XQuartz: GLX capabilities: Allow 16bit accumulation buffers

http://xquartz.macosforge.org/trac/ticket/308
This commit is contained in:
Jeremy Huddleston 2009-09-23 17:41:28 -07:00
parent 8ce7b56e15
commit e9e63a2118
1 changed files with 8 additions and 6 deletions

View File

@ -103,7 +103,7 @@ static void handleStencilModes(struct glCapabilitiesConfig *c, GLint smodes) {
}
static int handleColorAndAccumulation(struct glColorBufCapabilities *c,
GLint cmodes) {
GLint cmodes, int forAccum) {
int offset = 0;
/*1*/
@ -204,8 +204,9 @@ static int handleColorAndAccumulation(struct glColorBufCapabilities *c,
++offset;
}
#if 0
/*
if(forAccum) {
//#if 0
/* FIXME
* Disable this path, because some part of libGL, X, or Xplugin
* doesn't work with sizes greater than 8.
* When this is enabled and visuals are chosen using depths
@ -274,7 +275,8 @@ static int handleColorAndAccumulation(struct glColorBufCapabilities *c,
c[offset].a = 16;
++offset;
}
#endif
}
//#endif
/* FIXME should we handle the floating point color modes, and if so, how? */
@ -284,14 +286,14 @@ static int handleColorAndAccumulation(struct glColorBufCapabilities *c,
static void handleColorModes(struct glCapabilitiesConfig *c, GLint cmodes) {
c->total_color_buffers = handleColorAndAccumulation(c->color_buffers,
cmodes);
cmodes, 0);
assert(c->total_color_buffers < GLCAPS_COLOR_BUFFERS);
}
static void handleAccumulationModes(struct glCapabilitiesConfig *c, GLint cmodes) {
c->total_accum_buffers = handleColorAndAccumulation(c->accum_buffers,
cmodes);
cmodes, 1);
assert(c->total_accum_buffers < GLCAPS_COLOR_BUFFERS);
}