glamor: don't do render ops with matching source/dest (v3)
XRender defines this, GL really doesn't like it. kwin 4.x and qt 4.x seem to make this happen for the gradient in the titlebar, and on radeonsi/r600 hw this draws all kinds of wrong. v2: bump this up a level, and check it earlier. (I assume the XXXX was for this case.) v3: add same code to largepixmap paths (Keith) Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Jasper St. Pierre <jstpierre@mecheye.net> Signed-off-by: Dave Airlie <airlied@redhat.com>
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@ -1055,6 +1055,15 @@ glamor_composite_largepixmap_region(CARD8 op,
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int source_repeat_type = 0, mask_repeat_type = 0;
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int ok = TRUE;
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if (source_pixmap == dest_pixmap) {
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glamor_fallback("source and dest pixmaps are the same\n");
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return FALSE;
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}
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if (mask_pixmap == dest_pixmap) {
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glamor_fallback("mask and dest pixmaps are the same\n");
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return FALSE;
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}
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if (source->repeat)
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source_repeat_type = source->repeatType;
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else
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@ -1481,7 +1481,14 @@ glamor_composite_clipped_region(CARD8 op,
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}
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}
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/*XXXXX, self copy? */
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if (temp_src_pixmap == dest_pixmap) {
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glamor_fallback("source and dest pixmaps are the same\n");
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goto out;
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}
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if (temp_mask_pixmap == dest_pixmap) {
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glamor_fallback("mask and dest pixmaps are the same\n");
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goto out;
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}
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x_dest += dest->pDrawable->x;
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y_dest += dest->pDrawable->y;
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