dix: move focus handling into enterleave.c.

This commit moves the focus handling from events.c into enterleave.c and
implements a model similar to the core enter/leave model.
For a full description of the model, see:
http://lists.freedesktop.org/archives/xorg/2008-December/041740.html

This commit also gets rid of the focusinout array in the WindowRec, ditching
it in favour of a local array that keeps the current focus window for each
device.

Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This commit is contained in:
Peter Hutterer 2008-12-19 21:05:47 +10:00
parent 673eb23aac
commit eb2d7b3d70
6 changed files with 837 additions and 281 deletions

View File

@ -30,19 +30,24 @@
#include <X11/X.h>
#include "windowstr.h"
#include "scrnintstr.h"
#include "exglobals.h"
#include "enterleave.h"
/* @file This file describes the model for sending core enter/leave events in
* the case of multiple pointers.
* Since we can't send more than one Enter or Leave event per window
* to a core client without confusing it, this is a rather complicated
/* @file This file describes the model for sending core enter/leave events and
* focus in/out in the case of multiple pointers/keyboard foci
* Since we can't send more than one Enter or Leave/Focus in or out event per
* window to a core client without confusing it, this is a rather complicated
* approach.
*
* For a full description of the enter/leave model from a window's
* perspective, see
* http://lists.freedesktop.org/archives/xorg/2008-August/037606.html
*
* For a full description of the focus in/out model from a window's
* perspective, see
* http://lists.freedesktop.org/archives/xorg/2008-December/041740.html
*
* Additional notes:
* -) The core protocol spec says that "In a LeaveNotify event, if a child of the
* event window contains the initial position of the pointer, then the child
@ -52,6 +57,12 @@
*
* By inference, this means that only NotifyVirtual or NotifyNonlinearVirtual
* events may have a subwindow set to other than None.
*
* -) NotifyPointer events may be sent if the focus changes from window A to
* B. The assumption used in this model is that NotifyPointer events are only
* sent for the pointer paired with the keyboard that is involved in the focus
* events. For example, if F(W) changes because of keyboard 2, then
* NotifyPointer events are only sent for pointer 2.
*/
static WindowPtr PointerWindows[MAXDEVICES];
@ -73,6 +84,10 @@ HasPointer(WindowPtr win)
return FALSE;
}
/**
* Return TRUE if at least one keyboard focus is set to @win (excluding
* descendants of win).
*/
static BOOL
HasFocus(WindowPtr win)
{
@ -84,6 +99,15 @@ HasFocus(WindowPtr win)
return FALSE;
}
/**
* Return the window the device @dev is currently on.
*/
static WindowPtr
PointerWin(DeviceIntPtr dev)
{
return PointerWindows[dev->id];
}
/**
* Search for the first window below @win that has a pointer directly within
* it's boundaries (excluding boundaries of its own descendants).
@ -105,7 +129,7 @@ FirstPointerChild(WindowPtr win)
}
/**
* Search for the first window below @win that has a pointer directly within
* Search for the first window below @win that has a focus directly within
* it's boundaries (excluding boundaries of its own descendants).
*
* @return The child window that has the pointer within its boundaries or
@ -125,8 +149,6 @@ FirstFocusChild(WindowPtr win)
return NULL;
}
/**
* Set the presence flag for @dev to mark that it is now in @win.
*/
@ -581,3 +603,767 @@ DoEnterLeaveEvents(DeviceIntPtr pDev,
CoreEnterLeaveEvents(pDev, fromWin, toWin, mode);
DeviceEnterLeaveEvents(pDev, fromWin, toWin, mode);
}
/**
* Send focus out events to all windows between @child and @ancestor.
* Events are sent running up the hierarchy.
*/
static void
DeviceFocusOutEvents(DeviceIntPtr dev,
WindowPtr child,
WindowPtr ancestor,
int mode,
int detail)
{
WindowPtr win;
if (ancestor == child)
return;
for (win = child->parent; win != ancestor; win = win->parent)
DeviceFocusEvent(dev, DeviceFocusOut, mode, detail, win);
}
/**
* Send enter notifies to all windows between @ancestor and @child (excluding
* both). Events are sent running up the window hierarchy. This function
* recurses.
*/
static void
DeviceFocusInEvents(DeviceIntPtr dev,
WindowPtr ancestor,
WindowPtr child,
int mode,
int detail)
{
WindowPtr parent = child->parent;
if (ancestor == parent || !parent)
return;
DeviceFocusInEvents(dev, ancestor, parent, mode, detail);
DeviceFocusEvent(dev, DeviceFocusIn, mode, detail, parent);
}
/**
* Send FocusIn events to all windows between @ancestor and @child (excluding
* both). Events are sent running down the window hierarchy. This function
* recurses.
*/
static void
CoreFocusInEvents(DeviceIntPtr dev,
WindowPtr ancestor,
WindowPtr child,
int mode,
int detail)
{
WindowPtr parent = child->parent;
if (ancestor == parent)
return;
CoreFocusInEvents(dev, ancestor, parent, mode, detail);
/* Case 3:
A is above W, B is a descendant
Classically: The move generates an FocusIn on W with a detail of
Virtual or NonlinearVirtual
MPX:
Case 3A: There is at least one other focus on W itself
F(W) doesn't change, so the event should be suppressed
Case 3B: Otherwise, if there is at least one other focus in a
descendant
F(W) stays on the same descendant, or changes to a different
descendant. The event should be suppressed.
Case 3C: Otherwise:
F(W) moves from a window above W to a descendant. The detail may
need to be changed from Virtual to NonlinearVirtual depending
on the previous F(W). */
if (!HasFocus(parent) && !FirstFocusChild(parent))
CoreFocusEvent(dev, FocusIn, mode, detail, parent);
}
static void
CoreFocusOutEvents(DeviceIntPtr dev,
WindowPtr child,
WindowPtr ancestor,
int mode,
int detail)
{
WindowPtr win;
if (ancestor == child)
return;
for (win = child->parent; win != ancestor; win = win->parent)
{
/*Case 7:
A is a descendant of W, B is above W
Classically: A FocusOut is generated on W with a detail of Virtual
or NonlinearVirtual.
MPX:
Case 3A: There is at least one other focus on W itself
F(W) doesn't change, the event should be suppressed.
Case 3B: Otherwise, if there is at least one other focus in a
descendant
F(W) stays on the same descendant, or changes to a different
descendant. The event should be suppressed.
Case 3C: Otherwise:
F(W) changes from the descendant of W to a window above W.
The detail may need to be changed from Virtual to NonlinearVirtual
or vice-versa depending on the new P(W).*/
/* If one window has a focus or a child with a focuspointer, skip some
* work and exit. */
if (HasFocus(win) || FirstFocusChild(win))
return;
CoreFocusEvent(dev, FocusOut, mode, detail, win);
}
}
/**
* Send FocusOut(NotifyPointer) events from the current pointer window (which
* is a descendant of @pwin_parent) up to (excluding) @pwin_parent.
*
* NotifyPointer events are only sent for the device paired with @dev.
*
* If the current pointer window is a descendat of @exclude or an ancestor of
* @exclude, no events are sent. Note: If the current pointer IS @exclude,
* events are sent!
*/
static void
CoreFocusOutNotifyPointerEvents(DeviceIntPtr dev,
WindowPtr pwin_parent,
WindowPtr exclude,
int mode,
int inclusive)
{
WindowPtr P, stopAt;
P = PointerWin(GetPairedDevice(dev));
if (!P)
return;
if (!IsParent(pwin_parent, P))
if (!(pwin_parent == P && inclusive))
return;
if (exclude != None && exclude != PointerRootWin &&
(IsParent(exclude, P) || IsParent(P, exclude)))
return;
stopAt = (inclusive) ? pwin_parent->parent : pwin_parent;
for (; P && P != stopAt; P = P->parent)
CoreFocusEvent(dev, FocusOut, mode, NotifyPointer, P);
}
/**
* DO NOT CALL DIRECTLY.
* Recursion helper for CoreFocusInNotifyPointerEvents.
*/
static void
CoreFocusInRecurse(DeviceIntPtr dev,
WindowPtr win,
WindowPtr stopAt,
int mode,
int inclusive)
{
if ((!inclusive && win == stopAt) || !win)
return;
CoreFocusInRecurse(dev, win->parent, stopAt, mode, inclusive);
CoreFocusEvent(dev, FocusIn, mode, NotifyPointer, win);
}
/**
* Send FocusIn(NotifyPointer) events from @pwin_parent down to
* including the current pointer window (which is a descendant of @pwin_parent).
* If @inclusive is TRUE, @pwin_parent will receive the event too.
*
* @pwin is the pointer window.
*
* If the current pointer window is a child of @exclude, no events are sent.
*/
static void
CoreFocusInNotifyPointerEvents(DeviceIntPtr dev,
WindowPtr pwin_parent,
WindowPtr exclude,
int mode,
int inclusive)
{
WindowPtr P;
P = PointerWin(GetPairedDevice(dev));
if (!P || P == exclude || (pwin_parent != P && !IsParent(pwin_parent, P)))
return;
if (exclude != None && (IsParent(exclude, P) || IsParent(P, exclude)))
return;
CoreFocusInRecurse(dev, P, pwin_parent, mode, inclusive);
}
/**
* Focus of @dev moves from @A to @B and @A neither a descendant of @B nor is
* @B a descendant of @A.
*/
static void
CoreFocusNonLinear(DeviceIntPtr dev,
WindowPtr A,
WindowPtr B,
int mode)
{
WindowPtr X = CommonAncestor(A, B);
/* Case 4:
A is W, B is above W
Classically: The change generates a FocusOut on W with a detail of
Ancestor or Nonlinear
MPX:
Case 3A: There is at least one other focus on W itself
F(W) doesn't change, the event should be suppressed
Case 3B: Otherwise, if there is at least one other focus in a
descendant of W
F(W) changes from W to a descendant of W. The detail field
is set to Inferior
Case 3C: Otherwise:
The focus window moves from W to a window above W.
The detail may need to be changed from Ancestor to Nonlinear or
vice versa depending on the the new F(W)
*/
if (!HasFocus(A))
{
WindowPtr child = FirstFocusChild(A);
if (child)
{
/* NotifyPointer P-A unless P is child or below*/
CoreFocusOutNotifyPointerEvents(dev, A, child, mode, FALSE);
CoreFocusEvent(dev, FocusOut, mode, NotifyInferior, A);
} else
{
/* NotifyPointer P-A */
CoreFocusOutNotifyPointerEvents(dev, A, None, mode, FALSE);
CoreFocusEvent(dev, FocusOut, mode, NotifyNonlinear, A);
}
}
CoreFocusOutEvents(dev, A, X, mode, NotifyNonlinearVirtual);
/*
Case 9:
A is a descendant of W, B is a descendant of W
Classically: No events are generated on W
MPX: The focus window stays the same or moves to a different
descendant of W. No events should be generated on W.
Therefore, no event to X.
*/
CoreFocusInEvents(dev, X, B, mode, NotifyNonlinearVirtual);
/* Case 2:
A is above W, B=W
Classically: The move generates an EnterNotify on W with a detail of
Ancestor or Nonlinear
MPX:
Case 2A: There is at least one other focus on W itself
F(W) doesn't change, so the event should be suppressed
Case 2B: Otherwise, if there is at least one other focus in a
descendant
F(W) moves from a descendant to W. detail is changed to Inferior.
Case 2C: Otherwise:
F(W) changes from a window above W to W itself.
The detail may need to be changed from Ancestor to Nonlinear
or vice-versa depending on the previous F(W). */
if (!HasFocus(B))
{
WindowPtr child = FirstFocusChild(B);
if (child)
{
CoreFocusEvent(dev, FocusIn, mode, NotifyInferior, B);
/* NotifyPointer B-P unless P is child or below. */
CoreFocusInNotifyPointerEvents(dev, B, child, mode, FALSE);
} else {
CoreFocusEvent(dev, FocusIn, mode, NotifyNonlinear, B);
/* NotifyPointer B-P unless P is child or below. */
CoreFocusInNotifyPointerEvents(dev, B, None, mode, FALSE);
}
}
}
/**
* Focus of @dev moves from @A to @B and @A is a descendant of @B.
*/
static void
CoreFocusToAncestor(DeviceIntPtr dev,
WindowPtr A,
WindowPtr B,
int mode)
{
/* Case 4:
A is W, B is above W
Classically: The change generates a FocusOut on W with a detail of
Ancestor or Nonlinear
MPX:
Case 3A: There is at least one other focus on W itself
F(W) doesn't change, the event should be suppressed
Case 3B: Otherwise, if there is at least one other focus in a
descendant of W
F(W) changes from W to a descendant of W. The detail field
is set to Inferior
Case 3C: Otherwise:
The focus window moves from W to a window above W.
The detail may need to be changed from Ancestor to Nonlinear or
vice versa depending on the the new F(W)
*/
if (!HasFocus(A))
{
WindowPtr child = FirstFocusChild(A);
if (child)
{
/* NotifyPointer P-A unless P is child or below*/
CoreFocusOutNotifyPointerEvents(dev, A, child, mode, FALSE);
CoreFocusEvent(dev, FocusOut, mode, NotifyInferior, A);
} else
CoreFocusEvent(dev, FocusOut, mode, NotifyAncestor, A);
}
CoreFocusOutEvents(dev, A, B, mode, NotifyVirtual);
/* Case 8:
A is a descendant of W, B is W
Classically: A FocusOut is generated on W with a detail of
NotifyInferior
MPX:
Case 3A: There is at least one other focus on W itself
F(W) doesn't change, the event should be suppressed
Case 3B: Otherwise:
F(W) changes from a descendant to W itself. */
if (!HasFocus(B))
{
CoreFocusEvent(dev, FocusIn, mode, NotifyInferior, B);
/* NotifyPointer B-P unless P is A or below. */
CoreFocusInNotifyPointerEvents(dev, B, A, mode, FALSE);
}
}
/**
* Focus of @dev moves from @A to @B and @B is a descendant of @A.
*/
static void
CoreFocusToDescendant(DeviceIntPtr dev,
WindowPtr A,
WindowPtr B,
int mode)
{
/* Case 6:
A is W, B is a descendant of W
Classically: A FocusOut is generated on W with a detail of
NotifyInferior
MPX:
Case 3A: There is at least one other focus on W itself
F(W) doesn't change, the event should be suppressed
Case 3B: Otherwise:
F(W) changes from W to a descendant of W. */
if (!HasFocus(A))
{
/* NotifyPointer P-A unless P is B or below*/
CoreFocusOutNotifyPointerEvents(dev, A, B, mode, FALSE);
CoreFocusEvent(dev, FocusOut, mode, NotifyInferior, A);
}
CoreFocusInEvents(dev, A, B, mode, NotifyVirtual);
/* Case 2:
A is above W, B=W
Classically: The move generates an FocusIn on W with a detail of
Ancestor or Nonlinear
MPX:
Case 2A: There is at least one other focus on W itself
F(W) doesn't change, so the event should be suppressed
Case 2B: Otherwise, if there is at least one other focus in a
descendant
F(W) moves from a descendant to W. detail is changed to Inferior.
Case 2C: Otherwise:
F(W) changes from a window above W to W itself.
The detail may need to be changed from Ancestor to Nonlinear
or vice-versa depending on the previous F(W). */
if (!HasFocus(B))
{
WindowPtr child = FirstFocusChild(B);
if (child)
{
CoreFocusEvent(dev, FocusIn, mode, NotifyInferior, B);
/* NotifyPointer B-P unless P is child or below. */
CoreFocusInNotifyPointerEvents(dev, B, child, mode, FALSE);
} else
CoreFocusEvent(dev, FocusIn, mode, NotifyAncestor, B);
}
}
static BOOL
HasOtherPointer(WindowPtr win, DeviceIntPtr exclude)
{
int i;
for (i = 0; i < MAXDEVICES; i++)
if (i != exclude->id && PointerWindows[i] == win)
return TRUE;
return FALSE;
}
/**
* Focus moves from PointerRoot to None or from None to PointerRoot.
* Assumption: Neither A nor B are valid windows.
*/
static void
CoreFocusPointerRootNoneSwitch(DeviceIntPtr dev,
WindowPtr A, /* PointerRootWin or NoneWin */
WindowPtr B, /* NoneWin or PointerRootWin */
int mode)
{
WindowPtr root;
int i;
int nscreens = screenInfo.numScreens;
#ifdef PANORAMIX
if (!noPanoramiXExtension)
nscreens = 1;
#endif
for (i = 0; i < nscreens; i++)
{
root = WindowTable[i];
if (!HasOtherPointer(root, GetPairedDevice(dev)) && !FirstFocusChild(root))
{
/* If pointer was on PointerRootWin and changes to NoneWin, and
* the pointer paired with @dev is below the current root window,
* do a NotifyPointer run. */
if (dev->focus && dev->focus->win == PointerRootWin &&
B != PointerRootWin)
{
WindowPtr ptrwin = PointerWin(GetPairedDevice(dev));
if (ptrwin && IsParent(root, ptrwin))
CoreFocusOutNotifyPointerEvents(dev, root, None, mode, TRUE);
}
CoreFocusEvent(dev, FocusOut, mode, ((int)A) ? NotifyPointerRoot : NotifyDetailNone, root);
CoreFocusEvent(dev, FocusIn, mode, ((int)B) ? NotifyPointerRoot : NotifyDetailNone, root);
if (B == PointerRootWin)
CoreFocusInNotifyPointerEvents(dev, root, None, mode, TRUE);
}
}
}
/**
* Focus moves from window @A to PointerRoot or to None.
* Assumption: @A is a valid window and not PointerRoot or None.
*/
static void
CoreFocusToPointerRootOrNone(DeviceIntPtr dev,
WindowPtr A,
WindowPtr B, /* PointerRootWin or NoneWin */
int mode)
{
WindowPtr root;
int i;
int nscreens = screenInfo.numScreens;
#ifdef PANORAMIX
if (!noPanoramiXExtension)
nscreens = 1;
#endif
if (!HasFocus(A))
{
WindowPtr child = FirstFocusChild(A);
if (child)
{
/* NotifyPointer P-A unless P is B or below*/
CoreFocusOutNotifyPointerEvents(dev, A, B, mode, FALSE);
CoreFocusEvent(dev, FocusOut, mode, NotifyInferior, A);
} else {
/* NotifyPointer P-A */
CoreFocusOutNotifyPointerEvents(dev, A, None, mode, FALSE);
CoreFocusEvent(dev, FocusOut, mode, NotifyNonlinear, A);
}
}
/* NullWindow means we include the root window */
CoreFocusOutEvents(dev, A, NullWindow, mode, NotifyNonlinearVirtual);
for (i = 0; i < nscreens; i++)
{
root = WindowTable[i];
if (!HasFocus(root) && !FirstFocusChild(root))
{
CoreFocusEvent(dev, FocusIn, mode, ((int)B) ? NotifyPointerRoot : NotifyDetailNone, root);
if (B == PointerRootWin)
CoreFocusInNotifyPointerEvents(dev, root, None, mode, TRUE);
}
}
}
/**
* Focus moves from PointerRoot or None to a window @to.
* Assumption: @to is a valid window and not PointerRoot or None.
*/
static void
CoreFocusFromPointerRootOrNone(DeviceIntPtr dev,
WindowPtr A, /* PointerRootWin or NoneWin */
WindowPtr B,
int mode)
{
WindowPtr root;
int i;
int nscreens = screenInfo.numScreens;
#ifdef PANORAMIX
if (!noPanoramiXExtension)
nscreens = 1;
#endif
for (i = 0; i < nscreens; i++)
{
root = WindowTable[i];
if (!HasFocus(root) && !FirstFocusChild(root))
{
/* If pointer was on PointerRootWin and changes to NoneWin, and
* the pointer paired with @dev is below the current root window,
* do a NotifyPointer run. */
if (dev->focus && dev->focus->win == PointerRootWin &&
B != PointerRootWin)
{
WindowPtr ptrwin = PointerWin(GetPairedDevice(dev));
if (ptrwin)
CoreFocusOutNotifyPointerEvents(dev, root, None, mode, TRUE);
}
CoreFocusEvent(dev, FocusOut, mode, ((int)A) ? NotifyPointerRoot : NotifyDetailNone, root);
}
}
root = B; /* get B's root window */
while(root->parent)
root = root->parent;
if (B != root)
{
CoreFocusEvent(dev, FocusIn, mode, NotifyNonlinearVirtual, root);
CoreFocusInEvents(dev, root, B, mode, NotifyNonlinearVirtual);
}
if (!HasFocus(B))
{
WindowPtr child = FirstFocusChild(B);
if (child)
{
CoreFocusEvent(dev, FocusIn, mode, NotifyInferior, B);
/* NotifyPointer B-P unless P is child or below. */
CoreFocusInNotifyPointerEvents(dev, B, child, mode, FALSE);
} else {
CoreFocusEvent(dev, FocusIn, mode, NotifyNonlinear, B);
/* NotifyPointer B-P unless P is child or below. */
CoreFocusInNotifyPointerEvents(dev, B, None, mode, FALSE);
}
}
}
static void
CoreFocusEvents(DeviceIntPtr dev,
WindowPtr from,
WindowPtr to,
int mode)
{
if (!dev->isMaster)
return;
SetFocusOut(dev, from);
if (((to == NullWindow) || (to == PointerRootWin)) &&
((from == NullWindow) || (from == PointerRootWin)))
CoreFocusPointerRootNoneSwitch(dev, from, to, mode);
else if ((to == NullWindow) || (to == PointerRootWin))
CoreFocusToPointerRootOrNone(dev, from, to, mode);
else if ((from == NullWindow) || (from == PointerRootWin))
CoreFocusFromPointerRootOrNone(dev, from, to, mode);
else if (IsParent(from, to))
CoreFocusToDescendant(dev, from, to, mode);
else if (IsParent(to, from))
CoreFocusToAncestor(dev, from, to, mode);
else
CoreFocusNonLinear(dev, from, to, mode);
SetFocusIn(dev, to);
}
#define RootWindow(dev) dev->spriteInfo->sprite->spriteTrace[0]
static void
DeviceFocusEvents(DeviceIntPtr dev,
WindowPtr from,
WindowPtr to,
int mode)
{
int out, in; /* for holding details for to/from
PointerRoot/None */
int i;
int nscreens = screenInfo.numScreens;
SpritePtr sprite = dev->spriteInfo->sprite;
if (from == to)
return;
out = (from == NoneWin) ? NotifyDetailNone : NotifyPointerRoot;
in = (to == NoneWin) ? NotifyDetailNone : NotifyPointerRoot;
/* wrong values if neither, but then not referenced */
#ifdef PANORAMIX
if (!noPanoramiXExtension)
nscreens = 1;
#endif
if ((to == NullWindow) || (to == PointerRootWin))
{
if ((from == NullWindow) || (from == PointerRootWin))
{
if (from == PointerRootWin)
DeviceFocusOutEvents(dev, sprite->win, RootWindow(dev), mode,
NotifyPointer);
/* Notify all the roots */
for (i = 0; i < nscreens; i++)
DeviceFocusEvent(dev, FocusOut, mode, out, WindowTable[i]);
}
else
{
if (IsParent(from, sprite->win))
DeviceFocusOutEvents(dev, sprite->win, from, mode,
NotifyPointer);
DeviceFocusEvent(dev, FocusOut, mode, NotifyNonlinear, from);
/* next call catches the root too, if the screen changed */
DeviceFocusOutEvents(dev, from->parent, NullWindow, mode,
NotifyNonlinearVirtual);
}
/* Notify all the roots */
for (i = 0; i < nscreens; i++)
DeviceFocusEvent(dev, FocusIn, mode, in, WindowTable[i]);
if (to == PointerRootWin)
DeviceFocusInEvents(dev, RootWindow(dev), sprite->win, mode, NotifyPointer);
}
else
{
if ((from == NullWindow) || (from == PointerRootWin))
{
if (from == PointerRootWin)
DeviceFocusOutEvents(dev, sprite->win, RootWindow(dev), mode,
NotifyPointer);
for (i = 0; i < nscreens; i++)
DeviceFocusEvent(dev, FocusOut, mode, out, WindowTable[i]);
if (to->parent != NullWindow)
DeviceFocusInEvents(dev, RootWindow(dev), to, mode, NotifyNonlinearVirtual);
DeviceFocusEvent(dev, FocusIn, mode, NotifyNonlinear, to);
if (IsParent(to, sprite->win))
DeviceFocusInEvents(dev, to, sprite->win, mode, NotifyPointer);
}
else
{
if (IsParent(to, from))
{
DeviceFocusEvent(dev, FocusOut, mode, NotifyAncestor, from);
DeviceFocusOutEvents(dev, from->parent, to, mode,
NotifyVirtual);
DeviceFocusEvent(dev, FocusIn, mode, NotifyInferior, to);
if ((IsParent(to, sprite->win)) &&
(sprite->win != from) &&
(!IsParent(from, sprite->win)) &&
(!IsParent(sprite->win, from)))
DeviceFocusInEvents(dev, to, sprite->win, mode, NotifyPointer);
}
else
if (IsParent(from, to))
{
if ((IsParent(from, sprite->win)) &&
(sprite->win != from) &&
(!IsParent(to, sprite->win)) &&
(!IsParent(sprite->win, to)))
DeviceFocusOutEvents(dev, sprite->win, from, mode,
NotifyPointer);
DeviceFocusEvent(dev, FocusOut, mode, NotifyInferior, from);
DeviceFocusInEvents(dev, from, to, mode, NotifyVirtual);
DeviceFocusEvent(dev, FocusIn, mode, NotifyAncestor, to);
}
else
{
/* neither from or to is child of other */
WindowPtr common = CommonAncestor(to, from);
/* common == NullWindow ==> different screens */
if (IsParent(from, sprite->win))
DeviceFocusOutEvents(dev, sprite->win, from, mode,
NotifyPointer);
DeviceFocusEvent(dev, FocusOut, mode, NotifyNonlinear, from);
if (from->parent != NullWindow)
DeviceFocusOutEvents(dev, from->parent, common, mode,
NotifyNonlinearVirtual);
if (to->parent != NullWindow)
DeviceFocusInEvents(dev, common, to, mode, NotifyNonlinearVirtual);
DeviceFocusEvent(dev, FocusIn, mode, NotifyNonlinear, to);
if (IsParent(to, sprite->win))
DeviceFocusInEvents(dev, to, sprite->win, mode, NotifyPointer);
}
}
}
}
/**
* Figure out if focus events are necessary and send them to the
* appropriate windows.
*
* @param from Window the focus moved out of.
* @param to Window the focus moved into.
*/
void
DoFocusEvents(DeviceIntPtr pDev,
WindowPtr from,
WindowPtr to,
int mode)
{
if (!IsKeyboardDevice(pDev))
return;
if (from == to)
return;
CoreFocusEvents(pDev, from, to, mode);
DeviceFocusEvents(pDev, from, to, mode);
}

View File

@ -38,6 +38,13 @@ extern void DoEnterLeaveEvents(
int mode
);
extern void DoFocusEvents(
DeviceIntPtr pDev,
WindowPtr fromWin,
WindowPtr toWin,
int mode
);
extern void EnterLeaveEvent(
DeviceIntPtr mouse,
int type,
@ -67,4 +74,22 @@ extern void EnterWindow(DeviceIntPtr dev,
WindowPtr win,
int mode);
extern void CoreFocusEvent(DeviceIntPtr kbd,
int type,
int mode,
int detail,
WindowPtr pWin);
extern void DeviceFocusEvent(DeviceIntPtr kbd,
int type,
int mode,
int detail,
WindowPtr pWin);
extern void SetFocusIn(DeviceIntPtr kbd,
WindowPtr win);
extern void SetFocusOut(DeviceIntPtr dev,
WindowPtr win);
#endif /* _ENTERLEAVE_H_ */

View File

@ -4341,261 +4341,30 @@ DeviceEnterLeaveEvent(
}
static void
FocusEvent(DeviceIntPtr dev, int type, int mode, int detail, WindowPtr pWin)
void
CoreFocusEvent(DeviceIntPtr dev, int type, int mode, int detail, WindowPtr pWin)
{
xEvent event;
int numFoci; /* zero if no device has focus on window */
Bool sendevent = FALSE;
if (dev != inputInfo.keyboard)
DeviceFocusEvent(dev, type, mode, detail, pWin);
/*
* Same procedure as for Enter/Leave events.
*
* Sending multiple core FocusIn/Out events to the same window may confuse
* the client.
* We can send multiple events that have detail NotifyVirtual,
* NotifyNonlinearVirtual, NotifyPointerRoot, NotifyDetailNone or
* NotifyPointer however.
*
* For standard events (NotifyAncestor, NotifyInferior, NotifyNonlinear)
* we only send an FocusIn event for the first kbd to set the focus. A
* FocusOut event is sent for the last kbd to set the focus away from the
* window.
*
* For events with Virtual detail, we send them only to a window that does
* not have a focus from another keyboard.
*
* For a window tree in the form of
*
* A -> Bf -> C -> D
* \ (where B and E have focus)
* -> Ef
*
* If the focus changes from E into D, a FocusOut is sent to E, a
* FocusIn is sent to D, a FocusIn with detail
* NotifyNonlinearVirtual to C and nothing to B.
*/
if (dev->isMaster && type == FocusOut &&
(detail != NotifyVirtual &&
detail != NotifyNonlinearVirtual &&
detail != NotifyPointer &&
detail != NotifyPointerRoot &&
detail != NotifyDetailNone))
FOCUS_SEMAPHORE_UNSET(pWin, dev);
numFoci = FocusSemaphoresIsset(pWin);
if (!numFoci)
sendevent = TRUE;
else if (mode == NotifyUngrab && FOCUS_SEMAPHORE_ISSET(pWin, dev))
sendevent = TRUE;
if (sendevent)
event.u.focus.mode = mode;
event.u.u.type = type;
event.u.u.detail = detail;
event.u.focus.window = pWin->drawable.id;
(void)DeliverEventsToWindow(dev, pWin, &event, 1,
filters[dev->id][type], NullGrab, 0);
if ((type == FocusIn) &&
((pWin->eventMask | wOtherEventMasks(pWin)) & KeymapStateMask))
{
event.u.focus.mode = mode;
event.u.u.type = type;
event.u.u.detail = detail;
event.u.focus.window = pWin->drawable.id;
(void)DeliverEventsToWindow(dev, pWin, &event, 1,
filters[dev->id][type], NullGrab, 0);
if ((type == FocusIn) &&
((pWin->eventMask | wOtherEventMasks(pWin)) & KeymapStateMask))
{
xKeymapEvent ke;
ClientPtr client = clients[CLIENT_ID(pWin->drawable.id)];
if (XaceHook(XACE_DEVICE_ACCESS, client, dev, FALSE))
memmove((char *)&ke.map[0], (char *)&dev->key->down[1], 31);
else
bzero((char *)&ke.map[0], 31);
xKeymapEvent ke;
ClientPtr client = clients[CLIENT_ID(pWin->drawable.id)];
if (XaceHook(XACE_DEVICE_ACCESS, client, dev, FALSE))
memmove((char *)&ke.map[0], (char *)&dev->key->down[1], 31);
else
bzero((char *)&ke.map[0], 31);
ke.type = KeymapNotify;
(void)DeliverEventsToWindow(dev, pWin, (xEvent *)&ke, 1,
KeymapStateMask, NullGrab, 0);
}
}
if (dev->isMaster && type == FocusIn &&
(detail != NotifyVirtual &&
detail != NotifyNonlinearVirtual &&
detail != NotifyPointer &&
detail != NotifyPointerRoot &&
detail != NotifyDetailNone))
FOCUS_SEMAPHORE_SET(pWin, dev);
}
/*
* recursive because it is easier
* no-op if child not descended from ancestor
*/
static Bool
FocusInEvents(
DeviceIntPtr dev,
WindowPtr ancestor, WindowPtr child, WindowPtr skipChild,
int mode, int detail,
Bool doAncestor)
{
if (child == NullWindow)
return ancestor == NullWindow;
if (ancestor == child)
{
if (doAncestor)
FocusEvent(dev, FocusIn, mode, detail, child);
return TRUE;
}
if (FocusInEvents(dev, ancestor, child->parent, skipChild, mode, detail,
doAncestor))
{
if (child != skipChild)
FocusEvent(dev, FocusIn, mode, detail, child);
return TRUE;
}
return FALSE;
}
/* dies horribly if ancestor is not an ancestor of child */
static void
FocusOutEvents(
DeviceIntPtr dev,
WindowPtr child, WindowPtr ancestor,
int mode, int detail,
Bool doAncestor)
{
WindowPtr pWin;
for (pWin = child; pWin != ancestor; pWin = pWin->parent)
FocusEvent(dev, FocusOut, mode, detail, pWin);
if (doAncestor)
FocusEvent(dev, FocusOut, mode, detail, ancestor);
}
void
DoFocusEvents(DeviceIntPtr dev, WindowPtr fromWin, WindowPtr toWin, int mode)
{
int out, in; /* for holding details for to/from
PointerRoot/None */
int i;
SpritePtr pSprite = dev->spriteInfo->sprite;
if (fromWin == toWin)
return;
out = (fromWin == NoneWin) ? NotifyDetailNone : NotifyPointerRoot;
in = (toWin == NoneWin) ? NotifyDetailNone : NotifyPointerRoot;
/* wrong values if neither, but then not referenced */
if ((toWin == NullWindow) || (toWin == PointerRootWin))
{
if ((fromWin == NullWindow) || (fromWin == PointerRootWin))
{
if (fromWin == PointerRootWin)
FocusOutEvents(dev, pSprite->win, RootWindow(dev), mode,
NotifyPointer, TRUE);
/* Notify all the roots */
#ifdef PANORAMIX
if ( !noPanoramiXExtension )
FocusEvent(dev, FocusOut, mode, out, WindowTable[0]);
else
#endif
for (i=0; i<screenInfo.numScreens; i++)
FocusEvent(dev, FocusOut, mode, out, WindowTable[i]);
}
else
{
if (IsParent(fromWin, pSprite->win))
FocusOutEvents(dev, pSprite->win, fromWin, mode, NotifyPointer,
FALSE);
FocusEvent(dev, FocusOut, mode, NotifyNonlinear, fromWin);
/* next call catches the root too, if the screen changed */
FocusOutEvents(dev, fromWin->parent, NullWindow, mode,
NotifyNonlinearVirtual, FALSE);
}
/* Notify all the roots */
#ifdef PANORAMIX
if ( !noPanoramiXExtension )
FocusEvent(dev, FocusIn, mode, in, WindowTable[0]);
else
#endif
for (i=0; i<screenInfo.numScreens; i++)
FocusEvent(dev, FocusIn, mode, in, WindowTable[i]);
if (toWin == PointerRootWin)
(void)FocusInEvents(dev, RootWindow(dev), pSprite->win,
NullWindow, mode, NotifyPointer, TRUE);
}
else
{
if ((fromWin == NullWindow) || (fromWin == PointerRootWin))
{
if (fromWin == PointerRootWin)
FocusOutEvents(dev, pSprite->win, RootWindow(dev), mode,
NotifyPointer, TRUE);
#ifdef PANORAMIX
if ( !noPanoramiXExtension )
FocusEvent(dev, FocusOut, mode, out, WindowTable[0]);
else
#endif
for (i=0; i<screenInfo.numScreens; i++)
FocusEvent(dev, FocusOut, mode, out, WindowTable[i]);
if (toWin->parent != NullWindow)
(void)FocusInEvents(dev, RootWindow(dev), toWin, toWin, mode,
NotifyNonlinearVirtual, TRUE);
FocusEvent(dev, FocusIn, mode, NotifyNonlinear, toWin);
if (IsParent(toWin, pSprite->win))
(void)FocusInEvents(dev, toWin, pSprite->win, NullWindow, mode,
NotifyPointer, FALSE);
}
else
{
if (IsParent(toWin, fromWin))
{
FocusEvent(dev, FocusOut, mode, NotifyAncestor, fromWin);
FocusOutEvents(dev, fromWin->parent, toWin, mode,
NotifyVirtual, FALSE);
FocusEvent(dev, FocusIn, mode, NotifyInferior, toWin);
if ((IsParent(toWin, pSprite->win)) &&
(pSprite->win != fromWin) &&
(!IsParent(fromWin, pSprite->win)) &&
(!IsParent(pSprite->win, fromWin)))
(void)FocusInEvents(dev, toWin, pSprite->win, NullWindow,
mode, NotifyPointer, FALSE);
}
else
if (IsParent(fromWin, toWin))
{
if ((IsParent(fromWin, pSprite->win)) &&
(pSprite->win != fromWin) &&
(!IsParent(toWin, pSprite->win)) &&
(!IsParent(pSprite->win, toWin)))
FocusOutEvents(dev, pSprite->win, fromWin, mode,
NotifyPointer, FALSE);
FocusEvent(dev, FocusOut, mode, NotifyInferior, fromWin);
(void)FocusInEvents(dev, fromWin, toWin, toWin, mode,
NotifyVirtual, FALSE);
FocusEvent(dev, FocusIn, mode, NotifyAncestor, toWin);
}
else
{
/* neither fromWin or toWin is child of other */
WindowPtr common = CommonAncestor(toWin, fromWin);
/* common == NullWindow ==> different screens */
if (IsParent(fromWin, pSprite->win))
FocusOutEvents(dev, pSprite->win, fromWin, mode,
NotifyPointer, FALSE);
FocusEvent(dev, FocusOut, mode, NotifyNonlinear, fromWin);
if (fromWin->parent != NullWindow)
FocusOutEvents(dev, fromWin->parent, common, mode,
NotifyNonlinearVirtual, FALSE);
if (toWin->parent != NullWindow)
(void)FocusInEvents(dev, common, toWin, toWin, mode,
NotifyNonlinearVirtual, FALSE);
FocusEvent(dev, FocusIn, mode, NotifyNonlinear, toWin);
if (IsParent(toWin, pSprite->win))
(void)FocusInEvents(dev, toWin, pSprite->win, NullWindow,
mode, NotifyPointer, FALSE);
}
}
ke.type = KeymapNotify;
(void)DeliverEventsToWindow(dev, pWin, (xEvent *)&ke, 1,
KeymapStateMask, NullGrab, 0);
}
}
@ -6144,18 +5913,3 @@ ExtGrabDevice(ClientPtr client,
return GrabSuccess;
}
/*
* @return Zero if no devices has focus on the window, non-zero otherwise.
*/
int
FocusSemaphoresIsset(WindowPtr win)
{
int set = 0;
int i;
for (i = 0; i < (MAXDEVICES + 7)/8; i++)
set += win->focusinout[i];
return set;
}

View File

@ -300,8 +300,6 @@ SetWindowToDefaults(WindowPtr pWin)
pWin->redirectDraw = RedirectDrawNone;
pWin->forcedBG = FALSE;
memset(pWin->focusinout, 0, sizeof(pWin->focusinout));
#ifdef ROOTLESS
pWin->rootlessUnhittable = FALSE;
#endif

View File

@ -509,8 +509,6 @@ extern _X_EXPORT int AllocMasterDevice(ClientPtr client,
extern _X_EXPORT void DeepCopyDeviceClasses(DeviceIntPtr from,
DeviceIntPtr to);
extern _X_EXPORT int FocusSemaphoresIsset(WindowPtr win);
/* Implemented by the DDX. */
extern _X_EXPORT int NewInputDeviceRequest(
InputOption *options,

View File

@ -179,11 +179,6 @@ typedef struct _Window {
#ifdef ROOTLESS
unsigned rootlessUnhittable:1; /* doesn't hit-test */
#endif
/* Used to maintain semantics of core protocol for Enter/LeaveNotifies and
* FocusIn/Out events for multiple pointers/keyboards. Each device ID
* corresponds to one bit. If set, the device is in the window/has focus.
*/
char focusinout[(MAXDEVICES + 7)/8];
} WindowRec;
/*