
/* If the X window was destroyed, the dri DestroyWindow hook will
* aready have taken care of this, so only call if pDraw isn't NULL. */
if (drawable->pDraw != NULL)
DRI2DestroyDrawable(drawable->pDraw->pScreen, drawable->pDraw);
DRI2DestroyDrawable(drawable->pDraw);
xfree(private);
}
@ -118,25 +119,25 @@ __glXDRIdrawableResize(__GLXdrawable *glxPriv)
}
static GLboolean
__glXDRIdrawableSwapBuffers(__GLXdrawable *basePrivate)
__glXDRIdrawableSwapBuffers(__GLXdrawable *drawable)
{
__GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate;
__GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
const __DRIcoreExtension *core = private->screen->core;
(*private->driDrawable.swapBuffers)(&private->driDrawable);
(*core->swapBuffers)(private->driDrawable);
return TRUE;
}
static int
__glXDRIdrawableSwapInterval(__GLXdrawable *baseDrawable, int interval)
__glXDRIdrawableSwapInterval(__GLXdrawable *drawable, int interval)
{
__GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseDrawable;
__GLXDRIscreen *screen = (__GLXDRIscreen *)
glxGetScreen(baseDrawable->pDraw->pScreen);
__GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
const __DRIswapControlExtension *swapControl = private->screen->swapControl;
if (screen->swapControl)
screen->swapControl->setSwapInterval(&draw->driDrawable, interval);
if (swapControl)
swapControl->setSwapInterval(private->driDrawable, interval);
return 0;
}
@ -147,22 +148,20 @@ __glXDRIdrawableCopySubBuffer(__GLXdrawable *basePrivate,
int x, int y, int w, int h)
{
__GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate;
__GLXDRIscreen *screen = (__GLXDRIscreen *)
glxGetScreen(basePrivate->pDraw->pScreen);
const __DRIcopySubBufferExtension *copySubBuffer =
private->screen->copySubBuffer;
if (screen->copySubBuffer)
screen->copySubBuffer->copySubBuffer(&private->driDrawable,
x, y, w, h);
if (copySubBuffer)
(*copySubBuffer->copySubBuffer)(private->driDrawable, x, y, w, h);
}
static void
__glXDRIcontextDestroy(__GLXcontext *baseContext)
{
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
__GLXDRIscreen *screen = (__GLXDRIscreen *) baseContext->pGlxScreen;
__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
context->driContext.destroyContext(&context->driContext);
drmDestroyContext(screen->fd, context->hwContext);
(*screen->core->destroyContext)(context->driContext);
__glXContextDestroy(&context->base);
xfree(context);
}
@ -173,18 +172,20 @@ __glXDRIcontextMakeCurrent(__GLXcontext *baseContext)
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
__GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
__GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
return (*context->driContext.bindContext)(&context->driContext,
&draw->driDrawable,
&read->driDrawable);
return (*screen->core->bindContext)(context->driContext,
draw->driDrawable,
read->driDrawable);
}
static int
__glXDRIcontextLoseCurrent(__GLXcontext *baseContext)
{
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
return (*context->driContext.unbindContext)(&context->driContext);
return (*screen->core->unbindContext)(context->driContext);
}
static int
@ -193,13 +194,10 @@ __glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc,
{
__GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst;
__GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc;
__GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen;
/* FIXME: We will need to add DRIcontext::copyContext for this. */
(void) dst;
(void) src;
return FALSE;
return (*screen->core->copyContext)(dst->driContext,
src->driContext, mask);
}
static int
@ -208,10 +206,11 @@ __glXDRIcontextForceCurrent(__GLXcontext *baseContext)
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
__GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
__GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
return (*context->driContext.bindContext)(&context->driContext,
&draw->driDrawable,
&read->driDrawable);
return (*screen->core->bindContext)(context->driContext,
draw->driDrawable,
read->driDrawable);
}
#ifdef __DRI_TEX_BUFFER
@ -221,19 +220,16 @@ __glXDRIbindTexImage(__GLXcontext *baseContext,
int buffer,
__GLXdrawable *glxPixmap)
{
ScreenPtr pScreen = glxPixmap->pDraw->pScreen;
__GLXDRIscreen * const screen = (__GLXDRIscreen *) glxGetScreen(pScreen);
PixmapPtr pixmap;
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
__GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap;
const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer;
__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
if (screen->texBuffer == NULL)
if (texBuffer == NULL)
return Success;
pixmap = (PixmapPtr) glxPixmap->pDraw;
screen->texBuffer->setTexBuffer(&context->driContext,
glxPixmap->target,
&drawable->driDrawable);
texBuffer->setTexBuffer(context->driContext,
glxPixmap->target,
drawable->driDrawable);
return Success;
}
@ -277,7 +273,7 @@ __glXDRIscreenDestroy(__GLXscreen *baseScreen)
{
__GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
screen->driScreen.destroyScreen(&screen->driScreen);
(*screen->core->destroyScreen)(screen->driScreen);
dlclose(screen->driver);
@ -288,16 +284,18 @@ __glXDRIscreenDestroy(__GLXscreen *baseScreen)
static __GLXcontext *
__glXDRIscreenCreateContext(__GLXscreen *baseScreen,
__GLcontextModes *modes,
__GLXconfig *glxConfig,
__GLXcontext *baseShareContext)
{
__GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
__GLXDRIcontext *context, *shareContext;
__GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
const __DRIcoreExtension *core = screen->core;
__DRIcontext *driShare;
shareContext = (__GLXDRIcontext *) baseShareContext;
if (shareContext)
driShare = &shareContext->driContext;
driShare = shareContext->driContext;
else
driShare = NULL;
@ -313,16 +311,9 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen,
context->base.forceCurrent = __glXDRIcontextForceCurrent;
context->base.textureFromPixmap = &__glXDRItextureFromPixmap;
if (drmCreateContext(screen->fd, &context->hwContext))
return GL_FALSE;
context->driContext.private =
screen->driScreen.createNewContext(&screen->driScreen,
modes,
0, /* render type */
driShare,
context->hwContext,
&context->driContext);
context->driContext =
(*core->createNewContext)(screen->driScreen,
config->driConfig, driShare, context);
return &context->base;
}
@ -332,13 +323,13 @@ __glXDRIscreenCreateDrawable(__GLXscreen *screen,
DrawablePtr pDraw,
int type,
XID drawId,
__GLcontextModes *modes)
__GLXconfig *glxConfig)
{
__GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen;
__GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
__GLXDRIdrawable *private;
GLboolean retval;
drm_drawable_t hwDrawable;
unsigned int head;
unsigned int handle, head;
private = xalloc(sizeof *private);
if (private == NULL)
@ -346,8 +337,9 @@ __glXDRIscreenCreateDrawable(__GLXscreen *screen,
memset(private, 0, sizeof *private);
private->screen = driScreen;
if (!__glXDrawableInit(&private->base, screen,
pDraw, type, drawId, modes)) {
pDraw, type, drawId, glxConfig)) {
xfree(private);
return NULL;
}
@ -357,14 +349,12 @@ __glXDRIscreenCreateDrawable(__GLXscreen *screen,
private->base.swapBuffers = __glXDRIdrawableSwapBuffers;
private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer;
retval = DRI2CreateDrawable(screen->pScreen, pDraw,
&hwDrawable, &head);
retval = DRI2CreateDrawable(pDraw, &handle, &head);
private->driDrawable.private =
(driScreen->driScreen.createNewDrawable)(&driScreen->driScreen,
modes,
&private->driDrawable,
hwDrawable, head, 0, NULL);
private->driDrawable =
(*driScreen->core->createNewDrawable)(driScreen->driScreen,
config->driConfig,
handle, head, private);
return &private->base;
}
@ -385,44 +375,43 @@ getUST(int64_t *ust)
}
}
static void __glXReportDamage(__DRIdrawable *driDraw,
int x, int y,
drm_clip_rect_t *rects, int num_rects,
GLboolean front_buffer)
{
__GLXDRIdrawable *drawable =
containerOf(driDraw, __GLXDRIdrawable, driDrawable);
DrawablePtr pDraw = drawable->base.pDraw;
RegionRec region;
REGION_INIT(pDraw->pScreen, &region, (BoxPtr) rects, num_rects);
REGION_TRANSLATE(pScreen, &region, pDraw->x, pDraw->y);
DamageDamageRegion(pDraw, &region);
REGION_UNINIT(pDraw->pScreen, &region);
}
/* Table of functions that we export to the driver. */
static const __DRIcontextModesExtension contextModesExtension = {
{ __DRI_CONTEXT_MODES, __DRI_CONTEXT_MODES_VERSION },
_gl_context_modes_create,
_gl_context_modes_destroy,
};
static const __DRIsystemTimeExtension systemTimeExtension = {
{ __DRI_SYSTEM_TIME, __DRI_SYSTEM_TIME_VERSION },
getUST,
NULL,
};
static const __DRIdamageExtension damageExtension = {
{ __DRI_DAMAGE, __DRI_DAMAGE_VERSION },
__glXReportDamage,
static void dri2ReemitDrawableInfo(__DRIdrawable *draw, unsigned int *tail,
void *loaderPrivate)
{
__GLXDRIdrawable *pdraw = loaderPrivate;
DRI2ReemitDrawableInfo(pdraw->base.pDraw, tail);
}
static void dri2PostDamage(__DRIdrawable *draw,
struct drm_clip_rect *rects,
int numRects, void *loaderPrivate)
{
__GLXDRIdrawable *drawable = loaderPrivate;
DrawablePtr pDraw = drawable->base.pDraw;
RegionRec region;
REGION_INIT(pDraw->pScreen, &region, (BoxPtr) rects, numRects);
REGION_TRANSLATE(pScreen, &region, pDraw->x, pDraw->y);
DamageDamageRegion(pDraw, &region);
REGION_UNINIT(pDraw->pScreen, &region);
}
static const __DRIloaderExtension loaderExtension = {
{ __DRI_LOADER, __DRI_LOADER_VERSION },
dri2ReemitDrawableInfo,
dri2PostDamage
};
static const __DRIextension *loader_extensions[] = {
&contextModesExtension.base,
&systemTimeExtension.base,
&damageExtension.base,
&loaderExtension.base,
NULL
};
@ -463,11 +452,13 @@ initializeExtensions(__GLXDRIscreen *screen)
const __DRIextension **extensions;
int i;
extensions = screen->driScreen.getExtensions(&screen->driScreen);
extensions = screen->core->getExtensions(screen->driScreen);
for (i = 0; extensions[i]; i++) {
#ifdef __DRI_COPY_SUB_BUFFER
if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) {
screen->copySubBuffer = (__DRIcopySubBufferExtension *) extensions[i];
screen->copySubBuffer =
(const __DRIcopySubBufferExtension *) extensions[i];
__glXEnableExtension(screen->glx_enable_bits,
"GLX_MESA_copy_sub_buffer");
@ -477,7 +468,8 @@ initializeExtensions(__GLXDRIscreen *screen)
#ifdef __DRI_SWAP_CONTROL
if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) {
screen->swapControl = (__DRIswapControlExtension *) extensions[i];
screen->swapControl =
(const __DRIswapControlExtension *) extensions[i];
__glXEnableExtension(screen->glx_enable_bits,
"GLX_SGI_swap_control");
__glXEnableExtension(screen->glx_enable_bits,
@ -489,7 +481,8 @@ initializeExtensions(__GLXDRIscreen *screen)
#ifdef __DRI_TEX_BUFFER
if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) {
screen->texBuffer = (__DRItexBufferExtension *) extensions[i];
screen->texBuffer =
(const __DRItexBufferExtension *) extensions[i];
/* GLX_EXT_texture_from_pixmap is always enabled. */
LogMessage(X_INFO, "AIGLX: GLX_EXT_texture_from_pixmap backed by buffer objects\n");
}
@ -498,27 +491,176 @@ initializeExtensions(__GLXDRIscreen *screen)
}
}
#define __ATTRIB(attrib, field) \
{ attrib, offsetof(__GLXconfig, field) }
static const struct { unsigned int attrib, offset; } attribMap[] = {
__ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits),
__ATTRIB(__DRI_ATTRIB_LEVEL, level),
__ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits),
__ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits),
__ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits),
__ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits),
__ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits),
__ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits),
__ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits),
__ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits),
__ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits),
__ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits),
__ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers),
__ATTRIB(__DRI_ATTRIB_SAMPLES, samples),
__ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode),
__ATTRIB(__DRI_ATTRIB_STEREO, stereoMode),
__ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers),
__ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel),
__ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel),
__ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed),
__ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen),
__ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue),
__ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha),
__ATTRIB(__DRI_ATTRIB_FLOAT_MODE, floatMode),
__ATTRIB(__DRI_ATTRIB_RED_MASK, redMask),
__ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask),
__ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask),
__ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask),
__ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth),
__ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight),
__ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels),
__ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth),
__ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight),
__ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod),
__ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb),
__ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba),
__ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture),
__ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted),
};
#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
static void
setScalar(__GLXconfig *config, unsigned int attrib, unsigned int value)
{
int i;
for (i = 0; i < ARRAY_SIZE(attribMap); i++)
if (attribMap[i].attrib == attrib) {
*(unsigned int *) ((char *) config + attribMap[i].offset) = value;
return;
}
}
static __GLXconfig *
createModeFromConfig(const __DRIcoreExtension *core,
const __DRIconfig *driConfig,
unsigned int visualType)
{
__GLXDRIconfig *config;
unsigned int attrib, value;
int i;
config = xalloc(sizeof *config);
config->driConfig = driConfig;
i = 0;
while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) {
switch (attrib) {
case __DRI_ATTRIB_RENDER_TYPE:
if (value & __DRI_ATTRIB_RGBA_BIT) {
config->config.renderType |= GLX_RGBA_BIT;
config->config.rgbMode = GL_TRUE;
} else if (value & __DRI_ATTRIB_COLOR_INDEX_BIT) {
config->config.renderType |= GLX_COLOR_INDEX_BIT;
config->config.rgbMode = GL_FALSE;
} else {
config->config.renderType = 0;
config->config.rgbMode = GL_FALSE;
}
break;
case __DRI_ATTRIB_CONFIG_CAVEAT:
if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG)
config->config.visualRating = GLX_NON_CONFORMANT_CONFIG;
else if (value & __DRI_ATTRIB_SLOW_BIT)
config->config.visualRating = GLX_SLOW_CONFIG;
else
config->config.visualRating = GLX_NONE;
break;
case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS:
config->config.bindToTextureTargets = 0;
if (value & __DRI_ATTRIB_TEXTURE_1D_BIT)
config->config.bindToTextureTargets |= GLX_TEXTURE_1D_BIT_EXT;
if (value & __DRI_ATTRIB_TEXTURE_2D_BIT)
config->config.bindToTextureTargets |= GLX_TEXTURE_2D_BIT_EXT;
if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT)
config->config.bindToTextureTargets |= GLX_TEXTURE_RECTANGLE_BIT_EXT;
break;
default:
setScalar(&config->config, attrib, value);
break;
}
}
config->config.next = NULL;
config->config.xRenderable = GL_TRUE;
config->config.visualType = visualType;
config->config.drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT;
return &config->config;
}
__GLXconfig *
glxConvertConfigs(const __DRIcoreExtension *core, const __DRIconfig **configs);
__GLXconfig *
glxConvertConfigs(const __DRIcoreExtension *core, const __DRIconfig **configs)
{
__GLXconfig head, *tail;
int i;
tail = &head;
head.next = NULL;
for (i = 0; configs[i]; i++) {
tail->next = createModeFromConfig(core,
configs[i], GLX_TRUE_COLOR);
if (tail->next == NULL)
break;
tail = tail->next;
}
for (i = 0; configs[i]; i++) {
tail->next = createModeFromConfig(core,
configs[i], GLX_DIRECT_COLOR);
if (tail->next == NULL)
break;
tail = tail->next;
}
return head.next;
}
static __GLXscreen *
__glXDRIscreenProbe(ScreenPtr pScreen)
{
__DRI2_CREATE_NEW_SCREEN_FUNC *createNewScreen;
const char *driverName;
__GLXDRIscreen *screen;
char filename[128];
size_t buffer_size;
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
unsigned int sareaHandle;
const __DRIextension **extensions;
const __DRIconfig **driConfigs;
int i;
screen = xalloc(sizeof *screen);
if (screen == NULL)
return NULL;
return NULL;
memset(screen, 0, sizeof *screen);
if (!xf86LoaderCheckSymbol("DRI2Connect") ||
!DRI2Connect(pScreen,
&screen->fd,
&driverName,
&sareaHandle)) {
!DRI2Connect(pScreen, &screen->fd, &driverName, &sareaHandle)) {
LogMessage(X_INFO,
"AIGLX: Screen %d is not DRI2 capable\n", pScreen->myNum);
return NULL;
@ -532,8 +674,8 @@ __glXDRIscreenProbe(ScreenPtr pScreen)
__glXInitExtensionEnableBits(screen->glx_enable_bits);
snprintf(filename, sizeof filename, "%s/%s_dri.so",
dri_driver_path, driverName);
snprintf(filename, sizeof filename,
"%s/%s_dri.so", dri_driver_path, driverName);
screen->driver = dlopen(filename, RTLD_LAZY | RTLD_LOCAL);
if (screen->driver == NULL) {
@ -542,28 +684,43 @@ __glXDRIscreenProbe(ScreenPtr pScreen)
goto handle_error;
}
createNewScreen = dlsym(screen->driver, CREATE_NEW_SCREEN_FUNC);
if (createNewScreen == NULL) {
LogMessage(X_ERROR, "AIGLX error: dlsym for %s failed (%s)\n",
CREATE_NEW_SCREEN_FUNC, dlerror());
goto handle_error;
extensions = dlsym(screen->driver, __DRI_DRIVER_EXTENSIONS);
if (extensions == NULL) {
LogMessage(X_ERROR, "AIGLX error: %s exports no extensions (%s)\n",
driverName, dlerror());
goto handle_error;
}
screen->driScreen.private =
(*createNewScreen)(pScreen->myNum,
&screen->driScreen,
screen->fd,
sareaHandle,
loader_extensions,
&screen->base.fbconfigs);
for (i = 0; extensions[i]; i++) {
if (strcmp(extensions[i]->name, __DRI_CORE) == 0 &&
extensions[i]->version >= __DRI_CORE_VERSION) {
screen->core = (const __DRIcoreExtension *) extensions[i];
}
}
if (screen->driScreen.private == NULL) {
if (screen->core == NULL) {
LogMessage(X_ERROR, "AIGLX error: %s exports no DRI extension\n",
driverName);
goto handle_error;
}
screen->driScreen =
(*screen->core->createNewScreen)(pScreen->myNum,
screen->fd,
sareaHandle,
loader_extensions,
&driConfigs,
screen);
if (screen->driScreen == NULL) {
LogMessage(X_ERROR, "AIGLX error: Calling driver entry point failed");
goto handle_error;
}
initializeExtensions(screen);
screen->base.fbconfigs = glxConvertConfigs(screen->core, driConfigs);
__glXScreenInit(&screen->base, pScreen);
buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL);

View File

@ -46,7 +46,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include <glxcontext.h>
#include <glxutil.h>
#include "glcontextmodes.h"
#include "os.h"
typedef struct __GLXMESAscreen __GLXMESAscreen;
@ -120,7 +119,7 @@ static __GLXdrawable *
__glXMesaScreenCreateDrawable(__GLXscreen *screen,
DrawablePtr pDraw, int type,
XID drawId,
__GLcontextModes *modes)
__GLXconfig *modes)
{
__GLXMESAdrawable *glxPriv;
XMesaVisual xm_vis;
@ -217,7 +216,7 @@ __glXMesaContextForceCurrent(__GLXcontext *baseContext)
static __GLXcontext *
__glXMesaScreenCreateContext(__GLXscreen *screen,
__GLcontextModes *modes,
__GLXconfig *config,
__GLXcontext *baseShareContext)
{
__GLXMESAcontext *context;
@ -232,7 +231,7 @@ __glXMesaScreenCreateContext(__GLXscreen *screen,
memset(context, 0, sizeof *context);
context->base.pGlxScreen = screen;
context->base.modes = modes;
context->base.config = config;
context->base.destroy = __glXMesaContextDestroy;
context->base.makeCurrent = __glXMesaContextMakeCurrent;
@ -240,10 +239,10 @@ __glXMesaScreenCreateContext(__GLXscreen *screen,
context->base.copy = __glXMesaContextCopy;
context->base.forceCurrent = __glXMesaContextForceCurrent;
xm_vis = find_mesa_visual(screen, modes->fbconfigID);
xm_vis = find_mesa_visual(screen, config->fbconfigID);
if (!xm_vis) {
ErrorF("find_mesa_visual returned NULL for visualID = 0x%04x\n",
modes->visualID);
config->visualID);
xfree(context);
return NULL;
}
@ -282,11 +281,11 @@ static XMesaVisual
find_mesa_visual(__GLXscreen *screen, XID fbconfigID)
{
__GLXMESAscreen *mesaScreen = (__GLXMESAscreen *) screen;
const __GLcontextModes *modes;
const __GLXconfig *config;
unsigned i = 0;
for (modes = screen->fbconfigs; modes != NULL; modes = modes->next) {
if (modes->fbconfigID == fbconfigID)
for (config = screen->fbconfigs; config != NULL; config = config->next) {
if (config->fbconfigID == fbconfigID)
return mesaScreen->xm_vis[i];
i++;
}
@ -298,18 +297,31 @@ const static int numBack = 2;
const static int numDepth = 2;
const static int numStencil = 2;
static __GLcontextModes *
static const int glx_visual_types[] = {
GLX_STATIC_GRAY,
GLX_GRAY_SCALE,
GLX_STATIC_COLOR,
GLX_PSEUDO_COLOR,
GLX_TRUE_COLOR,
GLX_DIRECT_COLOR
};
static __GLXconfig *
createFBConfigsForVisual(__GLXscreen *screen, ScreenPtr pScreen,
VisualPtr visual, __GLcontextModes *config)
VisualPtr visual, __GLXconfig *tail)
{
int back, depth, stencil;
__GLXconfig *config;
/* FIXME: Ok, I'm making all this up... anybody has a better idea? */
for (back = numBack - 1; back >= 0; back--)
for (depth = 0; depth < numDepth; depth++)
for (stencil = 0; stencil < numStencil; stencil++) {
config->visualType = _gl_convert_from_x_visual_type(visual->class);
config->next = xalloc(sizeof *config);
config = config->next;
config->visualType = glx_visual_types[visual->class];
config->xRenderable = GL_TRUE;
config->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT;
config->rgbMode = (visual->class >= TrueColor);
@ -333,35 +345,35 @@ createFBConfigsForVisual(__GLXscreen *screen, ScreenPtr pScreen,
config->alphaMask = 0;
config->rgbBits = config->rgbMode ? visual->nplanes : 0;
config->indexBits = config->colorIndexMode ? visual->nplanes : 0;
config = config->next;
}
return config;
return tail;
}
static void
createFBConfigs(__GLXscreen *pGlxScreen, ScreenPtr pScreen)
{
__GLcontextModes *configs;
__GLXconfig head, *tail;
int i;
/* We assume here that each existing visual correspond to a
* different visual class. Note, this runs before COMPOSITE adds
* its visual, so it's not entirely crazy. */
pGlxScreen->numFBConfigs = pScreen->numVisuals * numBack * numDepth * numStencil;
pGlxScreen->fbconfigs = _gl_context_modes_create(pGlxScreen->numFBConfigs,
sizeof *configs);
configs = pGlxScreen->fbconfigs;
head.next = NULL;
tail = &head;
for (i = 0; i < pScreen->numVisuals; i++)
configs = createFBConfigsForVisual(pGlxScreen, pScreen,
&pScreen->visuals[i], configs);
tail = createFBConfigsForVisual(pGlxScreen, pScreen,
&pScreen->visuals[i], tail);
pGlxScreen->fbconfigs = head.next;
}
static void
createMesaVisuals(__GLXMESAscreen *pMesaScreen)
{
__GLcontextModes *config;
__GLXconfig *config;
ScreenPtr pScreen;
VisualPtr visual = NULL;
int i, j;

View File

@ -37,6 +37,7 @@
#include <dix-config.h>
#endif
#include <GL/glxtokens.h>
#include <string.h>
#include <windowstr.h>
#include <os.h>
@ -46,7 +47,6 @@
#include "glxserver.h"
#include "glxutil.h"
#include "glxext.h"
#include "glcontextmodes.h"
static DevPrivateKey glxScreenPrivateKey = &glxScreenPrivateKey;
@ -280,10 +280,23 @@ void GlxSetVisualConfigs(int nconfigs,
* call it. */
}
GLint glxConvertToXVisualType(int visualType)
{
static const int x_visual_types[] = {
TrueColor, DirectColor,
PseudoColor, StaticColor,
GrayScale, StaticGray
};
return ( (unsigned) (visualType - GLX_TRUE_COLOR) < 6 )
? x_visual_types[ visualType - GLX_TRUE_COLOR ] : -1;
}
static void
filterOutNativeConfigs(__GLXscreen *pGlxScreen)
{
__GLcontextModes *m, *next, *native_modes, **last;
__GLXconfig *m, *next, **last;
ScreenPtr pScreen = pGlxScreen->pScreen;
int i, depth;
@ -305,12 +318,12 @@ filterOutNativeConfigs(__GLXscreen *pGlxScreen)
}
static XID
findVisualForConfig(ScreenPtr pScreen, __GLcontextModes *m)
findVisualForConfig(ScreenPtr pScreen, __GLXconfig *m)
{
int i;
for (i = 0; i < pScreen->numVisuals; i++) {
if (_gl_convert_to_x_visual_type(m->visualType) == pScreen->visuals[i].class)
if (glxConvertToXVisualType(m->visualType) == pScreen->visuals[i].class)
return pScreen->visuals[i].vid;
}
@ -405,10 +418,10 @@ findFirstSet(unsigned int v)
}
static void
initGlxVisual(VisualPtr visual, __GLcontextModes *config)
initGlxVisual(VisualPtr visual, __GLXconfig *config)
{
config->visualID = visual->vid;
visual->class = _gl_convert_to_x_visual_type(config->visualType);
visual->class = glxConvertToXVisualType(config->visualType);
visual->bitsPerRGBValue = config->redBits;
visual->ColormapEntries = 1 << config->redBits;
visual->nplanes = config->redBits + config->greenBits + config->blueBits;
@ -426,15 +439,15 @@ typedef struct {
GLboolean depthBuffer;
} FBConfigTemplateRec, *FBConfigTemplatePtr;
static __GLcontextModes *
static __GLXconfig *
pickFBConfig(__GLXscreen *pGlxScreen, FBConfigTemplatePtr template, int class)
{
__GLcontextModes *config;
__GLXconfig *config;
for (config = pGlxScreen->fbconfigs; config != NULL; config = config->next) {
if (config->visualRating != GLX_NONE)
continue;
if (_gl_convert_to_x_visual_type(config->visualType) != class)
if (glxConvertToXVisualType(config->visualType) != class)
continue;
if ((config->doubleBufferMode > 0) != template->doubleBuffer)
continue;
@ -450,32 +463,36 @@ pickFBConfig(__GLXscreen *pGlxScreen, FBConfigTemplatePtr template, int class)
static void
addMinimalSet(__GLXscreen *pGlxScreen)
{
__GLcontextModes *config;
__GLXconfig *config;
VisualPtr visuals;
int i;
int i, j;
FBConfigTemplateRec best = { GL_TRUE, GL_TRUE };
FBConfigTemplateRec minimal = { GL_FALSE, GL_FALSE };
pGlxScreen->visuals = xcalloc(pGlxScreen->pScreen->numVisuals,
sizeof (__GLcontextModes *));
sizeof (__GLXconfig *));
if (pGlxScreen->visuals == NULL) {
ErrorF("Failed to allocate for minimal set of GLX visuals\n");
return;
}
pGlxScreen->numVisuals = pGlxScreen->pScreen->numVisuals;
visuals = pGlxScreen->pScreen->visuals;
for (i = 0; i < pGlxScreen->numVisuals; i++) {
for (i = 0, j = 0; i < pGlxScreen->pScreen->numVisuals; i++) {
if (visuals[i].nplanes == 32)
config = pickFBConfig(pGlxScreen, &minimal, visuals[i].class);
else
config = pickFBConfig(pGlxScreen, &best, visuals[i].class);
if (config == NULL)
config = pGlxScreen->fbconfigs;
pGlxScreen->visuals[i] = config;
config->visualID = visuals[i].vid;
if (config == NULL)
continue;
pGlxScreen->visuals[j] = config;
config->visualID = visuals[j].vid;
j++;
}
pGlxScreen->numVisuals = j;
}
static void
@ -487,12 +504,12 @@ addTypicalSet(__GLXscreen *pGlxScreen)
static void
addFullSet(__GLXscreen *pGlxScreen)
{
__GLcontextModes *config;
__GLXconfig *config;
VisualPtr visuals;
int i, depth;
pGlxScreen->visuals =
xcalloc(pGlxScreen->numFBConfigs, sizeof (__GLcontextModes *));
xcalloc(pGlxScreen->numFBConfigs, sizeof (__GLXconfig *));
if (pGlxScreen->visuals == NULL) {
ErrorF("Failed to allocate for full set of GLX visuals\n");
return;
@ -522,7 +539,7 @@ void GlxSetVisualConfig(int config)
void __glXScreenInit(__GLXscreen *pGlxScreen, ScreenPtr pScreen)
{
__GLcontextModes *m;
__GLXconfig *m;
int i;
pGlxScreen->pScreen = pScreen;

View File

@ -40,8 +40,6 @@
**
*/
#include "GL/internal/glcore.h"
typedef struct {
void * (* queryHyperpipeNetworkFunc)(int, int *, int *);
void * (* queryHyperpipeConfigFunc)(int, int, int *, int *);
@ -57,6 +55,84 @@ typedef struct {
void __glXHyperpipeInit(int screen, __GLXHyperpipeExtensionFuncs *funcs);
void __glXSwapBarrierInit(int screen, __GLXSwapBarrierExtensionFuncs *funcs);
typedef struct __GLXconfig __GLXconfig;
struct __GLXconfig {
__GLXconfig *next;
GLboolean rgbMode;
GLboolean floatMode;
GLboolean colorIndexMode;
GLuint doubleBufferMode;
GLuint stereoMode;
GLboolean haveAccumBuffer;
GLboolean haveDepthBuffer;
GLboolean haveStencilBuffer;
GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */
GLuint redMask, greenMask, blueMask, alphaMask;
GLint rgbBits; /* total bits for rgb */
GLint indexBits; /* total bits for colorindex */
GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
GLint depthBits;
GLint stencilBits;
GLint numAuxBuffers;
GLint level;
GLint pixmapMode;
/* GLX */
GLint visualID;
GLint visualType; /**< One of the GLX X visual types. (i.e.,
* \c GLX_TRUE_COLOR, etc.)
*/
/* EXT_visual_rating / GLX 1.2 */
GLint visualRating;
/* EXT_visual_info / GLX 1.2 */
GLint transparentPixel;
/* colors are floats scaled to ints */
GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha;
GLint transparentIndex;
/* ARB_multisample / SGIS_multisample */
GLint sampleBuffers;
GLint samples;
/* SGIX_fbconfig / GLX 1.3 */
GLint drawableType;
GLint renderType;
GLint xRenderable;
GLint fbconfigID;
/* SGIX_pbuffer / GLX 1.3 */
GLint maxPbufferWidth;
GLint maxPbufferHeight;
GLint maxPbufferPixels;
GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */
GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */
/* SGIX_visual_select_group */
GLint visualSelectGroup;
/* OML_swap_method */
GLint swapMethod;
GLint screen;
/* EXT_texture_from_pixmap */
GLint bindToTextureRgb;
GLint bindToTextureRgba;
GLint bindToMipmapTexture;
GLint bindToTextureTargets;
GLint yInverted;
};
GLint glxConvertToXVisualType(int visualType);
/*
** Screen dependent data. These methods are the interface between the DIX
** and DDX layers of the GLX server extension. The methods provide an
@ -67,14 +143,14 @@ struct __GLXscreen {
void (*destroy) (__GLXscreen *screen);
__GLXcontext *(*createContext) (__GLXscreen *screen,
__GLcontextModes *modes,
__GLXconfig *modes,
__GLXcontext *shareContext);
__GLXdrawable *(*createDrawable)(__GLXscreen *context,
DrawablePtr pDraw,
int type,
XID drawId,
__GLcontextModes *modes);
__GLXconfig *modes);
int (*swapInterval) (__GLXdrawable *drawable,
int interval);
@ -84,11 +160,11 @@ struct __GLXscreen {
ScreenPtr pScreen;
/* Linked list of valid fbconfigs for this screen. */
__GLcontextModes *fbconfigs;
__GLXconfig *fbconfigs;
int numFBConfigs;
/* Subset of fbconfigs that are exposed as GLX visuals. */
__GLcontextModes **visuals;
__GLXconfig **visuals;
GLint numVisuals;
char *GLextensions;

View File

@ -49,7 +49,6 @@
#include "glxutil.h"
#include "GL/internal/glcore.h"
#include "GL/glxint.h"
#include "glcontextmodes.h"
/************************************************************************/
/* Context stuff */
@ -140,13 +139,13 @@ __glXUnrefDrawable(__GLXdrawable *glxPriv)
GLboolean
__glXDrawableInit(__GLXdrawable *drawable,
__GLXscreen *screen, DrawablePtr pDraw, int type,
XID drawId, __GLcontextModes *modes)
XID drawId, __GLXconfig *config)
{
drawable->pDraw = pDraw;
drawable->type = type;
drawable->drawId = drawId;
drawable->refCount = 1;
drawable->modes = modes;
drawable->config = config;
drawable->eventMask = 0;
return GL_TRUE;

View File

@ -51,7 +51,7 @@ extern void __glXUnrefDrawable(__GLXdrawable *glxPriv);
extern GLboolean __glXDrawableInit(__GLXdrawable *drawable,
__GLXscreen *screen,
DrawablePtr pDraw, int type, XID drawID,
__GLcontextModes *modes);
__GLXconfig *config);
/* context helper routines */
extern __GLXcontext *__glXLookupContextByTag(__GLXclientState*, GLXContextTag);

View File

@ -227,8 +227,6 @@ symlink_glx() {
dst_dir glx
action indirect_size.h
action glcontextmodes.c
action glcontextmodes.h
action indirect_dispatch.c
action indirect_dispatch.h
action indirect_dispatch_swap.c

View File

@ -860,7 +860,7 @@ AM_CONDITIONAL(DRI2, test "x$DRI2" = xyes)
if test "x$DRI2" = xyes; then
# FIXME: Bump the versions once we have releases of these.
AC_DEFINE(DRI2, 1, [Build DRI2 extension])
PKG_CHECK_MODULES([DRIPROTO], [xf86driproto >= 2.0.3])
PKG_CHECK_MODULES([DRI2PROTO], [dri2proto >= 1.0.0])
PKG_CHECK_MODULES([LIBDRM], [libdrm >= 2.3.1])
fi

View File

@ -121,6 +121,7 @@ static ModuleDefault ModuleDefaults[] = {
{.name = "freetype", .toLoad = TRUE, .load_opt=NULL},
{.name = "record", .toLoad = TRUE, .load_opt=NULL},
{.name = "dri", .toLoad = TRUE, .load_opt=NULL},
{.name = "dri2", .toLoad = TRUE, .load_opt=NULL},
{.name = NULL, .toLoad = FALSE, .load_opt=NULL}
};

View File

@ -2,7 +2,7 @@ libdri2_la_LTLIBRARIES = libdri2.la
libdri2_la_CFLAGS = \
-DHAVE_XORG_CONFIG_H \
-I@MESA_SOURCE@/include \
@DIX_CFLAGS@ @DRIPROTO_CFLAGS@ @LIBDRM_CFLAGS@ \
@DIX_CFLAGS@ @DRI2PROTO_CFLAGS@ @LIBDRM_CFLAGS@ \
-I$(top_srcdir)/hw/xfree86/common \
-I$(top_srcdir)/hw/xfree86/os-support/bus
@ -10,6 +10,7 @@ libdri2_la_LDFLAGS = -module -avoid-version @LIBDRM_LIBS@
libdri2_ladir = $(moduledir)/extensions
libdri2_la_SOURCES = \
dri2.c \
dri2.h
dri2.h \
dri2ext.c
sdk_HEADERS = dri2.h

View File

@ -38,6 +38,8 @@
#include "xf86Module.h"
#include "scrnintstr.h"
#include "windowstr.h"
#include "region.h"
#include "damage.h"
#include "dri2.h"
#include <GL/internal/dri_sarea.h>
@ -48,8 +50,9 @@ static DevPrivateKey dri2WindowPrivateKey = &dri2WindowPrivateKey;
static DevPrivateKey dri2PixmapPrivateKey = &dri2PixmapPrivateKey;
typedef struct _DRI2DrawablePriv {
drm_drawable_t drawable;
unsigned int handle;
unsigned int refCount;
unsigned int boHandle;
unsigned int dri2Handle;
} DRI2DrawablePrivRec, *DRI2DrawablePrivPtr;
typedef struct _DRI2Screen {
@ -58,6 +61,7 @@ typedef struct _DRI2Screen {
void *sarea;
unsigned int sareaSize;
const char *driverName;
unsigned int nextHandle;
__DRIEventBuffer *buffer;
int locked;
@ -147,7 +151,7 @@ DRI2PostDrawableConfig(DrawablePtr pDraw)
e = DRI2ScreenAllocEvent(ds, size);
e->event_header = DRI2_EVENT_HEADER(DRI2_EVENT_DRAWABLE_CONFIG, size);
e->drawable = pPriv->drawable;
e->drawable = pPriv->dri2Handle;
e->x = pDraw->x - pPixmap->screen_x;
e->y = pDraw->y - pPixmap->screen_y;
e->width = pDraw->width;
@ -164,7 +168,7 @@ DRI2PostDrawableConfig(DrawablePtr pDraw)
}
static void
DRI2PostBufferAttach(DrawablePtr pDraw)
DRI2PostBufferAttach(DrawablePtr pDraw, Bool force)
{
ScreenPtr pScreen = pDraw->pScreen;
DRI2ScreenPtr ds = DRI2GetScreen(pScreen);
@ -173,7 +177,8 @@ DRI2PostBufferAttach(DrawablePtr pDraw)
PixmapPtr pPixmap;
__DRIBufferAttachEvent *e;
size_t size;
unsigned int handle, flags;
unsigned int flags;
unsigned int boHandle;
if (pDraw->type == DRAWABLE_WINDOW) {
pWin = (WindowPtr) pDraw;
@ -187,22 +192,20 @@ DRI2PostBufferAttach(DrawablePtr pDraw)
if (!pPriv)
return;
size = sizeof *e;
handle = ds->getPixmapHandle(pPixmap, &flags);
if (handle == 0 || handle == pPriv->handle)
boHandle = ds->getPixmapHandle(pPixmap, &flags);
if (boHandle == pPriv->boHandle && !force)
return;
pPriv->boHandle = boHandle;
size = sizeof *e;
e = DRI2ScreenAllocEvent(ds, size);
e->event_header = DRI2_EVENT_HEADER(DRI2_EVENT_BUFFER_ATTACH, size);
e->drawable = pPriv->drawable;
e->drawable = pPriv->dri2Handle;
e->buffer.attachment = DRI_DRAWABLE_BUFFER_FRONT_LEFT;
e->buffer.handle = handle;
e->buffer.handle = pPriv->boHandle;
e->buffer.pitch = pPixmap->devKind;
e->buffer.cpp = pPixmap->drawable.bitsPerPixel / 8;
e->buffer.flags = flags;
pPriv->handle = handle;
}
static void
@ -223,7 +226,7 @@ DRI2ClipNotify(WindowPtr pWin, int dx, int dy)
}
DRI2PostDrawableConfig(&pWin->drawable);
DRI2PostBufferAttach(&pWin->drawable);
DRI2PostBufferAttach(&pWin->drawable, FALSE);
}
static void
@ -262,10 +265,10 @@ DRI2CloseScreen(ScreenPtr pScreen)
}
Bool
DRI2CreateDrawable(ScreenPtr pScreen, DrawablePtr pDraw,
drm_drawable_t *pDrmDrawable, unsigned int *head)
DRI2CreateDrawable(DrawablePtr pDraw,
unsigned int *handle, unsigned int *head)
{
DRI2ScreenPtr ds = DRI2GetScreen(pScreen);
DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
WindowPtr pWin;
PixmapPtr pPixmap;
DRI2DrawablePrivPtr pPriv;
@ -283,47 +286,66 @@ DRI2CreateDrawable(ScreenPtr pScreen, DrawablePtr pDraw,
}
pPriv = dixLookupPrivate(devPrivates, key);
if (pPriv == NULL) {
if (pPriv != NULL) {
pPriv->refCount++;
} else {
pPriv = xalloc(sizeof *pPriv);
if (drmCreateDrawable(ds->fd, &pPriv->drawable))
return FALSE;
pPriv->refCount = 1;
pPriv->boHandle = 0;
pPriv->dri2Handle = ds->nextHandle++;
dixSetPrivate(devPrivates, key, pPriv);
}
*pDrmDrawable = pPriv->drawable;
*handle = pPriv->dri2Handle;
*head = ds->buffer->head;
DRI2PostDrawableConfig(pDraw);
DRI2PostBufferAttach(pDraw);
DRI2PostBufferAttach(pDraw, TRUE);
DRI2ScreenCommitEvents(ds);
return TRUE;
}
void
DRI2DestroyDrawable(ScreenPtr pScreen, DrawablePtr pDraw)
DRI2DestroyDrawable(DrawablePtr pDraw)
{
DRI2ScreenPtr ds = DRI2GetScreen(pScreen);
PixmapPtr pPixmap;
WindowPtr pWin;
DRI2DrawablePrivPtr pPriv;
PixmapPtr pPixmap;
WindowPtr pWin;
DRI2DrawablePrivPtr pPriv;
DevPrivateKey key;
PrivateRec **devPrivates;
if (pDraw->type == DRAWABLE_WINDOW) {
pWin = (WindowPtr) pDraw;
pPriv = dixLookupPrivate(&pWin->devPrivates, dri2WindowPrivateKey);
dixSetPrivate(&pWin->devPrivates, dri2WindowPrivateKey, NULL);
devPrivates = &pWin->devPrivates;
key = dri2WindowPrivateKey;
} else {
pPixmap = (PixmapPtr) pDraw;
pPriv = dixLookupPrivate(&pPixmap->devPrivates, dri2PixmapPrivateKey);
dixSetPrivate(&pPixmap->devPrivates, dri2PixmapPrivateKey, NULL);
devPrivates = &pPixmap->devPrivates;
key = dri2PixmapPrivateKey;
}
pPriv = dixLookupPrivate(devPrivates, key);
if (pPriv == NULL)
return;
drmDestroyDrawable(ds->fd, pPriv->drawable);
xfree(pPriv);
pPriv->refCount--;
if (pPriv->refCount == 0) {
dixSetPrivate(devPrivates, key, NULL);
xfree(pPriv);
}
}
void
DRI2ReemitDrawableInfo(DrawablePtr pDraw, unsigned int *head)
{
DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
*head = ds->buffer->head;
DRI2PostDrawableConfig(pDraw);
DRI2PostBufferAttach(pDraw, TRUE);
DRI2ScreenCommitEvents(ds);
}
Bool
@ -409,8 +431,9 @@ DRI2ScreenInit(ScreenPtr pScreen, DRI2InfoPtr info)
if (!ds)
return NULL;
ds->fd = info->fd;
ds->fd = info->fd;
ds->driverName = info->driverName;
ds->nextHandle = 1;
ds->getPixmapHandle = info->getPixmapHandle;
ds->beginClipNotify = info->beginClipNotify;
@ -434,9 +457,21 @@ DRI2ScreenInit(ScreenPtr pScreen, DRI2InfoPtr info)
return p;
}
extern ExtensionModule dri2ExtensionModule;
static pointer
DRI2Setup(pointer module, pointer opts, int *errmaj, int *errmin)
{
static Bool setupDone = FALSE;
if (!setupDone) {
setupDone = TRUE;
LoadExtension(&dri2ExtensionModule, FALSE);
} else {
if (errmaj)
*errmaj = LDR_ONCEONLY;
}
return (pointer) 1;
}

View File

@ -66,14 +66,16 @@ unsigned int DRI2GetPixmapHandle(PixmapPtr pPixmap,
void DRI2Lock(ScreenPtr pScreen);
void DRI2Unlock(ScreenPtr pScreen);
Bool DRI2CreateDrawable(ScreenPtr pScreen,
DrawablePtr pDraw,
drm_drawable_t *pDrmDrawable,
unsigned int *head);
Bool DRI2CreateDrawable(DrawablePtr pDraw,
unsigned int *handle,
unsigned int *head);
void DRI2DestroyDrawable(ScreenPtr pScreen,
DrawablePtr pDraw);
void DRI2DestroyDrawable(DrawablePtr pDraw);
void DRI2ExtensionInit(void);
void DRI2ReemitDrawableInfo(DrawablePtr pDraw,
unsigned int *head);
Bool DRI2PostDamage(DrawablePtr pDrawable,
struct drm_clip_rect *rects, int numRects);
#endif

361
hw/xfree86/dri2/dri2ext.c Normal file
View File

@ -0,0 +1,361 @@
/*
* Copyright © 2008 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Soft-
* ware"), to deal in the Software without restriction, including without
* limitation the rights to use, copy, modify, merge, publish, distribute,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, provided that the above copyright
* notice(s) and this permission notice appear in all copies of the Soft-
* ware and that both the above copyright notice(s) and this permission
* notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL-
* ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY
* RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN
* THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE-
* QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR-
* MANCE OF THIS SOFTWARE.
*
* Except as contained in this notice, the name of a copyright holder shall
* not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization of
* the copyright holder.
*
* Authors:
* Kristian Høgsberg (krh@redhat.com)
*/
#ifdef HAVE_XORG_CONFIG_H
#include <xorg-config.h>
#endif
#define NEED_REPLIES
#include <X11/X.h>
#include <X11/Xproto.h>
#include "dixstruct.h"
#include "scrnintstr.h"
#include "pixmapstr.h"
#include "extnsionst.h"
#include "xf86drm.h"
#include "dri2proto.h"
#include "dri2.h"
/* The only xf86 include */
#include "xf86Module.h"
static ExtensionEntry *dri2Extension;
static RESTYPE dri2DrawableRes;
static Bool
validScreen(ClientPtr client, int screen, ScreenPtr *pScreen)
{
if (screen >= screenInfo.numScreens) {
client->errorValue = screen;
return FALSE;
}
*pScreen = screenInfo.screens[screen];
return TRUE;
}
static Bool
validDrawable(ClientPtr client, XID drawable,
DrawablePtr *pDrawable, int *status)
{
*status = dixLookupDrawable(pDrawable, drawable, client, 0, DixReadAccess);
if (*status != Success) {
client->errorValue = drawable;
return FALSE;
}
return TRUE;
}
static int
ProcDRI2QueryVersion(ClientPtr client)
{
REQUEST(xDRI2QueryVersionReq);
xDRI2QueryVersionReply rep;
int n;
if (client->swapped)
swaps(&stuff->length, n);
REQUEST_SIZE_MATCH(xDRI2QueryVersionReq);
rep.type = X_Reply;
rep.length = 0;
rep.sequenceNumber = client->sequence;
rep.majorVersion = DRI2_MAJOR;
rep.minorVersion = DRI2_MINOR;
if (client->swapped) {
swaps(&rep.sequenceNumber, n);
swapl(&rep.length, n);
swapl(&rep.majorVersion, n);
swapl(&rep.minorVersion, n);
}
WriteToClient(client, sizeof(xDRI2QueryVersionReply), &rep);
return client->noClientException;
}
static int
ProcDRI2Connect(ClientPtr client)
{
REQUEST(xDRI2ConnectReq);
xDRI2ConnectReply rep;
ScreenPtr pScreen;
int fd;
const char *driverName;
char *busId;
unsigned int sareaHandle;
REQUEST_SIZE_MATCH(xDRI2ConnectReq);
if (!validScreen(client, stuff->screen, &pScreen))
return BadValue;
rep.type = X_Reply;
rep.length = 0;
rep.sequenceNumber = client->sequence;
rep.driverNameLength = 0;
rep.busIdLength = 0;
rep.sareaHandle = 0;
if (!DRI2Connect(pScreen, &fd, &driverName, &sareaHandle))
goto fail;
busId = drmGetBusid(fd);
if (busId == NULL)
goto fail;
rep.driverNameLength = strlen(driverName);
rep.busIdLength = strlen(busId);
rep.sareaHandle = sareaHandle;
rep.length = (rep.driverNameLength + 3) / 4 + (rep.busIdLength + 3) / 4;
fail:
WriteToClient(client, sizeof(xDRI2ConnectReply), &rep);
WriteToClient(client, rep.driverNameLength, driverName);
WriteToClient(client, rep.busIdLength, busId);
drmFreeBusid(busId);
return client->noClientException;
}
static int
ProcDRI2AuthConnection(ClientPtr client)
{
REQUEST(xDRI2AuthConnectionReq);
xDRI2AuthConnectionReply rep;
ScreenPtr pScreen;
REQUEST_SIZE_MATCH(xDRI2AuthConnectionReq);
if (!validScreen(client, stuff->screen, &pScreen))
return BadValue;
rep.type = X_Reply;
rep.length = 0;
rep.sequenceNumber = client->sequence;
rep.authenticated = 1;
if (!DRI2AuthConnection(pScreen, stuff->magic)) {
ErrorF("DRI2: Failed to authenticate %lu\n",
(unsigned long) stuff->magic);
rep.authenticated = 0;
}
WriteToClient(client, sizeof(xDRI2AuthConnectionReply), &rep);
return client->noClientException;
}
static int
ProcDRI2CreateDrawable(ClientPtr client)
{
REQUEST(xDRI2CreateDrawableReq);
xDRI2CreateDrawableReply rep;
DrawablePtr pDrawable;
unsigned int handle, head;
int status;
REQUEST_SIZE_MATCH(xDRI2CreateDrawableReq);
if (!validDrawable(client, stuff->drawable, &pDrawable, &status))
return status;
if (!DRI2CreateDrawable(pDrawable, &handle, &head))
return BadMatch;
if (!AddResource(stuff->drawable, dri2DrawableRes, pDrawable)) {
DRI2DestroyDrawable(pDrawable);
return BadAlloc;
}
rep.type = X_Reply;
rep.length = 0;
rep.sequenceNumber = client->sequence;
rep.handle = handle;
rep.head = head;
WriteToClient(client, sizeof(xDRI2CreateDrawableReply), &rep);
return client->noClientException;
}
static int
ProcDRI2DestroyDrawable(ClientPtr client)
{
REQUEST(xDRI2DestroyDrawableReq);
DrawablePtr pDrawable;
int status;
REQUEST_SIZE_MATCH(xDRI2DestroyDrawableReq);
if (!validDrawable(client, stuff->drawable, &pDrawable, &status))
return status;
FreeResourceByType(stuff->drawable, dri2DrawableRes, FALSE);
return client->noClientException;
}
static int
ProcDRI2ReemitDrawableInfo(ClientPtr client)
{
REQUEST(xDRI2ReemitDrawableInfoReq);
xDRI2ReemitDrawableInfoReply rep;
DrawablePtr pDrawable;
unsigned int head;
int status;
REQUEST_SIZE_MATCH(xDRI2ReemitDrawableInfoReq);
if (!validDrawable(client, stuff->drawable, &pDrawable, &status))
return status;
DRI2ReemitDrawableInfo(pDrawable, &head);
rep.type = X_Reply;
rep.length = 0;
rep.sequenceNumber = client->sequence;
rep.head = head;
WriteToClient(client, sizeof(xDRI2ReemitDrawableInfoReply), &rep);
return client->noClientException;
}
static int
ProcDRI2Dispatch (ClientPtr client)
{
REQUEST(xReq);
switch (stuff->data) {
case X_DRI2QueryVersion:
return ProcDRI2QueryVersion(client);
}
if (!LocalClient(client))
return BadRequest;
switch (stuff->data) {
case X_DRI2Connect:
return ProcDRI2Connect(client);
case X_DRI2AuthConnection:
return ProcDRI2AuthConnection(client);
case X_DRI2CreateDrawable:
return ProcDRI2CreateDrawable(client);
case X_DRI2DestroyDrawable:
return ProcDRI2DestroyDrawable(client);
case X_DRI2ReemitDrawableInfo:
return ProcDRI2ReemitDrawableInfo(client);
default:
return BadRequest;
}
}
static int
SProcDRI2Connect(ClientPtr client)
{
REQUEST(xDRI2ConnectReq);
xDRI2ConnectReply rep;
int n;
/* If the client is swapped, it's not local. Talk to the hand. */
swaps(&stuff->length, n);
if (sizeof(*stuff) / 4 != client->req_len)
return BadLength;
rep.sequenceNumber = client->sequence;
swaps(&rep.sequenceNumber, n);
rep.length = 0;
rep.driverNameLength = 0;
rep.busIdLength = 0;
rep.sareaHandle = 0;
return client->noClientException;
}
static int
SProcDRI2Dispatch (ClientPtr client)
{
REQUEST(xReq);
/*
* Only local clients are allowed DRI access, but remote clients
* still need these requests to find out cleanly.
*/
switch (stuff->data)
{
case X_DRI2QueryVersion:
return ProcDRI2QueryVersion(client);
case X_DRI2Connect:
return SProcDRI2Connect(client);
default:
return BadRequest;
}
}
static void
DRI2ResetProc (ExtensionEntry *extEntry)
{
}
static int DRI2DrawableGone(pointer p, XID id)
{
DrawablePtr pDrawable = p;
DRI2DestroyDrawable(pDrawable);
return Success;
}
static void
DRI2ExtensionInit(void)
{
dri2Extension = AddExtension(DRI2_NAME,
DRI2NumberEvents,
DRI2NumberErrors,
ProcDRI2Dispatch,
SProcDRI2Dispatch,
DRI2ResetProc,
StandardMinorOpcode);
dri2DrawableRes = CreateNewResourceType(DRI2DrawableGone);
}
extern Bool noDRI2Extension;
_X_HIDDEN ExtensionModule dri2ExtensionModule = {
DRI2ExtensionInit,
DRI2_NAME,
&noDRI2Extension,
NULL,
NULL
};

View File

@ -239,6 +239,9 @@ _X_EXPORT int selinuxEnforcingState = SELINUX_MODE_DEFAULT;
#ifdef XV
_X_EXPORT Bool noXvExtension = FALSE;
#endif
#ifdef DRI2
_X_EXPORT Bool noDRI2Extension = FALSE;
#endif
#define X_INCLUDE_NETDB_H
#include <X11/Xos_r.h>