diff --git a/miext/shadow/shadow.c b/miext/shadow/shadow.c index 522e21bd0..6690f7047 100644 --- a/miext/shadow/shadow.c +++ b/miext/shadow/shadow.c @@ -93,8 +93,6 @@ shadowGetImage(DrawablePtr pDrawable, int sx, int sy, int w, int h, wrap(pBuf, pScreen, GetImage); } -#define BACKWARDS_COMPATIBILITY - static Bool shadowCloseScreen(ScreenPtr pScreen) { @@ -104,35 +102,12 @@ shadowCloseScreen(ScreenPtr pScreen) unwrap(pBuf, pScreen, CloseScreen); shadowRemove(pScreen, pBuf->pPixmap); DamageDestroy(pBuf->pDamage); -#ifdef BACKWARDS_COMPATIBILITY - RegionUninit(&pBuf->damage); /* bc */ -#endif if (pBuf->pPixmap) pScreen->DestroyPixmap(pBuf->pPixmap); free(pBuf); return pScreen->CloseScreen(pScreen); } -#ifdef BACKWARDS_COMPATIBILITY -static void -shadowReportFunc(DamagePtr pDamage, RegionPtr pRegion, void *closure) -{ - ScreenPtr pScreen = closure; - shadowBufPtr pBuf = (shadowBufPtr) - dixLookupPrivate(&pScreen->devPrivates, shadowScrPrivateKey); - - /* Register the damaged region, use DamageReportNone below when we - * want to break BC below... */ - RegionUnion(&pDamage->damage, &pDamage->damage, pRegion); - - /* - * BC hack. In 7.0 and earlier several drivers would inspect the - * 'damage' member directly, so we have to keep it existing. - */ - RegionCopy(&pBuf->damage, pRegion); -} -#endif - Bool shadowSetup(ScreenPtr pScreen) { @@ -147,15 +122,9 @@ shadowSetup(ScreenPtr pScreen) pBuf = malloc(sizeof(shadowBufRec)); if (!pBuf) return FALSE; -#ifdef BACKWARDS_COMPATIBILITY - pBuf->pDamage = DamageCreate((DamageReportFunc) shadowReportFunc, - (DamageDestroyFunc) NULL, - DamageReportRawRegion, TRUE, pScreen, pScreen); -#else pBuf->pDamage = DamageCreate((DamageReportFunc) NULL, (DamageDestroyFunc) NULL, DamageReportNone, TRUE, pScreen, pScreen); -#endif if (!pBuf->pDamage) { free(pBuf); return FALSE; @@ -168,9 +137,6 @@ shadowSetup(ScreenPtr pScreen) pBuf->pPixmap = 0; pBuf->closure = 0; pBuf->randr = 0; -#ifdef BACKWARDS_COMPATIBILITY - RegionNull(&pBuf->damage); /* bc */ -#endif dixSetPrivate(&pScreen->devPrivates, shadowScrPrivateKey, pBuf); return TRUE; diff --git a/miext/shadow/shadow.h b/miext/shadow/shadow.h index 421ae96a6..9c5f991f8 100644 --- a/miext/shadow/shadow.h +++ b/miext/shadow/shadow.h @@ -43,12 +43,10 @@ typedef void *(*ShadowWindowProc) (ScreenPtr pScreen, CARD32 offset, int mode, CARD32 *size, void *closure); -/* BC hack: do not move the damage member. see shadow.c for explanation. */ typedef struct _shadowBuf { DamagePtr pDamage; ShadowUpdateProc update; ShadowWindowProc window; - RegionRec damage; PixmapPtr pPixmap; void *closure; int randr;