damage: choose less ambiguous function names
This commit is contained in:
parent
0cd6709db5
commit
f4e9a1a98f
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@ -224,7 +224,7 @@ compFreeClientWindow (WindowPtr pWin, XID id)
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DamageRegister (&pWin->drawable, cw->damage);
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cw->damageRegistered = TRUE;
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pWin->redirectDraw = RedirectDrawAutomatic;
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DamageRegionPending(&pWin->drawable, &pWin->borderSize);
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DamageRegionAppend(&pWin->drawable, &pWin->borderSize);
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}
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if (wasMapped && !pWin->mapped)
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{
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@ -585,7 +585,7 @@ compCopyWindow (WindowPtr pWin, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
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REGION_TRANSLATE (prgnSrc, prgnSrc,
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pWin->drawable.x - ptOldOrg.x,
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pWin->drawable.y - ptOldOrg.y);
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DamageRegionPending(&pWin->drawable, prgnSrc);
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DamageRegionAppend(&pWin->drawable, prgnSrc);
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}
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cs->CopyWindow = pScreen->CopyWindow;
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pScreen->CopyWindow = compCopyWindow;
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@ -664,7 +664,7 @@ compSetRedirectBorderClip (WindowPtr pWin, RegionPtr pRegion)
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/*
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* Report that as damaged so it will be redrawn
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*/
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DamageRegionPending(&pWin->drawable, &damage);
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DamageRegionAppend(&pWin->drawable, &damage);
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REGION_UNINIT (pScreen, &damage);
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/*
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* Save the new border clip region
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@ -233,7 +233,7 @@ ProcDamageCreate (ClientPtr client)
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if (pDrawable->type == DRAWABLE_WINDOW)
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{
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pRegion = &((WindowPtr) pDrawable)->borderClip;
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DamageRegionPending(pDrawable, pRegion);
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DamageRegionAppend(pDrawable, pRegion);
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}
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return (client->noClientException);
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@ -303,7 +303,7 @@ ProcDamageAdd (ClientPtr client)
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* screen coordinates like damage expects.
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*/
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REGION_TRANSLATE(pScreen, pRegion, pDrawable->x, pDrawable->y);
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DamageRegionPending(pDrawable, pRegion);
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DamageRegionAppend(pDrawable, pRegion);
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REGION_TRANSLATE(pScreen, pRegion, -pDrawable->x, -pDrawable->y);
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return (client->noClientException);
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@ -518,7 +518,7 @@ exaCompositeRects(CARD8 op,
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REGION_INIT(pScreen, ®ion, &box, 1);
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DamageRegionPending(pDst->pDrawable, ®ion);
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DamageRegionAppend(pDst->pDrawable, ®ion);
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REGION_UNINIT(pScreen, ®ion);
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}
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@ -545,10 +545,10 @@ exaCompositeRects(CARD8 op,
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if (pExaPixmap->pDamage) {
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/* Now we have to flush the damage out from pendingDamage => damage
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* Calling DamageRegionSubmitted has that effect.
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* Calling DamageRegionProcessPending has that effect.
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*/
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DamageRegionSubmitted(pDst->pDrawable);
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DamageRegionProcessPending(pDst->pDrawable);
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}
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}
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@ -1075,7 +1075,7 @@ exaTrapezoids (CARD8 op, PicturePtr pSrc, PicturePtr pDst,
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bounds.y2 += pDraw->y;
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REGION_INIT(pScreen, &migration, &bounds, 1);
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DamageRegionPending(pDraw, &migration);
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DamageRegionAppend(pDraw, &migration);
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REGION_UNINIT(pScreen, &migration);
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}
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@ -1087,7 +1087,7 @@ exaTrapezoids (CARD8 op, PicturePtr pSrc, PicturePtr pDst,
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exaFinishAccess(pDraw, EXA_PREPARE_DEST);
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if (pExaPixmap->pDamage)
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DamageRegionSubmitted(pDraw);
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DamageRegionProcessPending(pDraw);
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}
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else if (maskFormat)
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{
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@ -1179,7 +1179,7 @@ exaTriangles (CARD8 op, PicturePtr pSrc, PicturePtr pDst,
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bounds.y2 += pDraw->y;
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REGION_INIT(pScreen, &migration, &bounds, 1);
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DamageRegionPending(pDraw, &migration);
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DamageRegionAppend(pDraw, &migration);
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REGION_UNINIT(pScreen, &migration);
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}
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@ -1188,7 +1188,7 @@ exaTriangles (CARD8 op, PicturePtr pSrc, PicturePtr pDst,
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exaFinishAccess(pDraw, EXA_PREPARE_DEST);
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if (pExaPixmap->pDamage)
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DamageRegionSubmitted(pDraw);
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DamageRegionProcessPending(pDraw);
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}
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else if (maskFormat)
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{
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@ -804,9 +804,9 @@ static void __glXReportDamage(__DRIdrawable *driDraw,
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REGION_INIT(pDraw->pScreen, ®ion, (BoxPtr) rects, num_rects);
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REGION_TRANSLATE(pScreen, ®ion, pDraw->x, pDraw->y);
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DamageRegionPending(pDraw, ®ion);
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DamageRegionAppend(pDraw, ®ion);
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/* This is wrong, this needs a seperate function. */
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DamageRegionSubmitted(pDraw);
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DamageRegionProcessPending(pDraw);
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REGION_UNINIT(pDraw->pScreen, ®ion);
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__glXleaveServer(GL_FALSE);
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@ -336,7 +336,7 @@ xf86CrtcDamageShadow (xf86CrtcPtr crtc)
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damage_box.y1 = crtc->y;
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damage_box.y2 = crtc->y + xf86ModeHeight (&crtc->mode, crtc->rotation);
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REGION_INIT (pScreen, &damage_region, &damage_box, 1);
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DamageRegionPending (&(*pScreen->GetScreenPixmap)(pScreen)->drawable,
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DamageRegionAppend(&(*pScreen->GetScreenPixmap)(pScreen)->drawable,
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&damage_region);
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REGION_UNINIT (pScreen, &damage_region);
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}
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@ -212,11 +212,11 @@ damageReportDamagePostRendering (DamagePtr pDamage, RegionPtr pOldDamage, Region
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#if DAMAGE_DEBUG_ENABLE
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static void
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_damageRegionPending (DrawablePtr pDrawable, RegionPtr pRegion, Bool clip, int subWindowMode, const char *where)
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#define damageRegionPending(d,r,c,m) _damageRegionPending(d,r,c,m,__FUNCTION__)
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_damageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion, Bool clip, int subWindowMode, const char *where)
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#define damageRegionAppend(d,r,c,m) _damageRegionAppend(d,r,c,m,__FUNCTION__)
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#else
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static void
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damageRegionPending (DrawablePtr pDrawable, RegionPtr pRegion, Bool clip,
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damageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion, Bool clip,
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int subWindowMode)
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#endif
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{
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@ -381,7 +381,7 @@ damageRegionPending (DrawablePtr pDrawable, RegionPtr pRegion, Bool clip,
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}
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static void
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damageRegionSubmitted (DrawablePtr pDrawable)
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damageRegionProcessPending (DrawablePtr pDrawable)
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{
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drawableDamage(pDrawable);
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@ -420,9 +420,9 @@ damageDamageBox (DrawablePtr pDrawable, BoxPtr pBox, int subWindowMode)
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REGION_INIT (pDrawable->pScreen, ®ion, pBox, 1);
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#if DAMAGE_DEBUG_ENABLE
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_damageRegionPending (pDrawable, ®ion, TRUE, subWindowMode, where);
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_damageRegionAppend (pDrawable, ®ion, TRUE, subWindowMode, where);
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#else
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damageRegionPending (pDrawable, ®ion, TRUE, subWindowMode);
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damageRegionAppend (pDrawable, ®ion, TRUE, subWindowMode);
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#endif
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REGION_UNINIT (pDrawable->pScreen, ®ion);
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}
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@ -652,7 +652,7 @@ damageComposite (CARD8 op,
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yDst,
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width,
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height);
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damageRegionSubmitted (pDst->pDrawable);
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damageRegionProcessPending (pDst->pDrawable);
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wrap (pScrPriv, ps, Composite, damageComposite);
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}
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@ -719,7 +719,7 @@ damageGlyphs (CARD8 op,
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}
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unwrap (pScrPriv, ps, Glyphs);
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(*ps->Glyphs) (op, pSrc, pDst, maskFormat, xSrc, ySrc, nlist, list, glyphs);
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damageRegionSubmitted (pDst->pDrawable);
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damageRegionProcessPending (pDst->pDrawable);
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wrap (pScrPriv, ps, Glyphs, damageGlyphs);
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}
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#endif
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@ -772,7 +772,7 @@ damageFillSpans(DrawablePtr pDrawable,
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(*pGC->ops->FillSpans)(pDrawable, pGC, npt, ppt, pwidth, fSorted);
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damageRegionSubmitted (pDrawable);
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damageRegionProcessPending (pDrawable);
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DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
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}
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@ -820,7 +820,7 @@ damageSetSpans(DrawablePtr pDrawable,
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damageDamageBox (pDrawable, &box, pGC->subWindowMode);
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}
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(*pGC->ops->SetSpans)(pDrawable, pGC, pcharsrc, ppt, pwidth, npt, fSorted);
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damageRegionSubmitted (pDrawable);
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damageRegionProcessPending (pDrawable);
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DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
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}
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@ -852,7 +852,7 @@ damagePutImage(DrawablePtr pDrawable,
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}
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(*pGC->ops->PutImage)(pDrawable, pGC, depth, x, y, w, h,
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leftPad, format, pImage);
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damageRegionSubmitted (pDrawable);
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damageRegionProcessPending (pDrawable);
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DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
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}
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@ -896,7 +896,7 @@ damageCopyArea(DrawablePtr pSrc,
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ret = (*pGC->ops->CopyArea)(pSrc, pDst,
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pGC, srcx, srcy, width, height, dstx, dsty);
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damageRegionSubmitted (pDst);
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damageRegionProcessPending (pDst);
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DAMAGE_GC_OP_EPILOGUE(pGC, pDst);
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return ret;
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}
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@ -942,7 +942,7 @@ damageCopyPlane(DrawablePtr pSrc,
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ret = (*pGC->ops->CopyPlane)(pSrc, pDst,
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pGC, srcx, srcy, width, height, dstx, dsty, bitPlane);
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damageRegionSubmitted (pDst);
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damageRegionProcessPending (pDst);
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DAMAGE_GC_OP_EPILOGUE(pGC, pDst);
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return ret;
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}
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@ -984,7 +984,7 @@ damagePolyPoint(DrawablePtr pDrawable,
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damageDamageBox (pDrawable, &box, pGC->subWindowMode);
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}
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(*pGC->ops->PolyPoint)(pDrawable, pGC, mode, npt, ppt);
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damageRegionSubmitted (pDrawable);
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damageRegionProcessPending (pDrawable);
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DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
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}
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@ -1058,7 +1058,7 @@ damagePolylines(DrawablePtr pDrawable,
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damageDamageBox (pDrawable, &box, pGC->subWindowMode);
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}
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(*pGC->ops->Polylines)(pDrawable, pGC, mode, npt, ppt);
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damageRegionSubmitted (pDrawable);
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damageRegionProcessPending (pDrawable);
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DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
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}
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@ -1137,7 +1137,7 @@ damagePolySegment(DrawablePtr pDrawable,
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damageDamageBox (pDrawable, &box, pGC->subWindowMode);
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}
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(*pGC->ops->PolySegment)(pDrawable, pGC, nSeg, pSeg);
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damageRegionSubmitted (pDrawable);
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damageRegionProcessPending (pDrawable);
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DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
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}
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@ -1199,7 +1199,7 @@ damagePolyRectangle(DrawablePtr pDrawable,
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}
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}
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(*pGC->ops->PolyRectangle)(pDrawable, pGC, nRects, pRects);
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damageRegionSubmitted (pDrawable);
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damageRegionProcessPending (pDrawable);
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DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
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}
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@ -1252,7 +1252,7 @@ damagePolyArc(DrawablePtr pDrawable,
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damageDamageBox (pDrawable, &box, pGC->subWindowMode);
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}
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(*pGC->ops->PolyArc)(pDrawable, pGC, nArcs, pArcs);
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damageRegionSubmitted (pDrawable);
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damageRegionProcessPending (pDrawable);
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DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
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}
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@ -1311,7 +1311,7 @@ damageFillPolygon(DrawablePtr pDrawable,
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}
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(*pGC->ops->FillPolygon)(pDrawable, pGC, shape, mode, npt, ppt);
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damageRegionSubmitted (pDrawable);
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damageRegionProcessPending (pDrawable);
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DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
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}
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@ -1350,7 +1350,7 @@ damagePolyFillRect(DrawablePtr pDrawable,
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damageDamageBox (pDrawable, &box, pGC->subWindowMode);
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}
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(*pGC->ops->PolyFillRect)(pDrawable, pGC, nRects, pRects);
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damageRegionSubmitted (pDrawable);
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damageRegionProcessPending (pDrawable);
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DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
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}
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@ -1392,7 +1392,7 @@ damagePolyFillArc(DrawablePtr pDrawable,
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damageDamageBox (pDrawable, &box, pGC->subWindowMode);
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}
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(*pGC->ops->PolyFillArc)(pDrawable, pGC, nArcs, pArcs);
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damageRegionSubmitted (pDrawable);
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damageRegionProcessPending (pDrawable);
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DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
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}
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@ -1503,7 +1503,7 @@ damagePolyText8(DrawablePtr pDrawable,
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Linear8Bit, TT_POLY8);
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else
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x = (*pGC->ops->PolyText8)(pDrawable, pGC, x, y, count, chars);
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damageRegionSubmitted (pDrawable);
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damageRegionProcessPending (pDrawable);
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DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
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return x;
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}
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@ -1524,7 +1524,7 @@ damagePolyText16(DrawablePtr pDrawable,
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TT_POLY16);
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else
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x = (*pGC->ops->PolyText16)(pDrawable, pGC, x, y, count, chars);
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damageRegionSubmitted (pDrawable);
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damageRegionProcessPending (pDrawable);
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DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
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return x;
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}
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@ -1544,7 +1544,7 @@ damageImageText8(DrawablePtr pDrawable,
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Linear8Bit, TT_IMAGE8);
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else
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(*pGC->ops->ImageText8)(pDrawable, pGC, x, y, count, chars);
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damageRegionSubmitted (pDrawable);
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damageRegionProcessPending (pDrawable);
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DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
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}
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@ -1564,7 +1564,7 @@ damageImageText16(DrawablePtr pDrawable,
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TT_IMAGE16);
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else
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(*pGC->ops->ImageText16)(pDrawable, pGC, x, y, count, chars);
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damageRegionSubmitted (pDrawable);
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damageRegionProcessPending (pDrawable);
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DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
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}
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@ -1583,7 +1583,7 @@ damageImageGlyphBlt(DrawablePtr pDrawable,
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nglyph, ppci, TRUE, pGC->subWindowMode);
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(*pGC->ops->ImageGlyphBlt)(pDrawable, pGC, x, y, nglyph,
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ppci, pglyphBase);
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damageRegionSubmitted (pDrawable);
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damageRegionProcessPending (pDrawable);
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DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
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}
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@ -1601,7 +1601,7 @@ damagePolyGlyphBlt(DrawablePtr pDrawable,
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nglyph, ppci, FALSE, pGC->subWindowMode);
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(*pGC->ops->PolyGlyphBlt)(pDrawable, pGC, x, y, nglyph,
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ppci, pglyphBase);
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damageRegionSubmitted (pDrawable);
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damageRegionProcessPending (pDrawable);
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DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
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}
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@ -1635,7 +1635,7 @@ damagePushPixels(GCPtr pGC,
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damageDamageBox (pDrawable, &box, pGC->subWindowMode);
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}
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(*pGC->ops->PushPixels)(pGC, pBitMap, pDrawable, dx, dy, xOrg, yOrg);
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damageRegionSubmitted (pDrawable);
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damageRegionProcessPending (pDrawable);
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DAMAGE_GC_OP_EPILOGUE(pGC, pDrawable);
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}
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@ -1715,12 +1715,12 @@ damageCopyWindow(WindowPtr pWindow,
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* at the destination location. Translate back and forth.
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*/
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REGION_TRANSLATE (pScreen, prgnSrc, dx, dy);
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damageRegionPending (&pWindow->drawable, prgnSrc, FALSE, -1);
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damageRegionAppend (&pWindow->drawable, prgnSrc, FALSE, -1);
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REGION_TRANSLATE (pScreen, prgnSrc, -dx, -dy);
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}
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unwrap (pScrPriv, pScreen, CopyWindow);
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(*pScreen->CopyWindow) (pWindow, ptOldOrg, prgnSrc);
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damageRegionSubmitted (&pWindow->drawable);
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damageRegionProcessPending (&pWindow->drawable);
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wrap (pScrPriv, pScreen, CopyWindow, damageCopyWindow);
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}
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@ -2010,15 +2010,15 @@ DamagePendingRegion (DamagePtr pDamage)
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}
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_X_EXPORT void
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DamageRegionPending (DrawablePtr pDrawable, RegionPtr pRegion)
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DamageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion)
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{
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damageRegionPending (pDrawable, pRegion, FALSE, -1);
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damageRegionAppend (pDrawable, pRegion, FALSE, -1);
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}
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_X_EXPORT void
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DamageRegionSubmitted (DrawablePtr pDrawable)
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DamageRegionProcessPending (DrawablePtr pDrawable)
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{
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damageRegionSubmitted (pDrawable);
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damageRegionProcessPending (pDrawable);
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}
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/* If a damage marker is provided, then this function must be called after rendering is done. */
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@ -2036,13 +2036,13 @@ _X_EXPORT void
|
|||
DamageDamageRegion (DrawablePtr pDrawable,
|
||||
RegionPtr pRegion)
|
||||
{
|
||||
damageRegionPending (pDrawable, pRegion, FALSE, -1);
|
||||
damageRegionAppend (pDrawable, pRegion, FALSE, -1);
|
||||
|
||||
/* Go back and report this damage for DamagePtrs with reportAfter set, since
|
||||
* this call isn't part of an in-progress drawing op in the call chain and
|
||||
* the DDX probably just wants to know about it right away.
|
||||
*/
|
||||
damageRegionSubmitted (pDrawable);
|
||||
damageRegionProcessPending (pDrawable);
|
||||
}
|
||||
|
||||
_X_EXPORT void
|
||||
|
|
|
@ -81,13 +81,13 @@ DamageRegion (DamagePtr pDamage);
|
|||
RegionPtr
|
||||
DamagePendingRegion (DamagePtr pDamage);
|
||||
|
||||
/* Call this function before rendering to a destination. */
|
||||
/* In case of rendering, call this before the submitting the commands. */
|
||||
void
|
||||
DamageRegionPending (DrawablePtr pDrawable, RegionPtr pRegion);
|
||||
DamageRegionAppend (DrawablePtr pDrawable, RegionPtr pRegion);
|
||||
|
||||
/* Call this directly after the rendering operation has been submitted. */
|
||||
void
|
||||
DamageRegionSubmitted (DrawablePtr pDrawable);
|
||||
DamageRegionProcessPending (DrawablePtr pDrawable);
|
||||
|
||||
/* Call this some time after rendering is done, only relevant when a damageMarker is provided. */
|
||||
void
|
||||
|
|
Loading…
Reference in New Issue