XQuartz: GLX - dead code removal
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@ -380,30 +380,6 @@ static BOOL attach(__GLXAquaContext *context, __GLXAquaDrawable *draw) {
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return FALSE;
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}
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#if 0 // unused
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static void unattach(__GLXAquaContext *context) {
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x_list *lst;
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GLAQUA_DEBUG_MSG("unattach\n");
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if (context == NULL) {
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ErrorF("Tried to unattach a null context\n");
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return;
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}
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if (context->isAttached) {
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GLAQUA_DEBUG_MSG("unattaching\n");
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if (surface_hash != NULL) {
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lst = x_hash_table_lookup(surface_hash, (void *) context->sid, NULL);
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lst = x_list_remove(lst, context);
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x_hash_table_insert(surface_hash, (void *) context->sid, lst);
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}
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CGLClearDrawable(context->ctx);
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context->isAttached = FALSE;
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context->sid = 0;
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}
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}
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#endif
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/* This returns 0 if an error occured. */
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static int __glXAquaContextMakeCurrent(__GLXcontext *baseContext) {
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CGLError gl_err;
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@ -1082,40 +1058,6 @@ static Bool glAquaInitVisuals(VisualPtr *visualp, DepthPtr *depthp,
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*ndepthp, *depthp, *rootDepthp);
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}
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#if 0
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static void fixup_visuals(int screen)
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{
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ScreenPtr pScreen = screenInfo.screens[screen];
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glAquaScreenRec *pScr = &glAquaScreens[screen];
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int j;
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__GLcontextModes *modes;
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GLAQUA_DEBUG_MSG("fixup_visuals\n");
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for ( modes = pScr->modes ; modes != NULL ; modes = modes->next ) {
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const int vis_class = _gl_convert_to_x_visual_type( modes->visualType );
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const int nplanes = (modes->rgbBits - modes->alphaBits);
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const VisualPtr pVis = pScreen->visuals;
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/* Find a visual that matches the GLX visual's class and size */
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for (j = 0; j < pScreen->numVisuals; j++) {
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if (pVis[j].class == vis_class &&
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pVis[j].nplanes == nplanes) {
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/* Fixup the masks */
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modes->redMask = pVis[j].redMask;
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modes->greenMask = pVis[j].greenMask;
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modes->blueMask = pVis[j].blueMask;
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/* Recalc the sizes */
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modes->redBits = count_bits(modes->redMask);
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modes->greenBits = count_bits(modes->greenMask);
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modes->blueBits = count_bits(modes->blueMask);
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}
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}
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}
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}
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#endif
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static void __glXAquaScreenDestroy(__GLXscreen *screen) {
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GLAQUA_DEBUG_MSG("%s(%p)\n", __func__, screen);
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