glcore: zero fbconfigs before filling them in.
I'm not sure this the complete proper solution, perhaps it should explicitly fill in ever field. This at least makes glxinfo on glcore return sensible information, it doesn't make gears work yet though.
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@ -317,7 +317,7 @@ createFBConfigsForVisual(__GLXscreen *screen, ScreenPtr pScreen,
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for (back = numBack - 1; back >= 0; back--)
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for (depth = 0; depth < numDepth; depth++)
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for (stencil = 0; stencil < numStencil; stencil++) {
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config->next = xalloc(sizeof *config);
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config->next = xcalloc(sizeof(*config), 1);
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config = config->next;
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config->visualType = glx_visual_types[visual->class];
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