Added another test of checkForInput for WIN32 Windows keyboard and mouse
events are added to the input queue in Block- and WakupHandlers. There is no device to check if input is ready.
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@ -350,6 +350,13 @@ WaitForSomething(int *pClientsReady)
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#endif
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#endif
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if (XFD_ANYSET (&devicesReadable) || XFD_ANYSET (&clientsReadable))
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if (XFD_ANYSET (&devicesReadable) || XFD_ANYSET (&clientsReadable))
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break;
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break;
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#ifdef WIN32
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/* Windows keyboard and mouse events are added to the input queue
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in Block- and WakupHandlers. There is no device to check if
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data is ready. So check here if new input is available */
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if (*checkForInput[0] != *checkForInput[1])
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return 0;
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#endif
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}
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}
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}
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}
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