Set the right number of texture coordinates for r200 Render support (still

disabled, needs to be tested).
This commit is contained in:
Eric Anholt 2004-07-19 11:19:12 +00:00
parent cefcb7f123
commit d2e74e419d

View File

@ -162,8 +162,8 @@ ATIDrawSetup(ScreenPtr pScreen)
OUT_REG(R200_REG_SE_VTE_CNTL, R200_VTX_XY_FMT);
OUT_REG(R200_REG_SE_VTX_FMT_0, R200_VTX_XY);
OUT_REG(R200_REG_SE_VTX_FMT_1,
(4 << R200_VTX_TEX0_COMP_CNT_SHIFT) |
(4 << R200_VTX_TEX1_COMP_CNT_SHIFT));
(2 << R200_VTX_TEX0_COMP_CNT_SHIFT) |
(2 << R200_VTX_TEX1_COMP_CNT_SHIFT));
OUT_REG(R200_REG_SE_VAP_CNTL, 0);
OUT_REG(R200_REG_RE_AUX_SCISSOR_CNTL, 0);
END_DMA();