glx: Drop references to <GL/internal/glcore.h>

This header is a truly ancient remnant of the SGI SI code, which used
the same struct for visual/fbconfig state on both sides of the wire.
We're not using this struct ourselves so let's stop depending on the
header.

Signed-off-by: Adam Jackson <ajax@redhat.com>
This commit is contained in:
Adam Jackson 2017-11-06 16:41:14 -05:00
parent eafcd009f1
commit dbda03d5d1
4 changed files with 0 additions and 7 deletions

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@ -33,8 +33,6 @@
typedef struct __GLXcontextRec __GLXcontext;
#include "GL/internal/glcore.h"
struct __GLXcontextRec {
/*
** list of context structs

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@ -31,8 +31,6 @@
* Silicon Graphics, Inc.
*/
#include "GL/internal/glcore.h"
typedef struct {
__GLXvisualConfig *pGlxVisual;

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@ -30,8 +30,6 @@
#ifndef GLCONTEXTMODES_H
#define GLCONTEXTMODES_H
#include "GL/internal/glcore.h"
#if !defined(IN_MINI_GLX)
extern GLint
_gl_convert_from_x_visual_type(int visualType);

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@ -51,7 +51,6 @@
#include <glxcontext.h>
#include <glxext.h>
#include <glxutil.h>
#include <GL/internal/glcore.h>
#include "capabilities.h"
#include "visualConfigs.h"