From c9a3b14c1472632afaff340f73a77a2b961f195a Mon Sep 17 00:00:00 2001 From: Jeremy Huddleston Sequoia Date: Mon, 1 Feb 2021 16:27:38 -0800 Subject: [PATCH] xquartz: Ensure we call into TIS on the main thread There is a place where this code was called on the main thread. We're using a rather nasty anti-pattern to just call a block inline rather than synchonously calling it on the main thread if we're already on the main thread. This code could use a good overhaul, but I don't have time to rip it apart right now. This will address the immediate issue. Fixes: https://github.com/XQuartz/XQuartz/issues/40 Fixes: https://github.com/XQuartz/XQuartz/issues/48 Signed-off-by: Jeremy Huddleston Sequoia --- hw/xquartz/quartzKeyboard.c | 32 +++++++++++++++++++++----------- 1 file changed, 21 insertions(+), 11 deletions(-) diff --git a/hw/xquartz/quartzKeyboard.c b/hw/xquartz/quartzKeyboard.c index 9845b82ec..c35a2d15d 100644 --- a/hw/xquartz/quartzKeyboard.c +++ b/hw/xquartz/quartzKeyboard.c @@ -746,23 +746,33 @@ make_dead_key(KeySym in) static Bool QuartzReadSystemKeymap(darwinKeyboardInfo *info) { - const void *chr_data = NULL; + __block const void *chr_data = NULL; int num_keycodes = NUM_KEYCODES; - UInt32 keyboard_type = LMGetKbdType(); + __block UInt32 keyboard_type; int i, j; OSStatus err; KeySym *k; - CFDataRef currentKeyLayoutDataRef = NULL; - TISInputSourceRef currentKeyLayoutRef = - TISCopyCurrentKeyboardLayoutInputSource(); + dispatch_block_t getKeyboardData = ^{ + keyboard_type = LMGetKbdType(); - if (currentKeyLayoutRef) { - currentKeyLayoutDataRef = (CFDataRef)TISGetInputSourceProperty( - currentKeyLayoutRef, kTISPropertyUnicodeKeyLayoutData); - if (currentKeyLayoutDataRef) - chr_data = CFDataGetBytePtr(currentKeyLayoutDataRef); - CFRelease(currentKeyLayoutRef); + TISInputSourceRef currentKeyLayoutRef = TISCopyCurrentKeyboardLayoutInputSource(); + + if (currentKeyLayoutRef) { + CFDataRef currentKeyLayoutDataRef = (CFDataRef)TISGetInputSourceProperty(currentKeyLayoutRef, + kTISPropertyUnicodeKeyLayoutData); + if (currentKeyLayoutDataRef) + chr_data = CFDataGetBytePtr(currentKeyLayoutDataRef); + + CFRelease(currentKeyLayoutRef); + } + }; + + /* This is an ugly ant-pattern, but it is more expedient to address the problem right now. */ + if (pthread_main_np()) { + getKeyboardData(); + } else { + dispatch_sync(dispatch_get_main_queue(), getKeyboardData); } if (chr_data == NULL) {