glamor: Unexport glamor_destroy_textured_pixmap().
This is just a bit of the DestroyPixmap chain. Signed-off-by: Eric Anholt <eric@anholt.net> Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
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@ -202,8 +202,8 @@ glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
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return pixmap;
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}
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void
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glamor_destroy_textured_pixmap(PixmapPtr pixmap)
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Bool
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glamor_destroy_pixmap(PixmapPtr pixmap)
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{
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if (pixmap->refcnt == 1) {
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#if GLAMOR_HAS_GBM
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@ -211,12 +211,7 @@ glamor_destroy_textured_pixmap(PixmapPtr pixmap)
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#endif
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glamor_pixmap_destroy_fbo(pixmap);
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}
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}
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Bool
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glamor_destroy_pixmap(PixmapPtr pixmap)
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{
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glamor_destroy_textured_pixmap(pixmap);
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return fbDestroyPixmap(pixmap);
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}
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@ -110,7 +110,6 @@ extern _X_EXPORT void glamor_set_pixmap_texture(PixmapPtr pixmap,
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extern _X_EXPORT void glamor_set_pixmap_type(PixmapPtr pixmap,
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glamor_pixmap_type_t type);
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extern _X_EXPORT void glamor_destroy_textured_pixmap(PixmapPtr pixmap);
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extern _X_EXPORT void glamor_block_handler(ScreenPtr screen);
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extern _X_EXPORT PixmapPtr glamor_create_pixmap(ScreenPtr screen, int w, int h,
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