Fixed one potential texture size mismatch problem.
There are two cases which we may use a wrong texture size. 1. A pixmap is modified by the client side after it created it. Then the pixmap's width may mismatch the original fbo/tex's size. Thus we need to check this condition when preparing upload the pixmap. 2. We provide two API to download/upload sub region of a textured pixmap. The caller may pass in a larger width then the original pixmap's size, this may happen at putimage and setspans. We need to validate the width and height when do the downloading/uploading. Signed-off-by: Zhigang Gong <zhigang.gong@linux.intel.com>
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@ -559,7 +559,14 @@ glamor_pixmap_upload_prepare(PixmapPtr pixmap, GLenum format, int no_alpha, int
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pixmap_priv = glamor_get_pixmap_private(pixmap);
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glamor_priv = glamor_get_screen_private(pixmap->drawable.pScreen);
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if (pixmap_priv && pixmap_priv->fbo && pixmap_priv->fbo->fb)
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if (pixmap_priv->fbo
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&& (pixmap_priv->fbo->width < pixmap->drawable.width
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|| pixmap_priv->fbo->height < pixmap->drawable.height)) {
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fbo = glamor_pixmap_detach_fbo(pixmap_priv);
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glamor_destroy_fbo(fbo);
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}
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if (pixmap_priv->fbo && pixmap_priv->fbo->fb)
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return 0;
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if (!(no_alpha
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@ -1085,6 +1092,9 @@ glamor_get_sub_pixmap(PixmapPtr pixmap, int x, int y, int w, int h, glamor_acces
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int pbo;
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int flag;
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assert(x >= 0 && y >= 0);
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w = (x + w) > pixmap->drawable.width ? (pixmap->drawable.width - x) : w;
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h = (y + h) > pixmap->drawable.height ? (pixmap->drawable.height - y) : h;
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if (access == GLAMOR_ACCESS_WO) {
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sub_pixmap = glamor_create_pixmap(pixmap->drawable.pScreen, w, h,
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pixmap->drawable.depth, GLAMOR_CREATE_PIXMAP_CPU);
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@ -1167,6 +1177,10 @@ glamor_put_sub_pixmap(PixmapPtr sub_pixmap, PixmapPtr pixmap, int x, int y, int
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bits = sub_pixmap->devPrivate.ptr;
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pbo = 0;
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}
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assert(x >= 0 && y >= 0);
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w = (w > sub_pixmap->drawable.width) ? sub_pixmap->drawable.width : w;
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h = (h > sub_pixmap->drawable.height) ? sub_pixmap->drawable.height : h;
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glamor_upload_sub_pixmap_to_texture(pixmap, x, y, w, h, sub_pixmap->devKind, bits, pbo);
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}
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glamor_destroy_pixmap(sub_pixmap);
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