Fix driGetConfigAttribIndex unaligned access to GLboolean.

We don't actually send the float mode so just drop it.  Drop a couple of
other unused or redundant fields from GLXconfig.
This commit is contained in:
Kristian Høgsberg 2008-08-26 10:58:35 -04:00
parent 41bd8d5dfe
commit fd94651fc3
3 changed files with 8 additions and 23 deletions

View File

@ -906,7 +906,7 @@ int __glXDisp_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
p = 0;
buf[p++] = modes->visualID;
buf[p++] = glxConvertToXVisualType( modes->visualType );
buf[p++] = modes->rgbMode;
buf[p++] = (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE;
buf[p++] = modes->redBits;
buf[p++] = modes->greenBits;
@ -958,7 +958,7 @@ int __glXDisp_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
return Success;
}
#define __GLX_TOTAL_FBCONFIG_ATTRIBS (35)
#define __GLX_TOTAL_FBCONFIG_ATTRIBS (36)
#define __GLX_FBCONFIG_ATTRIBS_LENGTH (__GLX_TOTAL_FBCONFIG_ATTRIBS * 2)
/**
* Send the set of GLXFBConfigs to the client. There is not currently
@ -1010,7 +1010,9 @@ DoGetFBConfigs(__GLXclientState *cl, unsigned screen)
WRITE_PAIR( GLX_FBCONFIG_ID, modes->fbconfigID );
WRITE_PAIR( GLX_X_RENDERABLE, GL_TRUE );
WRITE_PAIR( GLX_RGBA, modes->rgbMode );
WRITE_PAIR( GLX_RGBA,
(modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE );
WRITE_PAIR( GLX_RENDER_TYPE, modes->renderType );
WRITE_PAIR( GLX_DOUBLEBUFFER, modes->doubleBufferMode );
WRITE_PAIR( GLX_STEREO, modes->stereoMode );

View File

@ -88,7 +88,6 @@ static const struct { unsigned int attrib, offset; } attribMap[] = {
__ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen),
__ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue),
__ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha),
__ATTRIB(__DRI_ATTRIB_FLOAT_MODE, floatMode),
__ATTRIB(__DRI_ATTRIB_RED_MASK, redMask),
__ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask),
__ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask),
@ -136,16 +135,11 @@ createModeFromConfig(const __DRIcoreExtension *core,
while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) {
switch (attrib) {
case __DRI_ATTRIB_RENDER_TYPE:
if (value & __DRI_ATTRIB_RGBA_BIT) {
config->config.renderType = 0;
if (value & __DRI_ATTRIB_RGBA_BIT)
config->config.renderType |= GLX_RGBA_BIT;
config->config.rgbMode = GL_TRUE;
} else if (value & __DRI_ATTRIB_COLOR_INDEX_BIT) {
if (value & __DRI_ATTRIB_COLOR_INDEX_BIT)
config->config.renderType |= GLX_COLOR_INDEX_BIT;
config->config.rgbMode = GL_FALSE;
} else {
config->config.renderType = 0;
config->config.rgbMode = GL_FALSE;
}
break;
case __DRI_ATTRIB_CONFIG_CAVEAT:
if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG)
@ -164,10 +158,6 @@ createModeFromConfig(const __DRIcoreExtension *core,
if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT)
config->config.bindToTextureTargets |= GLX_TEXTURE_RECTANGLE_BIT_EXT;
break;
case __DRI_ATTRIB_FLOAT_MODE:
config->config.floatMode = (value ? GL_TRUE : GL_FALSE);
break;
default:
setScalar(&config->config, attrib, value);
break;

View File

@ -58,16 +58,9 @@ void __glXSwapBarrierInit(int screen, __GLXSwapBarrierExtensionFuncs *funcs);
typedef struct __GLXconfig __GLXconfig;
struct __GLXconfig {
__GLXconfig *next;
GLboolean rgbMode;
GLboolean floatMode;
GLboolean colorIndexMode;
GLuint doubleBufferMode;
GLuint stereoMode;
GLboolean haveAccumBuffer;
GLboolean haveDepthBuffer;
GLboolean haveStencilBuffer;
GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */
GLuint redMask, greenMask, blueMask, alphaMask;
GLint rgbBits; /* total bits for rgb */