Remove GL/glx/g_disptab.c, GL/glx/g_disptab_EXT.c, and

GL/glx/g_disptab_EXT.h.  Unfortunately GL/glx/g_disptab.h has to be
kept around a bit longer.
This commit is contained in:
Ian Romanick 2006-08-24 18:00:16 -07:00
parent a29e6dd2d2
commit cd2da4e41e
8 changed files with 1 additions and 5225 deletions

View File

@ -34,10 +34,7 @@ libglxdri_la_SOURCES = \
glxdri.c
libglx_la_SOURCES = \
g_disptab.c \
g_disptab.h \
g_disptab_EXT.c \
g_disptab_EXT.h \
glapi.c \
glcontextmodes.c \
glcontextmodes.h \

View File

@ -1,515 +0,0 @@
/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: This software was created using the
** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
** not been independently verified as being compliant with the OpenGL(R)
** version 1.2.1 Specification.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "glxserver.h"
#include "glxext.h"
#include "g_disptab.h"
#include "indirect_dispatch.h"
__GLXdispatchRenderProcPtr __glXRenderTable[] = {
__glXNoSuchRenderOpcode,
__glXDisp_CallList,
__glXDisp_CallLists,
__glXDisp_ListBase,
__glXDisp_Begin,
__glXDisp_Bitmap,
__glXDisp_Color3bv,
__glXDisp_Color3dv,
__glXDisp_Color3fv,
__glXDisp_Color3iv,
__glXDisp_Color3sv,
__glXDisp_Color3ubv,
__glXDisp_Color3uiv,
__glXDisp_Color3usv,
__glXDisp_Color4bv,
__glXDisp_Color4dv,
__glXDisp_Color4fv,
__glXDisp_Color4iv,
__glXDisp_Color4sv,
__glXDisp_Color4ubv,
__glXDisp_Color4uiv,
__glXDisp_Color4usv,
__glXDisp_EdgeFlagv,
__glXDisp_End,
__glXDisp_Indexdv,
__glXDisp_Indexfv,
__glXDisp_Indexiv,
__glXDisp_Indexsv,
__glXDisp_Normal3bv,
__glXDisp_Normal3dv,
__glXDisp_Normal3fv,
__glXDisp_Normal3iv,
__glXDisp_Normal3sv,
__glXDisp_RasterPos2dv,
__glXDisp_RasterPos2fv,
__glXDisp_RasterPos2iv,
__glXDisp_RasterPos2sv,
__glXDisp_RasterPos3dv,
__glXDisp_RasterPos3fv,
__glXDisp_RasterPos3iv,
__glXDisp_RasterPos3sv,
__glXDisp_RasterPos4dv,
__glXDisp_RasterPos4fv,
__glXDisp_RasterPos4iv,
__glXDisp_RasterPos4sv,
__glXDisp_Rectdv,
__glXDisp_Rectfv,
__glXDisp_Rectiv,
__glXDisp_Rectsv,
__glXDisp_TexCoord1dv,
__glXDisp_TexCoord1fv,
__glXDisp_TexCoord1iv,
__glXDisp_TexCoord1sv,
__glXDisp_TexCoord2dv,
__glXDisp_TexCoord2fv,
__glXDisp_TexCoord2iv,
__glXDisp_TexCoord2sv,
__glXDisp_TexCoord3dv,
__glXDisp_TexCoord3fv,
__glXDisp_TexCoord3iv,
__glXDisp_TexCoord3sv,
__glXDisp_TexCoord4dv,
__glXDisp_TexCoord4fv,
__glXDisp_TexCoord4iv,
__glXDisp_TexCoord4sv,
__glXDisp_Vertex2dv,
__glXDisp_Vertex2fv,
__glXDisp_Vertex2iv,
__glXDisp_Vertex2sv,
__glXDisp_Vertex3dv,
__glXDisp_Vertex3fv,
__glXDisp_Vertex3iv,
__glXDisp_Vertex3sv,
__glXDisp_Vertex4dv,
__glXDisp_Vertex4fv,
__glXDisp_Vertex4iv,
__glXDisp_Vertex4sv,
__glXDisp_ClipPlane,
__glXDisp_ColorMaterial,
__glXDisp_CullFace,
__glXDisp_Fogf,
__glXDisp_Fogfv,
__glXDisp_Fogi,
__glXDisp_Fogiv,
__glXDisp_FrontFace,
__glXDisp_Hint,
__glXDisp_Lightf,
__glXDisp_Lightfv,
__glXDisp_Lighti,
__glXDisp_Lightiv,
__glXDisp_LightModelf,
__glXDisp_LightModelfv,
__glXDisp_LightModeli,
__glXDisp_LightModeliv,
__glXDisp_LineStipple,
__glXDisp_LineWidth,
__glXDisp_Materialf,
__glXDisp_Materialfv,
__glXDisp_Materiali,
__glXDisp_Materialiv,
__glXDisp_PointSize,
__glXDisp_PolygonMode,
__glXDisp_PolygonStipple,
__glXDisp_Scissor,
__glXDisp_ShadeModel,
__glXDisp_TexParameterf,
__glXDisp_TexParameterfv,
__glXDisp_TexParameteri,
__glXDisp_TexParameteriv,
__glXDisp_TexImage1D,
__glXDisp_TexImage2D,
__glXDisp_TexEnvf,
__glXDisp_TexEnvfv,
__glXDisp_TexEnvi,
__glXDisp_TexEnviv,
__glXDisp_TexGend,
__glXDisp_TexGendv,
__glXDisp_TexGenf,
__glXDisp_TexGenfv,
__glXDisp_TexGeni,
__glXDisp_TexGeniv,
__glXDisp_InitNames,
__glXDisp_LoadName,
__glXDisp_PassThrough,
__glXDisp_PopName,
__glXDisp_PushName,
__glXDisp_DrawBuffer,
__glXDisp_Clear,
__glXDisp_ClearAccum,
__glXDisp_ClearIndex,
__glXDisp_ClearColor,
__glXDisp_ClearStencil,
__glXDisp_ClearDepth,
__glXDisp_StencilMask,
__glXDisp_ColorMask,
__glXDisp_DepthMask,
__glXDisp_IndexMask,
__glXDisp_Accum,
__glXDisp_Disable,
__glXDisp_Enable,
__glXNoSuchRenderOpcode,
__glXDisp_PopAttrib,
__glXDisp_PushAttrib,
__glXDisp_Map1d,
__glXDisp_Map1f,
__glXDisp_Map2d,
__glXDisp_Map2f,
__glXDisp_MapGrid1d,
__glXDisp_MapGrid1f,
__glXDisp_MapGrid2d,
__glXDisp_MapGrid2f,
__glXDisp_EvalCoord1dv,
__glXDisp_EvalCoord1fv,
__glXDisp_EvalCoord2dv,
__glXDisp_EvalCoord2fv,
__glXDisp_EvalMesh1,
__glXDisp_EvalPoint1,
__glXDisp_EvalMesh2,
__glXDisp_EvalPoint2,
__glXDisp_AlphaFunc,
__glXDisp_BlendFunc,
__glXDisp_LogicOp,
__glXDisp_StencilFunc,
__glXDisp_StencilOp,
__glXDisp_DepthFunc,
__glXDisp_PixelZoom,
__glXDisp_PixelTransferf,
__glXDisp_PixelTransferi,
__glXDisp_PixelMapfv,
__glXDisp_PixelMapuiv,
__glXDisp_PixelMapusv,
__glXDisp_ReadBuffer,
__glXDisp_CopyPixels,
__glXDisp_DrawPixels,
__glXDisp_DepthRange,
__glXDisp_Frustum,
__glXDisp_LoadIdentity,
__glXDisp_LoadMatrixf,
__glXDisp_LoadMatrixd,
__glXDisp_MatrixMode,
__glXDisp_MultMatrixf,
__glXDisp_MultMatrixd,
__glXDisp_Ortho,
__glXDisp_PopMatrix,
__glXDisp_PushMatrix,
__glXDisp_Rotated,
__glXDisp_Rotatef,
__glXDisp_Scaled,
__glXDisp_Scalef,
__glXDisp_Translated,
__glXDisp_Translatef,
__glXDisp_Viewport,
__glXDisp_PolygonOffset,
__glXDisp_DrawArrays,
__glXDisp_Indexubv,
__glXDisp_ColorSubTable,
__glXDisp_CopyColorSubTable,
__glXDisp_ActiveTextureARB,
__glXDisp_MultiTexCoord1dvARB,
__glXDisp_MultiTexCoord1fvARB,
__glXDisp_MultiTexCoord1ivARB,
__glXDisp_MultiTexCoord1svARB,
__glXDisp_MultiTexCoord2dvARB,
__glXDisp_MultiTexCoord2fvARB,
__glXDisp_MultiTexCoord2ivARB,
__glXDisp_MultiTexCoord2svARB,
__glXDisp_MultiTexCoord3dvARB,
__glXDisp_MultiTexCoord3fvARB,
__glXDisp_MultiTexCoord3ivARB,
__glXDisp_MultiTexCoord3svARB,
__glXDisp_MultiTexCoord4dvARB,
__glXDisp_MultiTexCoord4fvARB,
__glXDisp_MultiTexCoord4ivARB,
__glXDisp_MultiTexCoord4svARB, /* 213 */
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode, /* 220 */
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXDisp_SampleCoverageARB,
#ifndef MISSING_GL_EXTS
__glXDisp_WindowPos3fvMESA /* 230 */
#else
__glXNoSuchRenderOpcode
#endif
};
__GLXdispatchRenderProcPtr __glXSwapRenderTable[__GLX_RENDER_TABLE_SIZE] = {
__glXNoSuchRenderOpcode,
__glXDispSwap_CallList,
__glXDispSwap_CallLists,
__glXDispSwap_ListBase,
__glXDispSwap_Begin,
__glXDispSwap_Bitmap,
__glXDispSwap_Color3bv,
__glXDispSwap_Color3dv,
__glXDispSwap_Color3fv,
__glXDispSwap_Color3iv,
__glXDispSwap_Color3sv,
__glXDispSwap_Color3ubv,
__glXDispSwap_Color3uiv,
__glXDispSwap_Color3usv,
__glXDispSwap_Color4bv,
__glXDispSwap_Color4dv,
__glXDispSwap_Color4fv,
__glXDispSwap_Color4iv,
__glXDispSwap_Color4sv,
__glXDispSwap_Color4ubv,
__glXDispSwap_Color4uiv,
__glXDispSwap_Color4usv,
__glXDispSwap_EdgeFlagv,
__glXDispSwap_End,
__glXDispSwap_Indexdv,
__glXDispSwap_Indexfv,
__glXDispSwap_Indexiv,
__glXDispSwap_Indexsv,
__glXDispSwap_Normal3bv,
__glXDispSwap_Normal3dv,
__glXDispSwap_Normal3fv,
__glXDispSwap_Normal3iv,
__glXDispSwap_Normal3sv,
__glXDispSwap_RasterPos2dv,
__glXDispSwap_RasterPos2fv,
__glXDispSwap_RasterPos2iv,
__glXDispSwap_RasterPos2sv,
__glXDispSwap_RasterPos3dv,
__glXDispSwap_RasterPos3fv,
__glXDispSwap_RasterPos3iv,
__glXDispSwap_RasterPos3sv,
__glXDispSwap_RasterPos4dv,
__glXDispSwap_RasterPos4fv,
__glXDispSwap_RasterPos4iv,
__glXDispSwap_RasterPos4sv,
__glXDispSwap_Rectdv,
__glXDispSwap_Rectfv,
__glXDispSwap_Rectiv,
__glXDispSwap_Rectsv,
__glXDispSwap_TexCoord1dv,
__glXDispSwap_TexCoord1fv,
__glXDispSwap_TexCoord1iv,
__glXDispSwap_TexCoord1sv,
__glXDispSwap_TexCoord2dv,
__glXDispSwap_TexCoord2fv,
__glXDispSwap_TexCoord2iv,
__glXDispSwap_TexCoord2sv,
__glXDispSwap_TexCoord3dv,
__glXDispSwap_TexCoord3fv,
__glXDispSwap_TexCoord3iv,
__glXDispSwap_TexCoord3sv,
__glXDispSwap_TexCoord4dv,
__glXDispSwap_TexCoord4fv,
__glXDispSwap_TexCoord4iv,
__glXDispSwap_TexCoord4sv,
__glXDispSwap_Vertex2dv,
__glXDispSwap_Vertex2fv,
__glXDispSwap_Vertex2iv,
__glXDispSwap_Vertex2sv,
__glXDispSwap_Vertex3dv,
__glXDispSwap_Vertex3fv,
__glXDispSwap_Vertex3iv,
__glXDispSwap_Vertex3sv,
__glXDispSwap_Vertex4dv,
__glXDispSwap_Vertex4fv,
__glXDispSwap_Vertex4iv,
__glXDispSwap_Vertex4sv,
__glXDispSwap_ClipPlane,
__glXDispSwap_ColorMaterial,
__glXDispSwap_CullFace,
__glXDispSwap_Fogf,
__glXDispSwap_Fogfv,
__glXDispSwap_Fogi,
__glXDispSwap_Fogiv,
__glXDispSwap_FrontFace,
__glXDispSwap_Hint,
__glXDispSwap_Lightf,
__glXDispSwap_Lightfv,
__glXDispSwap_Lighti,
__glXDispSwap_Lightiv,
__glXDispSwap_LightModelf,
__glXDispSwap_LightModelfv,
__glXDispSwap_LightModeli,
__glXDispSwap_LightModeliv,
__glXDispSwap_LineStipple,
__glXDispSwap_LineWidth,
__glXDispSwap_Materialf,
__glXDispSwap_Materialfv,
__glXDispSwap_Materiali,
__glXDispSwap_Materialiv,
__glXDispSwap_PointSize,
__glXDispSwap_PolygonMode,
__glXDispSwap_PolygonStipple,
__glXDispSwap_Scissor,
__glXDispSwap_ShadeModel,
__glXDispSwap_TexParameterf,
__glXDispSwap_TexParameterfv,
__glXDispSwap_TexParameteri,
__glXDispSwap_TexParameteriv,
__glXDispSwap_TexImage1D,
__glXDispSwap_TexImage2D,
__glXDispSwap_TexEnvf,
__glXDispSwap_TexEnvfv,
__glXDispSwap_TexEnvi,
__glXDispSwap_TexEnviv,
__glXDispSwap_TexGend,
__glXDispSwap_TexGendv,
__glXDispSwap_TexGenf,
__glXDispSwap_TexGenfv,
__glXDispSwap_TexGeni,
__glXDispSwap_TexGeniv,
__glXDispSwap_InitNames,
__glXDispSwap_LoadName,
__glXDispSwap_PassThrough,
__glXDispSwap_PopName,
__glXDispSwap_PushName,
__glXDispSwap_DrawBuffer,
__glXDispSwap_Clear,
__glXDispSwap_ClearAccum,
__glXDispSwap_ClearIndex,
__glXDispSwap_ClearColor,
__glXDispSwap_ClearStencil,
__glXDispSwap_ClearDepth,
__glXDispSwap_StencilMask,
__glXDispSwap_ColorMask,
__glXDispSwap_DepthMask,
__glXDispSwap_IndexMask,
__glXDispSwap_Accum,
__glXDispSwap_Disable,
__glXDispSwap_Enable,
__glXNoSuchRenderOpcode,
__glXDispSwap_PopAttrib,
__glXDispSwap_PushAttrib,
__glXDispSwap_Map1d,
__glXDispSwap_Map1f,
__glXDispSwap_Map2d,
__glXDispSwap_Map2f,
__glXDispSwap_MapGrid1d,
__glXDispSwap_MapGrid1f,
__glXDispSwap_MapGrid2d,
__glXDispSwap_MapGrid2f,
__glXDispSwap_EvalCoord1dv,
__glXDispSwap_EvalCoord1fv,
__glXDispSwap_EvalCoord2dv,
__glXDispSwap_EvalCoord2fv,
__glXDispSwap_EvalMesh1,
__glXDispSwap_EvalPoint1,
__glXDispSwap_EvalMesh2,
__glXDispSwap_EvalPoint2,
__glXDispSwap_AlphaFunc,
__glXDispSwap_BlendFunc,
__glXDispSwap_LogicOp,
__glXDispSwap_StencilFunc,
__glXDispSwap_StencilOp,
__glXDispSwap_DepthFunc,
__glXDispSwap_PixelZoom,
__glXDispSwap_PixelTransferf,
__glXDispSwap_PixelTransferi,
__glXDispSwap_PixelMapfv,
__glXDispSwap_PixelMapuiv,
__glXDispSwap_PixelMapusv,
__glXDispSwap_ReadBuffer,
__glXDispSwap_CopyPixels,
__glXDispSwap_DrawPixels,
__glXDispSwap_DepthRange,
__glXDispSwap_Frustum,
__glXDispSwap_LoadIdentity,
__glXDispSwap_LoadMatrixf,
__glXDispSwap_LoadMatrixd,
__glXDispSwap_MatrixMode,
__glXDispSwap_MultMatrixf,
__glXDispSwap_MultMatrixd,
__glXDispSwap_Ortho,
__glXDispSwap_PopMatrix,
__glXDispSwap_PushMatrix,
__glXDispSwap_Rotated,
__glXDispSwap_Rotatef,
__glXDispSwap_Scaled,
__glXDispSwap_Scalef,
__glXDispSwap_Translated,
__glXDispSwap_Translatef,
__glXDispSwap_Viewport,
__glXDispSwap_PolygonOffset,
__glXDispSwap_DrawArrays,
__glXDispSwap_Indexubv,
__glXDispSwap_ColorSubTable,
__glXDispSwap_CopyColorSubTable,
__glXDispSwap_ActiveTextureARB,
__glXDispSwap_MultiTexCoord1dvARB,
__glXDispSwap_MultiTexCoord1fvARB,
__glXDispSwap_MultiTexCoord1ivARB,
__glXDispSwap_MultiTexCoord1svARB,
__glXDispSwap_MultiTexCoord2dvARB,
__glXDispSwap_MultiTexCoord2fvARB,
__glXDispSwap_MultiTexCoord2ivARB,
__glXDispSwap_MultiTexCoord2svARB,
__glXDispSwap_MultiTexCoord3dvARB,
__glXDispSwap_MultiTexCoord3fvARB,
__glXDispSwap_MultiTexCoord3ivARB,
__glXDispSwap_MultiTexCoord3svARB,
__glXDispSwap_MultiTexCoord4dvARB,
__glXDispSwap_MultiTexCoord4fvARB,
__glXDispSwap_MultiTexCoord4ivARB,
__glXDispSwap_MultiTexCoord4svARB, /* 213 */
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode, /* 220 */
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXNoSuchRenderOpcode,
__glXDispSwap_SampleCoverageARB,
#ifndef MISSING_GL_EXTS
__glXDispSwap_WindowPos3fvMESA /* 230 */
#else
__glXNoSuchRenderOpcode
#endif
};

View File

@ -34,7 +34,6 @@
** version 1.2.1 Specification.
*/
extern int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc);
extern int __glXDisp_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc);
extern int __glXDisp_BindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc);
extern int __glXDisp_QueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc);
@ -43,7 +42,6 @@ extern int __glXDisp_DestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *p
extern int __glXDisp_QueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc);
extern int __glXDisp_HyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc);
extern int __glXDispSwap_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc);
extern int __glXDispSwap_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc);
extern int __glXDispSwap_BindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc);
extern int __glXDispSwap_QueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc);
@ -52,20 +50,4 @@ extern int __glXDispSwap_DestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyt
extern int __glXDispSwap_QueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc);
extern int __glXDispSwap_HyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc);
#define __GLX_MIN_GLXCMD_OPCODE 1
#define __GLX_MAX_GLXCMD_OPCODE 20
#define __GLX_MIN_RENDER_OPCODE 1
#define __GLX_MAX_RENDER_OPCODE 230
#define __GLX_RENDER_TABLE_SIZE 231
extern __GLXdispatchRenderProcPtr __glXRenderTable[__GLX_RENDER_TABLE_SIZE];
extern __GLXdispatchRenderProcPtr __glXSwapRenderTable[__GLX_RENDER_TABLE_SIZE];
/* Copied from mesa src/glx/x11/glxcmds.c
*
* Apparently there's no standardized opcode for this extension.
*/
#define X_GLXvop_CopySubBufferMESA 5154 /* temporary */
#endif /* _GLX_g_disptab_h_ */

File diff suppressed because it is too large Load Diff

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@ -1,42 +0,0 @@
/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#ifndef _GLX_g_disptab_EXT_h_
#define _GLX_g_disptab_EXT_h_
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: This software was created using the
** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
** not been independently verified as being compliant with the OpenGL(R)
** version 1.2.1 Specification.
*/
#define __GLX_MIN_RENDER_OPCODE_EXT 2053
#define __GLX_MAX_RENDER_OPCODE_EXT 4325
#define __GLX_RENDER_TABLE_SIZE_EXT (__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1)
extern __GLXdispatchRenderProcPtr __glXRenderTable_EXT[__GLX_RENDER_TABLE_SIZE_EXT];
extern __GLXdispatchRenderProcPtr __glXSwapRenderTable_EXT[__GLX_RENDER_TABLE_SIZE_EXT];
#endif /* _GLX_g_disptab_EXT_h_ */

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@ -48,7 +48,6 @@
#include "g_disptab.h"
#include <pixmapstr.h>
#include <windowstr.h>
#include "g_disptab_EXT.h"
#include "glxutil.h"
#include "glxext.h"
#include "glcontextmodes.h"

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@ -44,8 +44,7 @@
#include "glxutil.h"
#include <GL/glxtokens.h>
#include <unpack.h>
#include <g_disptab.h>
#include <g_disptab_EXT.h>
#include "g_disptab.h"
#include <pixmapstr.h>
#include <windowstr.h>
#include "glxext.h"

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@ -53,7 +53,6 @@
#include "glcontextmodes.h"
#include "g_disptab.h"
#include "g_disptab_EXT.h"
#include "glapitable.h"
#include "glapi.h"
#include "glthread.h"