glamor: Move glamor_egl_screen_init() prototype to glamor.h
A DDX that implements the glamor EGL functions need to pull in this prototype but shouldn't need to pull in glamor_priv.h Signed-off-by: Kristian Høgsberg <krh@bitplanet.net> Reviewed-by: Keith Packard <keithp@keithp.com>
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@ -310,6 +310,8 @@ extern _X_EXPORT Bool
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#endif
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extern _X_EXPORT void glamor_egl_screen_init(ScreenPtr screen,
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struct glamor_context *glamor_ctx);
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extern _X_EXPORT void glamor_egl_destroy_textured_pixmap(PixmapPtr pixmap);
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extern _X_EXPORT int glamor_create_gc(GCPtr gc);
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@ -26,7 +26,9 @@
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* Stubbed out glamor_egl.c functions for servers other than Xorg.
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*/
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#include "glamor_priv.h"
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#include "dix-config.h"
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#include "glamor.h"
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void
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glamor_egl_screen_init(ScreenPtr screen, struct glamor_context *glamor_ctx)
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@ -992,9 +992,6 @@ void glamor_composite_rectangles(CARD8 op,
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xRenderColor *color,
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int num_rects, xRectangle *rects);
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extern _X_EXPORT void glamor_egl_screen_init(ScreenPtr screen,
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struct glamor_context *glamor_ctx);
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/* glamor_xv */
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typedef struct {
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uint32_t transform_index;
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