glx/dri2: initialise api to avoid indirect rendering failing randomly
Running glxinfo under indirect rendering would randomly fail against the intel driver, as it would create a context with no attribs, and then the api value would be passed to the driver uninitialised. Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Keith Packard <keithp@keithp.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Keith Packard <keithp@keithp.com>
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@ -514,7 +514,7 @@ create_driver_context(__GLXDRIcontext * context,
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unsigned minor_ver;
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uint32_t flags;
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int reset;
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int api;
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int api = __DRI_API_OPENGL;
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if (num_attribs != 0) {
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if (!dri2_convert_glx_attribs(screen, num_attribs, attribs,
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