glamor: Drop unused GLAMOR_ACCESS_WO.
Nothing was using it, and it was going to complicate the glamor_prepare_access bugfixing I'm going to do next. Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Markus Wick <markus@selfnet.de>
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@ -1216,8 +1216,6 @@ _glamor_download_sub_pixmap_to_cpu(PixmapPtr pixmap, GLenum format,
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gl_access = GL_READ_ONLY;
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gl_usage = GL_STREAM_READ;
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break;
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case GLAMOR_ACCESS_WO:
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return bits;
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case GLAMOR_ACCESS_RW:
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gl_access = GL_READ_WRITE;
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gl_usage = GL_DYNAMIC_DRAW;
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@ -1472,8 +1470,7 @@ glamor_download_pixmap_to_cpu(PixmapPtr pixmap, glamor_access_t access)
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stride = pixmap->devKind;
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if (access == GLAMOR_ACCESS_WO
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|| glamor_priv->gl_flavor == GLAMOR_GL_ES2
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if (glamor_priv->gl_flavor == GLAMOR_GL_ES2
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|| (!glamor_priv->has_pack_invert && !glamor_priv->yInverted)
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|| pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
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data = malloc(stride * pixmap->drawable.height);
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@ -1603,12 +1600,6 @@ glamor_get_sub_pixmap(PixmapPtr pixmap, int x, int y, int w, int h,
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return NULL;
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w = (x + w) > pixmap->drawable.width ? (pixmap->drawable.width - x) : w;
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h = (y + h) > pixmap->drawable.height ? (pixmap->drawable.height - y) : h;
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if (access == GLAMOR_ACCESS_WO) {
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sub_pixmap = glamor_create_pixmap(pixmap->drawable.pScreen, w, h,
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pixmap->drawable.depth,
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GLAMOR_CREATE_PIXMAP_CPU);
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return sub_pixmap;
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}
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glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen);
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pixmap_priv = glamor_get_pixmap_private(pixmap);
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@ -288,7 +288,6 @@ typedef struct glamor_screen_private {
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typedef enum glamor_access {
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GLAMOR_ACCESS_RO,
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GLAMOR_ACCESS_RW,
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GLAMOR_ACCESS_WO,
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} glamor_access_t;
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enum glamor_fbo_state {
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