diff --git a/glamor/glamor.c b/glamor/glamor.c index baee4dd2f..7d8228cdd 100644 --- a/glamor/glamor.c +++ b/glamor/glamor.c @@ -95,7 +95,7 @@ glamor_set_pixmap_texture(PixmapPtr pixmap, unsigned int tex) glamor_destroy_fbo(fbo); } - gl_iformat_for_depth(pixmap->drawable.depth, &format); + format = gl_iformat_for_pixmap(pixmap); fbo = glamor_create_fbo_from_tex(glamor_priv, pixmap->drawable.width, pixmap->drawable.height, format, tex, 0); @@ -162,7 +162,7 @@ glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth, pixmap_priv->base.pixmap = pixmap; pixmap_priv->base.glamor_priv = glamor_priv; - gl_iformat_for_depth(depth, &format); + format = gl_iformat_for_pixmap(pixmap); pitch = (((w * pixmap->drawable.bitsPerPixel + 7) / 8) + 3) & ~3; screen->ModifyPixmapHeader(pixmap, w, h, 0, 0, pitch, NULL); diff --git a/glamor/glamor_picture.c b/glamor/glamor_picture.c index f51a7e459..8bbe2e98b 100644 --- a/glamor/glamor_picture.c +++ b/glamor/glamor_picture.c @@ -93,8 +93,7 @@ glamor_create_picture(PicturePtr picture) * we have to mark this pixmap as a separated texture, and don't * fallback to DDX layer. */ if (pixmap_priv->type == GLAMOR_TEXTURE_DRM - && !glamor_pict_format_is_compatible(picture->format, - pixmap->drawable.depth)) + && !glamor_pict_format_is_compatible(picture)) glamor_set_pixmap_type(pixmap, GLAMOR_SEPARATE_TEXTURE); } } diff --git a/glamor/glamor_pixmap.c b/glamor/glamor_pixmap.c index 5442c90da..30aeebe51 100644 --- a/glamor/glamor_pixmap.c +++ b/glamor/glamor_pixmap.c @@ -403,7 +403,7 @@ __glamor_upload_pixmap_to_texture(PixmapPtr pixmap, unsigned int *tex, if (*tex == 0) { glGenTextures(1, tex); if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) - gl_iformat_for_depth(pixmap->drawable.depth, &iformat); + iformat = gl_iformat_for_pixmap(pixmap); else iformat = format; non_sub = 1; @@ -603,7 +603,7 @@ glamor_pixmap_upload_prepare(PixmapPtr pixmap, GLenum format, int no_alpha, return 0; if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) - gl_iformat_for_depth(pixmap->drawable.depth, &iformat); + iformat = gl_iformat_for_pixmap(pixmap); else iformat = format; diff --git a/glamor/glamor_utils.h b/glamor/glamor_utils.h index eafd2bc06..d2774689a 100644 --- a/glamor/glamor_utils.h +++ b/glamor/glamor_utils.h @@ -869,19 +869,17 @@ format_for_depth(int depth) } } -static inline void -gl_iformat_for_depth(int depth, GLenum * format) +static inline GLenum +gl_iformat_for_pixmap(PixmapPtr pixmap) { - switch (depth) { -#ifndef GLAMOR_GLES2 - case 1: - case 8: - *format = GL_ALPHA; - break; -#endif - default: - *format = GL_RGBA; - break; + glamor_screen_private *glamor_priv = + glamor_get_screen_private(pixmap->drawable.pScreen); + + if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP && + (pixmap->drawable.depth == 1 || pixmap->drawable.depth == 8)) { + return GL_ALPHA; + } else { + return GL_RGBA; } } @@ -1319,16 +1317,18 @@ glamor_get_rgba_from_pixel(CARD32 pixel, } inline static Bool -glamor_pict_format_is_compatible(PictFormatShort pict_format, int depth) +glamor_pict_format_is_compatible(PicturePtr picture) { GLenum iformat; + PixmapPtr pixmap = glamor_get_drawable_pixmap(picture->pDrawable); - gl_iformat_for_depth(depth, &iformat); + iformat = gl_iformat_for_pixmap(pixmap); switch (iformat) { case GL_RGBA: - return (pict_format == PICT_a8r8g8b8 || pict_format == PICT_x8r8g8b8); + return (picture->format == PICT_a8r8g8b8 || + picture->format == PICT_x8r8g8b8); case GL_ALPHA: - return (pict_format == PICT_a8); + return (picture->format == PICT_a8); default: return FALSE; }