[Xephyr/GL] unbreak the build

Don't touch Xephyr DRI stuff when not compiling in a DRI environment.
This commit is contained in:
Dodji Seketeli 2008-02-27 09:48:10 +01:00
parent 2257e20900
commit d74b0327e8

View File

@ -841,6 +841,7 @@ miPointerScreenFuncRec ephyrPointerScreenFuncs =
ephyrWarpCursor
};
#ifdef XEPHYR_DRI
/**
* find if the remote window denoted by a_remote
* is paired with an internal Window within the Xephyr server.
@ -872,6 +873,7 @@ ephyrExposePairedWindow (int a_remote)
screen->WindowExposures (pair->local, &reg, NullRegion);
REGION_UNINIT (screen, &reg);
}
#endif /*XEPHYR_DRI*/
void
ephyrPoll(void)
@ -948,6 +950,7 @@ ephyrPoll(void)
KdEnqueueKeyboardEvent (ephyrKbd, ev.data.key_up.scancode, TRUE);
break;
#ifdef XEPHYR_DRI
case EPHYR_EV_EXPOSE:
/*
* We only receive expose events when the expose event have
@ -957,6 +960,7 @@ ephyrPoll(void)
*/
ephyrExposePairedWindow (ev.data.expose.window);
break;
#endif /*XEPHYR_DRI*/
default:
break;