Set the right number of texture coordinates for r200 Render support (still
disabled, needs to be tested).
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cefcb7f123
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d2e74e419d
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@ -162,8 +162,8 @@ ATIDrawSetup(ScreenPtr pScreen)
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OUT_REG(R200_REG_SE_VTE_CNTL, R200_VTX_XY_FMT);
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OUT_REG(R200_REG_SE_VTX_FMT_0, R200_VTX_XY);
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OUT_REG(R200_REG_SE_VTX_FMT_1,
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(4 << R200_VTX_TEX0_COMP_CNT_SHIFT) |
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(4 << R200_VTX_TEX1_COMP_CNT_SHIFT));
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(2 << R200_VTX_TEX0_COMP_CNT_SHIFT) |
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(2 << R200_VTX_TEX1_COMP_CNT_SHIFT));
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OUT_REG(R200_REG_SE_VAP_CNTL, 0);
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OUT_REG(R200_REG_RE_AUX_SCISSOR_CNTL, 0);
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END_DMA();
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