Revert "composite: Don't backfill non-MapWindow allocations"

This reverts commit db8840600e.

It was an optimization for the resize case, but 193ecc8b45 made
it so that no backfilling takes place on resize if left in.

Signed-off-by: Pierre-Loup A. Griffais <pgriffais@nvidia.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>

Conflicts:

	composite/compalloc.c
Signed-off-by: Keith Packard <keithp@keithp.com>
This commit is contained in:
Pierre-Loup A. Griffais 2011-07-28 15:17:59 -07:00 committed by Keith Packard
parent e87adcc9e0
commit f1d75f3b74

View File

@ -557,7 +557,7 @@ compUnredirectOneSubwindow (WindowPtr pParent, WindowPtr pWin)
}
static PixmapPtr
compNewPixmap (WindowPtr pWin, int x, int y, int w, int h, Bool map)
compNewPixmap (WindowPtr pWin, int x, int y, int w, int h)
{
ScreenPtr pScreen = pWin->drawable.pScreen;
WindowPtr pParent = pWin->parent;
@ -572,10 +572,6 @@ compNewPixmap (WindowPtr pWin, int x, int y, int w, int h, Bool map)
pPixmap->screen_x = x;
pPixmap->screen_y = y;
/* resize allocations will update later in compCopyWindow, not here */
if (!map)
return pPixmap;
if (pParent->drawable.depth == pWin->drawable.depth)
{
GCPtr pGC = GetScratchGC (pWin->drawable.depth, pScreen);
@ -641,7 +637,7 @@ compAllocPixmap (WindowPtr pWin)
int y = pWin->drawable.y - bw;
int w = pWin->drawable.width + (bw << 1);
int h = pWin->drawable.height + (bw << 1);
PixmapPtr pPixmap = compNewPixmap (pWin, x, y, w, h, TRUE);
PixmapPtr pPixmap = compNewPixmap (pWin, x, y, w, h);
CompWindowPtr cw = GetCompWindow (pWin);
if (!pPixmap)
@ -713,7 +709,7 @@ compReallocPixmap (WindowPtr pWin, int draw_x, int draw_y,
pix_h = h + (bw << 1);
if (pix_w != pOld->drawable.width || pix_h != pOld->drawable.height)
{
pNew = compNewPixmap (pWin, pix_x, pix_y, pix_w, pix_h, FALSE);
pNew = compNewPixmap (pWin, pix_x, pix_y, pix_w, pix_h);
if (!pNew)
return FALSE;
cw->pOldPixmap = pOld;