glx: Drop references to <GL/internal/glcore.h>
This header is a truly ancient remnant of the SGI SI code, which used the same struct for visual/fbconfig state on both sides of the wire. We're not using this struct ourselves so let's stop depending on the header. Signed-off-by: Adam Jackson <ajax@redhat.com>
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@ -33,8 +33,6 @@
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typedef struct __GLXcontextRec __GLXcontext;
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#include "GL/internal/glcore.h"
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struct __GLXcontextRec {
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/*
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** list of context structs
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@ -31,8 +31,6 @@
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* Silicon Graphics, Inc.
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*/
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#include "GL/internal/glcore.h"
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typedef struct {
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__GLXvisualConfig *pGlxVisual;
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@ -30,8 +30,6 @@
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#ifndef GLCONTEXTMODES_H
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#define GLCONTEXTMODES_H
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#include "GL/internal/glcore.h"
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#if !defined(IN_MINI_GLX)
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extern GLint
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_gl_convert_from_x_visual_type(int visualType);
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@ -51,7 +51,6 @@
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#include <glxcontext.h>
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#include <glxext.h>
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#include <glxutil.h>
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#include <GL/internal/glcore.h>
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#include "capabilities.h"
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#include "visualConfigs.h"
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