XKB: Cope with all events in XkbProcessKeyboardEvent
Cope with Xi and pointer events in the (now increasingly misnamed) XkbProcessKeyboardEvent. If it's the wrong type, call through the wrapping chain to get out; else, process it.
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@ -36,11 +36,11 @@ THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include <X11/keysym.h>
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#include "misc.h"
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#include "inputstr.h"
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#include "exevents.h"
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#include <xkbsrv.h>
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#include <ctype.h>
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#define EXTENSION_EVENT_BASE 64
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/***====================================================================***/
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void
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@ -115,12 +115,12 @@ int xiEvent;
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break;
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case XkbKB_Lock:
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if ( xE->u.u.type == KeyRelease ||
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xE->u.u.type == DeviceKeyRelease)
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xE->u.u.type == DeviceKeyRelease) {
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return;
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}
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else {
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int bit= 1<<(key&7);
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if ( keyc->down[key>>3]&bit )
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{
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if ( keyc->down[key>>3]&bit ) {
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if (xiEvent)
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xE->u.u.type = DeviceKeyRelease;
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else
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@ -193,23 +193,42 @@ int xiEvent;
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void
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ProcessKeyboardEvent(xEvent *xE,DeviceIntPtr keybd,int count)
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{
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KeyClassPtr keyc = keybd->key;
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XkbSrvInfoPtr xkbi;
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xkbi= keyc->xkbInfo;
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KeyClassPtr keyc = keybd->key;
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XkbSrvInfoPtr xkbi = NULL;
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ProcessInputProc backup_proc;
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xkbDeviceInfoPtr xkb_priv = XKBDEVICEINFO(keybd);
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int is_press = (xE->u.u.type == KeyPress || xE->u.u.type == DeviceKeyPress);
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int is_release = (xE->u.u.type == KeyRelease ||
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xE->u.u.type == DeviceKeyRelease);
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#ifdef DEBUG
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if (xkbDebugFlags&0x8) {
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int key= xE->u.u.detail;
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ErrorF("PKE: Key %d %s\n",key,(xE->u.u.type==KeyPress?"down":"up"));
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if (keyc)
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xkbi = keyc->xkbInfo;
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/* We're only interested in key events. */
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if (!is_press && !is_release) {
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UNWRAP_PROCESS_INPUT_PROC(keybd, xkb_priv, backup_proc);
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keybd->public.processInputProc(xE, keybd, count);
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COND_WRAP_PROCESS_INPUT_PROC(keybd, xkb_priv, backup_proc,
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xkbUnwrapProc);
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return;
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}
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#endif
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if ((xkbi->desc->ctrls->enabled_ctrls&XkbAllFilteredEventsMask)==0)
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XkbProcessKeyboardEvent(xE,keybd,count);
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else if (xE->u.u.type==KeyPress || xE->u.u.type==DeviceKeyPress)
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AccessXFilterPressEvent(xE,keybd,count);
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else if (xE->u.u.type==KeyRelease || xE->u.u.type==DeviceKeyRelease)
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AccessXFilterReleaseEvent(xE,keybd,count);
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/* If AccessX filters are active, then pass it through to
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* AccessXFilter{Press,Release}Event; else, punt to
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* XkbProcessKeyboardEvent.
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*
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* If AXF[PK]E don't intercept anything (which they probably won't),
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* they'll punt through XPKE anyway. */
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if ((xkbi->desc->ctrls->enabled_ctrls & XkbAllFilteredEventsMask)) {
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if (is_press)
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AccessXFilterPressEvent(xE, keybd, count);
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else if (is_release)
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AccessXFilterReleaseEvent(xE, keybd, count);
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}
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else {
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XkbProcessKeyboardEvent(xE, keybd, count);
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}
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return;
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}
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