dix: ProcSendEvent shouldn't use inputInfo.keyboard directly.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
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@ -4759,7 +4759,9 @@ ProcSendEvent(ClientPtr client)
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{
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WindowPtr pWin;
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WindowPtr effectiveFocus = NullWindow; /* only set if dest==InputFocus */
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SpritePtr pSprite = PickPointer(client)->spriteInfo->sprite;
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DeviceIntPtr dev = PickPointer(client);
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DeviceIntPtr keybd = GetPairedDevice(dev);
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SpritePtr pSprite = dev->spriteInfo->sprite;
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REQUEST(xSendEventReq);
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REQUEST_SIZE_MATCH(xSendEventReq);
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@ -4793,7 +4795,7 @@ ProcSendEvent(ClientPtr client)
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pWin = pSprite->win;
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else if (stuff->destination == InputFocus)
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{
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WindowPtr inputFocus = inputInfo.keyboard->focus->win;
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WindowPtr inputFocus = (keybd) ? keybd->focus->win : NoneWin;
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if (inputFocus == NoneWin)
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return Success;
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