dix: WindowsRestructured() calls CheckMotion() on all devices

mi:	core pointer was checked twice in miSpriteReportDamage,
	miSpriteInstallColormap, miSpriteStoreColors, miSpriteSaveDoomedAreas
	and miSpriteRealiseCursor
	using damage bug (see comment in file) to avoid artefacts
This commit is contained in:
Peter Hutterer 2006-11-21 20:31:30 +10:30 committed by Peter Hutterer
parent 9db851c22d
commit efd4f3c6ff
4 changed files with 141 additions and 103 deletions

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@ -58,6 +58,18 @@ Files:
xfixes/cursor.c
mi/mieq.c
dix: WindowsRestructured() calls CheckMotion() on all devices
mi: core pointer was checked twice in miSpriteReportDamage,
miSpriteInstallColormap, miSpriteStoreColors, miSpriteSaveDoomedAreas
and miSpriteRealiseCursor
using damage bug (see comment in file) to avoid artefacts
Files:
dix/events.c
mi/misprite.c
mi/mispritest.h
== 20.11.06 ==
mi: moved core pointer information from miSpriteScreenRec into a

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@ -2072,7 +2072,7 @@ CheckMotion(xEvent *xE, DeviceIntPtr pDev)
xeviehot.y = pSprite->hot.y;
#endif
pSprite->hotPhys = pSprite->hot;
#ifndef MPX
#ifndef MPX /* XXX ndef!! */
if ((pSprite->hotPhys.x != XE_KBPTR.rootX) ||
(pSprite->hotPhys.y != XE_KBPTR.rootY))
{
@ -2113,7 +2113,17 @@ CheckMotion(xEvent *xE, DeviceIntPtr pDev)
_X_EXPORT void
WindowsRestructured()
{
#ifdef MPX
DeviceIntPtr pDev = inputInfo.devices;
while(pDev)
{
if (pDev != inputInfo.keyboard)
CheckMotion((xEvent *)NULL, pDev);
pDev = pDev->next;
}
#else
(void) CheckMotion((xEvent *)NULL, inputInfo.pointer);
#endif
}
#ifdef PANORAMIX

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@ -69,7 +69,7 @@ in this Software without prior written authorization from The Open Group.
# include "inputstr.h" /* for MAX_DEVICES */
#endif
#define SPRITE_DEBUG_ENABLE 0
#define SPRITE_DEBUG_ENABLE 1
#if SPRITE_DEBUG_ENABLE
#define SPRITE_DEBUG(x) ErrorF x
#else
@ -152,12 +152,6 @@ miSpriteReportDamage (DamagePtr pDamage, RegionPtr pRegion, void *closure)
pScreenPriv = (miSpriteScreenPtr) pScreen->devPrivates[miSpriteScreenIndex].ptr;
if (pScreenPriv->cp->isUp &&
RECT_IN_REGION (pScreen, pRegion, &pScreenPriv->cp->saved) != rgnOUT)
{
SPRITE_DEBUG(("Damage remove\n"));
miSpriteRemoveCursor (pScreenPriv->cp, pScreen);
}
#ifdef MPX
{
@ -175,6 +169,13 @@ miSpriteReportDamage (DamagePtr pDamage, RegionPtr pRegion, void *closure)
mpCursorIdx++;
}
}
#else
if (pScreenPriv->cp->isUp &&
RECT_IN_REGION (pScreen, pRegion, &pScreenPriv->cp->saved) != rgnOUT)
{
SPRITE_DEBUG(("Damage remove\n"));
miSpriteRemoveCursor (pScreenPriv->cp, pScreen);
}
#endif
}
@ -310,6 +311,8 @@ miSpriteInitialize (pScreen, cursorFuncs, screenFuncs)
pScreenPriv->cp = &(pScreenPriv->mpCursors[1]);
#endif
damageRegister = 0;
return TRUE;
}
@ -388,7 +391,7 @@ miSpriteGetImage (pDrawable, sx, sy, w, h, format, planemask, pdstLine)
ORG_OVERLAP(&pMPCursor->saved,pDrawable->x,pDrawable->y,
sx, sy, w, h))
{
SPRITE_DEBUG("GetImage remove MPX\n");
SPRITE_DEBUG(("GetImage remove MPX\n"));
}
miSpriteRemoveCursor(pMPCursor, pScreen);
mpCursorIdx++;
@ -588,12 +591,6 @@ miSpriteBlockHandler (i, blockData, pTimeout, pReadmask)
SCREEN_EPILOGUE(pScreen, BlockHandler);
if (!pPriv->cp->isUp && pPriv->cp->shouldBeUp)
{
SPRITE_DEBUG (("BlockHandler restore\n"));
miSpriteRestoreCursor (pPriv->cp, pScreen);
}
#ifdef MPX
{
int mpCursorIdx = 0;
@ -609,6 +606,13 @@ miSpriteBlockHandler (i, blockData, pTimeout, pReadmask)
mpCursorIdx++;
}
}
#else
if (!pPriv->cp->isUp && pPriv->cp->shouldBeUp)
{
SPRITE_DEBUG (("BlockHandler restore\n"));
miSpriteRestoreCursor (pPriv->cp, pScreen);
}
#endif
}
@ -627,13 +631,6 @@ miSpriteInstallColormap (pMap)
SCREEN_EPILOGUE(pScreen, InstallColormap);
pPriv->cp->pInstalledMap = pMap;
if (pPriv->cp->pColormap != pMap)
{
pPriv->cp->checkPixels = TRUE;
if (pPriv->cp->isUp)
miSpriteRemoveCursor (pPriv->cp, pScreen);
}
#ifdef MPX
{
@ -651,6 +648,14 @@ miSpriteInstallColormap (pMap)
mpCursorIdx++;
}
}
#else
pPriv->cp->pInstalledMap = pMap;
if (pPriv->cp->pColormap != pMap)
{
pPriv->cp->checkPixels = TRUE;
if (pPriv->cp->isUp)
miSpriteRemoveCursor (pPriv->cp, pScreen);
}
#endif
}
@ -675,14 +680,6 @@ miSpriteStoreColors (pMap, ndef, pdef)
SCREEN_EPILOGUE(pScreen, StoreColors);
if (pPriv->cp->pColormap == pMap)
{
updated = 0;
pVisual = pMap->pVisual;
if (pVisual->class == DirectColor)
{
/* Direct color - match on any of the subfields */
#define MaskMatch(a,b,mask) (((a) & (pVisual->mask)) == ((b) & (pVisual->mask)))
#define UpdateDAC(dev, plane,dac,mask) {\
@ -697,39 +694,6 @@ miSpriteStoreColors (pMap, ndef, pdef)
UpdateDAC(dev, plane,green,greenMask) \
UpdateDAC(dev, plane,blue,blueMask)
for (i = 0; i < ndef; i++)
{
CheckDirect (pPriv->cp, SOURCE_COLOR)
CheckDirect (pPriv->cp, MASK_COLOR)
}
}
else
{
/* PseudoColor/GrayScale - match on exact pixel */
for (i = 0; i < ndef; i++)
{
if (pdef[i].pixel == pPriv->cp->colors[SOURCE_COLOR].pixel)
{
pPriv->cp->colors[SOURCE_COLOR] = pdef[i];
if (++updated == 2)
break;
}
if (pdef[i].pixel == pPriv->cp->colors[MASK_COLOR].pixel)
{
pPriv->cp->colors[MASK_COLOR] = pdef[i];
if (++updated == 2)
break;
}
}
}
if (updated)
{
pPriv->cp->checkPixels = TRUE;
if (pPriv->cp->isUp)
miSpriteRemoveCursor (pPriv->cp, pScreen);
}
}
#ifdef MPX
{
int mpCursorIdx = 0;
@ -781,6 +745,47 @@ miSpriteStoreColors (pMap, ndef, pdef)
mpCursorIdx++;
}
}
#else
if (pPriv->cp->pColormap == pMap)
{
updated = 0;
pVisual = pMap->pVisual;
if (pVisual->class == DirectColor)
{
/* Direct color - match on any of the subfields */
for (i = 0; i < ndef; i++)
{
CheckDirect (pPriv->cp, SOURCE_COLOR)
CheckDirect (pPriv->cp, MASK_COLOR)
}
}
else
{
/* PseudoColor/GrayScale - match on exact pixel */
for (i = 0; i < ndef; i++)
{
if (pdef[i].pixel == pPriv->cp->colors[SOURCE_COLOR].pixel)
{
pPriv->cp->colors[SOURCE_COLOR] = pdef[i];
if (++updated == 2)
break;
}
if (pdef[i].pixel == pPriv->cp->colors[MASK_COLOR].pixel)
{
pPriv->cp->colors[MASK_COLOR] = pdef[i];
if (++updated == 2)
break;
}
}
}
if (updated)
{
pPriv->cp->checkPixels = TRUE;
if (pPriv->cp->isUp)
miSpriteRemoveCursor (pPriv->cp, pScreen);
}
}
#endif
}
@ -839,20 +844,6 @@ miSpriteSaveDoomedAreas (pWin, pObscured, dx, dy)
SCREEN_PROLOGUE (pScreen, SaveDoomedAreas);
pScreenPriv = (miSpriteScreenPtr) pScreen->devPrivates[miSpriteScreenIndex].ptr;
if (pScreenPriv->cp->isUp)
{
cursorBox = pScreenPriv->cp->saved;
if (dx || dy)
{
cursorBox.x1 += dx;
cursorBox.y1 += dy;
cursorBox.x2 += dx;
cursorBox.y2 += dy;
}
if (RECT_IN_REGION( pScreen, pObscured, &cursorBox) != rgnOUT)
miSpriteRemoveCursor (pScreenPriv->cp, pScreen);
}
#ifdef MPX
{
int mpCursorIdx = 0;
@ -877,6 +868,21 @@ miSpriteSaveDoomedAreas (pWin, pObscured, dx, dy)
mpCursorIdx++;
}
}
#else
if (pScreenPriv->cp->isUp)
{
cursorBox = pScreenPriv->cp->saved;
if (dx || dy)
{
cursorBox.x1 += dx;
cursorBox.y1 += dy;
cursorBox.x2 += dx;
cursorBox.y2 += dy;
}
if (RECT_IN_REGION( pScreen, pObscured, &cursorBox) != rgnOUT)
miSpriteRemoveCursor (pScreenPriv->cp, pScreen);
}
#endif
(*pScreen->SaveDoomedAreas) (pWin, pObscured, dx, dy);
@ -899,8 +905,6 @@ miSpriteRealizeCursor (pDev, pScreen, pCursor)
miSpriteScreenPtr pScreenPriv;
pScreenPriv = (miSpriteScreenPtr) pScreen->devPrivates[miSpriteScreenIndex].ptr;
if (pCursor == pScreenPriv->cp->pCursor)
pScreenPriv->cp->checkPixels = TRUE;
#ifdef MPX
{
int mpCursorIdx = 0;
@ -914,6 +918,9 @@ miSpriteRealizeCursor (pDev, pScreen, pCursor)
mpCursorIdx++;
}
}
#else
if (pCursor == pScreenPriv->cp->pCursor)
pScreenPriv->cp->checkPixels = TRUE;
#endif
return (*pScreenPriv->funcs->RealizeCursor) (pScreen, pCursor);
@ -942,37 +949,37 @@ miSpriteSetCursor (pDev, pScreen, pCursor, x, y)
miSpriteScreenPtr pScreenPriv;
pScreenPriv = (miSpriteScreenPtr) pScreen->devPrivates[miSpriteScreenIndex].ptr;
miCursorInfoPtr pointer = pScreenPriv->cp;
miCursorInfoPtr pPointer = pScreenPriv->cp;
#ifdef MPX
if (IsMPDev(pDev))
pointer = &pScreenPriv->mpCursors[pDev->id];
pPointer = &pScreenPriv->mpCursors[pDev->id];
#endif
if (!pCursor)
{
pointer->shouldBeUp = FALSE;
if (pointer->isUp)
miSpriteRemoveCursor (pointer, pScreen);
pointer->pCursor = 0;
pPointer->shouldBeUp = FALSE;
if (pPointer->isUp)
miSpriteRemoveCursor (pPointer, pScreen);
pPointer->pCursor = 0;
return;
}
pointer->shouldBeUp = TRUE;
if (pointer->x == x &&
pointer->y == y &&
pointer->pCursor == pCursor &&
!pointer->checkPixels)
pPointer->shouldBeUp = TRUE;
if (pPointer->x == x &&
pPointer->y == y &&
pPointer->pCursor == pCursor &&
!pPointer->checkPixels)
{
return;
}
pointer->x = x;
pointer->y = y;
pointer->pCacheWin = NullWindow;
if (pointer->checkPixels || pointer->pCursor != pCursor)
pPointer->x = x;
pPointer->y = y;
pPointer->pCacheWin = NullWindow;
if (pPointer->checkPixels || pPointer->pCursor != pCursor)
{
pointer->pCursor = pCursor;
miSpriteFindColors (pointer, pScreen);
pPointer->pCursor = pCursor;
miSpriteFindColors (pPointer, pScreen);
}
if (pointer->isUp) {
if (pPointer->isUp) {
#if 0
/* FIXME: Disabled for MPX, should be rewritten */
int sx, sy;
@ -1038,14 +1045,14 @@ miSpriteSetCursor (pDev, pScreen, pCursor, x, y)
#endif
{
SPRITE_DEBUG (("SetCursor remove\n"));
miSpriteRemoveCursor (pointer, pScreen);
miSpriteRemoveCursor (pPointer, pScreen);
}
}
if (!pointer->isUp && pointer->pCursor)
if (!pPointer->isUp && pPointer->pCursor)
{
SPRITE_DEBUG (("SetCursor restore\n"));
miSpriteRestoreCursor (pointer, pScreen);
miSpriteRestoreCursor (pPointer, pScreen);
}
}

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@ -97,17 +97,26 @@ typedef struct {
#define MASK_COLOR 1
static int damageRegister = 0;
/*
* FIXME: MPX uses a bug at the moment. The semaphore system in place will
* call miSpriteIsUpTRUE multiple times and thus DamageUnregister() will never
* be called in miSpriteIsUpFALSE.
* This gets rid of cursor rendering artefacts but I don't know how this
* affects applications.
* Without any semaphore system in place DamageRegister will be called twice
* and segfault.
*/
#define miSpriteIsUpTRUE(pDevCursor, pScreen, pScreenPriv) if (!pDevCursor->isUp) { \
pDevCursor->isUp = TRUE; \
if (!damageRegister ) { \
damageRegister++; \
DamageRegister (&(*pScreen->GetScreenPixmap) (pScreen)->drawable, pScreenPriv->pDamage); \
} \
damageRegister++; \
}
#define miSpriteIsUpFALSE(pDevCursor, pScreen, pScreenPriv) if (pDevCursor->isUp) { \
if (damageRegister) { \
damageRegister--; \
damageRegister--; \
if (!damageRegister) { \
DamageUnregister (&(*pScreen->GetScreenPixmap) (pScreen)->drawable, pScreenPriv->pDamage); \
} \
pDevCursor->isUp = FALSE; \