xf86Cursor: Deal with rotation on GPU screens using a hw-cursor

When a slave-output is rotated the transformation is done on the blit
from master to slave GPU, so crtc->transform_in_use is not set, but we
still need to adjust the mouse position for things to work.

This commit modifies xf86_crtc_transform_cursor_position to not rely
on crtc->f_framebuffer_to_crtc, so that it can be used with GPU screens
too and always calls it for crtcs with any form of rotation.

Note not using crtc->f_framebuffer_to_crtc means that crtc->transform
will not be taken into account, that is ok, because when we've a transform
active hw-cursors are not used and xf86_crtc_transform_cursor_position
will never get called.

Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-and-Tested-by: Michel Dänzer <michel.daenzer@amd.com>
This commit is contained in:
Hans de Goede 2016-09-06 11:48:31 +02:00
parent f82fd47016
commit df88008f92

View File

@ -367,16 +367,45 @@ xf86_crtc_transform_cursor_position(xf86CrtcPtr crtc, int *x, int *y)
xf86CursorScreenPtr ScreenPriv =
(xf86CursorScreenPtr) dixLookupPrivate(&screen->devPrivates,
xf86CursorScreenKey);
struct pict_f_vector v;
int dx, dy;
int dx, dy, t;
Bool swap_reflection = FALSE;
*x = *x - crtc->x + ScreenPriv->HotX;
*y = *y - crtc->y + ScreenPriv->HotY;
switch (crtc->rotation & 0xf) {
case RR_Rotate_0:
break;
case RR_Rotate_90:
t = *x;
*x = *y;
*y = crtc->mode.VDisplay - t - 1;
swap_reflection = TRUE;
break;
case RR_Rotate_180:
*x = crtc->mode.HDisplay - *x - 1;
*y = crtc->mode.VDisplay - *y - 1;
break;
case RR_Rotate_270:
t = *x;
*x = crtc->mode.HDisplay - *y - 1;
*y = t;
swap_reflection = TRUE;
break;
}
if (swap_reflection) {
if (crtc->rotation & RR_Reflect_Y)
*x = crtc->mode.HDisplay - *x - 1;
if (crtc->rotation & RR_Reflect_X)
*y = crtc->mode.VDisplay - *y - 1;
} else {
if (crtc->rotation & RR_Reflect_X)
*x = crtc->mode.HDisplay - *x - 1;
if (crtc->rotation & RR_Reflect_Y)
*y = crtc->mode.VDisplay - *y - 1;
}
v.v[0] = (*x + ScreenPriv->HotX) + 0.5;
v.v[1] = (*y + ScreenPriv->HotY) + 0.5;
v.v[2] = 1;
pixman_f_transform_point(&crtc->f_framebuffer_to_crtc, &v);
/* cursor will have 0.5 added to it already so floor is sufficent */
*x = floor(v.v[0]);
*y = floor(v.v[1]);
/*
* Transform position of cursor upper left corner
*/
@ -399,7 +428,7 @@ xf86_crtc_set_cursor_position(xf86CrtcPtr crtc, int x, int y)
/*
* Transform position of cursor on screen
*/
if (crtc->transform_in_use)
if (crtc->rotation != RR_Rotate_0)
xf86_crtc_transform_cursor_position(crtc, &crtc_x, &crtc_y);
else {
crtc_x -= crtc->x;