glamor: Add ALU support to solid, tile, and putimage.
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@ -68,6 +68,67 @@ glamor_set_destination_pixmap(PixmapPtr pixmap)
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return TRUE;
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}
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void
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glamor_set_alu(unsigned char alu)
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{
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if (alu == GXcopy) {
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glDisable(GL_LOGIC_OP);
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return;
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}
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glEnable(GL_LOGIC_OP);
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switch (alu) {
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case GXclear:
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glLogicOp(GL_CLEAR);
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break;
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case GXand:
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glLogicOp(GL_AND);
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break;
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case GXandReverse:
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glLogicOp(GL_AND_REVERSE);
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break;
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case GXandInverted:
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glLogicOp(GL_AND_INVERTED);
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break;
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case GXnoop:
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glLogicOp(GL_NOOP);
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break;
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case GXxor:
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glLogicOp(GL_XOR);
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break;
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case GXor:
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glLogicOp(GL_OR);
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break;
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case GXnor:
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glLogicOp(GL_NOR);
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break;
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case GXequiv:
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glLogicOp(GL_EQUIV);
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break;
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case GXinvert:
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glLogicOp(GL_INVERT);
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break;
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case GXorReverse:
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glLogicOp(GL_OR_REVERSE);
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break;
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case GXcopyInverted:
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glLogicOp(GL_COPY_INVERTED);
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break;
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case GXorInverted:
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glLogicOp(GL_OR_INVERTED);
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break;
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case GXnand:
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glLogicOp(GL_NAND);
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break;
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case GXset:
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glLogicOp(GL_SET);
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break;
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default:
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FatalError("unknown logic op\n");
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}
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}
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void
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glamor_get_transform_uniform_locations(GLint prog,
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glamor_transform_uniforms *uniform_locations)
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@ -153,6 +153,7 @@ glamor_solid(PixmapPtr pixmap, int x, int y, int width, int height,
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if (!glamor_set_destination_pixmap(pixmap))
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return;
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glamor_set_alu(alu);
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glUseProgramObjectARB(glamor_priv->solid_prog);
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glamor_get_color_4f_from_pixel(pixmap, fg_pixel, color);
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@ -167,6 +168,7 @@ glamor_solid(PixmapPtr pixmap, int x, int y, int width, int height,
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glEnd();
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glUseProgramObjectARB(0);
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glamor_set_alu(GXcopy);
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}
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/* Highlight places where we're doing it wrong. */
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@ -100,6 +100,7 @@ void glamor_link_glsl_prog(GLint prog);
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void glamor_get_color_4f_from_pixel(PixmapPtr pixmap, unsigned long fg_pixel,
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GLfloat *color);
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Bool glamor_set_destination_pixmap(PixmapPtr pixmap);
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void glamor_set_alu(unsigned char alu);
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void glamor_get_transform_uniform_locations(GLint prog,
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glamor_transform_uniforms *uniform_locations);
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void glamor_set_transform_for_pixmap(PixmapPtr pixmap,
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@ -44,10 +44,12 @@ glamor_put_image(DrawablePtr drawable, GCPtr gc, int depth, int x, int y,
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int bpp = drawable->bitsPerPixel;
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int src_stride = PixmapBytePad(w, drawable->depth);
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if (gc->alu != GXcopy) {
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ErrorF("putimage: non-copy alu\n");
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goto fail;
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if (!glamor_set_destination_pixmap(pixmap)) {
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fbPutImage(drawable, gc, depth, x, y, w, h, left_pad,
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image_format, bits);
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return;
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}
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if (!glamor_pm_is_solid(drawable, gc->planemask)) {
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ErrorF("putimage: non-solid planemask\n");
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goto fail;
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@ -80,11 +82,7 @@ glamor_put_image(DrawablePtr drawable, GCPtr gc, int depth, int x, int y,
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break;
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}
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if (!glamor_set_destination_pixmap(pixmap)) {
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fbPutImage(drawable, gc, depth, x, y, w, h, left_pad,
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image_format, bits);
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goto fail;
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}
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glamor_set_alu(gc->alu);
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x += drawable->x;
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y += drawable->y;
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@ -122,6 +120,7 @@ glamor_put_image(DrawablePtr drawable, GCPtr gc, int depth, int x, int y,
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src);
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}
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glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
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glamor_set_alu(GXcopy);
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return;
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fail:
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@ -109,15 +109,12 @@ glamor_tile(PixmapPtr pixmap, PixmapPtr tile,
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ErrorF("Non-FBO tile pixmap\n");
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goto fail;
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}
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if (alu != GXcopy) {
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ErrorF("tile alu\n");
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goto fail;
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}
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if (!glamor_pm_is_solid(&pixmap->drawable, planemask)) {
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ErrorF("tile pm\n");
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goto fail;
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}
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glamor_set_alu(alu);
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glUseProgramObjectARB(glamor_priv->tile_prog);
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glamor_set_transform_for_pixmap(pixmap, &glamor_priv->tile_transform);
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@ -143,6 +140,7 @@ glamor_tile(PixmapPtr pixmap, PixmapPtr tile,
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glUseProgramObjectARB(0);
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glDisable(GL_TEXTURE_2D);
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glamor_set_alu(GXcopy);
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return;
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fail:
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