Rather than initially place pixmaps in framebuffer based on a size

heuristic, delay the decision until the first
    kaaPixmapUse{Screen|Memory}, and put it in framebuffer if UseScreen was
    called. Provides a significant improvement in cairo speeds (100%
    speedup in cairogears here) and is likely to improve text performance
    as well.
This commit is contained in:
Eric Anholt 2004-08-30 16:43:10 +00:00
parent 14b2db63e7
commit ccaf332ce3

View File

@ -51,12 +51,11 @@ int kaaPixmapPrivateIndex;
#define KAA_PIXMAP_SCORE_MOVE_IN 10
#define KAA_PIXMAP_SCORE_MAX 20
#define KAA_PIXMAP_SCORE_INIT 0
#define KAA_PIXMAP_SCORE_MOVE_OUT -10
#define KAA_PIXMAP_SCORE_MIN -20
#define KAA_PIXMAP_SCORE_PINNED 1000
#define KAA_PIXMAP_SCORE_INIT 1001
#define MIN_OFFPIX_SIZE (4096)
void
kaaDrawableDirty (DrawablePtr pDrawable)
{
@ -240,6 +239,11 @@ kaaPixmapUseScreen (PixmapPtr pPixmap)
if (pKaaPixmap->score == KAA_PIXMAP_SCORE_PINNED)
return;
if (pKaaPixmap->score == KAA_PIXMAP_SCORE_INIT) {
kaaMoveInPixmap(pPixmap);
pKaaPixmap->score = 0;
}
if (pKaaPixmap->score < KAA_PIXMAP_SCORE_MAX)
{
pKaaPixmap->score++;
@ -258,6 +262,9 @@ kaaPixmapUseMemory (PixmapPtr pPixmap)
if (pKaaPixmap->score == KAA_PIXMAP_SCORE_PINNED)
return;
if (pKaaPixmap->score == KAA_PIXMAP_SCORE_INIT)
pKaaPixmap->score = 0;
if (pKaaPixmap->score > KAA_PIXMAP_SCORE_MIN)
{
pKaaPixmap->score--;
@ -320,10 +327,6 @@ kaaCreatePixmap(ScreenPtr pScreen, int w, int h, int depth)
pKaaPixmap->score = KAA_PIXMAP_SCORE_INIT;
pKaaPixmap->area = NULL;
if (pKaaPixmap->score != KAA_PIXMAP_SCORE_PINNED &&
(pPixmap->devKind * h) >= MIN_OFFPIX_SIZE)
kaaPixmapAllocArea (pPixmap);
pKaaPixmap->dirty = FALSE;
return pPixmap;