Create a default colormap
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@ -514,6 +514,7 @@ xeglScreenInit (int index,
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softCursor = TRUE;
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#endif
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miDCInitialize (pScreen, &xeglPointerScreenFuncs);
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miCreateDefColormap (pScreen);
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// miPointerInitialize(pScreen, &eglPointerSpriteFuncs,
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// &kdPointerScreenFuncs, FALSE);
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