Cygwin/X: Make default DPI match native DPI
Make the default DPI match the current Windows DPI setting. If that setting can't be retrieved, change the fallback DPI value from 75 dpi to 96 dpi. Mark the application as dpiAware in the manifest, which prevents dpi virtualization for high (>96) dpi values on Vista and later. Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk> Signed-off-by: Yaakov Selkowitz <yselkowitz@users.sourceforge.net> Reviewed-by: Colin Harrison <colin.harrison@virgin.net>
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@ -13,4 +13,9 @@
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/>
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</dependentAssembly>
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</dependency>
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<asmv3:application xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
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<asmv3:windowsSettings xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
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<dpiAware>true</dpiAware>
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</asmv3:windowsSettings>
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</asmv3:application>
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</assembly>
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@ -64,7 +64,7 @@
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#define WIN_DEFAULT_BLACKPIXEL 0
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#define WIN_DEFAULT_LINEBIAS 0
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#define WIN_DEFAULT_E3B_TIME 50 /* milliseconds */
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#define WIN_DEFAULT_DPI 75
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#define WIN_DEFAULT_DPI 96
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#define WIN_DEFAULT_REFRESH 0
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#define WIN_DEFAULT_WIN_KILL TRUE
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#define WIN_DEFAULT_UNIX_KILL FALSE
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@ -88,12 +88,27 @@ winInitializeScreenDefaults(void)
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dwWidth = GetSystemMetrics (SM_CXSCREEN);
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dwHeight = GetSystemMetrics (SM_CYSCREEN);
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winErrorFVerb (2, "winInitializeScreenDefaults - w %d h %d\n",
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(int) dwWidth, (int) dwHeight);
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winErrorFVerb(2, "winInitializeScreenDefaults - primary monitor w %d h %d\n", (int) dwWidth, (int) dwHeight);
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/* Set a default DPI, if no parameter was passed */
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/* Set a default DPI, if no '-dpi' option was used */
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if (monitorResolution == 0)
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monitorResolution = WIN_DEFAULT_DPI;
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{
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HDC hdc = GetDC(NULL);
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if (hdc)
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{
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int dpiX = GetDeviceCaps(hdc, LOGPIXELSX);
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int dpiY = GetDeviceCaps(hdc, LOGPIXELSY);
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winErrorFVerb(2, "winInitializeDefaultScreens - native DPI x %d y %d\n", dpiX, dpiY);
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monitorResolution = dpiY;
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ReleaseDC(NULL, hdc);
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}
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else
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{
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winErrorFVerb(1, "winInitializeDefaultScreens - Failed to retrieve native DPI, falling back to default of %d DPI\n", WIN_DEFAULT_DPI);
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monitorResolution = WIN_DEFAULT_DPI;
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}
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}
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defaultScreenInfo.iMonitor = 1;
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defaultScreenInfo.dwWidth = dwWidth;
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