Fix getValuatorEvents to compute number of valuators correctly.

(cherry picked from commit e7a3644255)
This commit is contained in:
Sascha Hlusiak 2008-03-25 12:32:33 -04:00 committed by Adam Jackson
parent 2d312eaf4f
commit ff99a3aa2b

View File

@ -349,7 +349,7 @@ getValuatorEvents(xEvent *events, DeviceIntPtr pDev, int first_valuator,
for (i = first_valuator; i < final_valuator; i += 6, xv++, events++) {
xv->type = DeviceValuator;
xv->first_valuator = i;
xv->num_valuators = ((num_valuators - i) > 6) ? 6 : (num_valuators - i);
xv->num_valuators = ((num_valuators - i) > 6) ? 6 : (final_valuator - i);
xv->deviceid = pDev->id;
switch (final_valuator - i) {
case 6: