glamor: Drop unnecessary glTexParameteri() in upload of texture data.

We're not drawing, and we're not initially setting up the texture for
later drawing.

Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
This commit is contained in:
Eric Anholt 2014-04-02 12:09:47 -07:00
parent 1140a89d77
commit db9bff5c38

View File

@ -72,9 +72,6 @@ glamor_upload_boxes(PixmapPtr pixmap, BoxPtr in_boxes, int in_nbox,
glamor_make_current(glamor_priv);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
glPixelStorei(GL_UNPACK_ROW_LENGTH, byte_stride / bytes_per_pixel);