This makes the ptr accel api actually sensible from a driver
perspective, since it avoids superfluous device lookups.
Also, makes independent accel contexts possible.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
newer gcc's warn against how this cast is done (though it eludes me why),
and lrintf() is also faster especially on insane processors like the P4
(http://www.mega-nerd.com/FPcast).
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This is a shorthand for disabling acceleration, while retaining the
possiblity to use constant deceleration. If constant deceleration is
also unused, it will optimize motion processing.
Other possiblities to deactivate acceleration were quite hidden,
and didn't always work as expected. E.g. xset m 1 1 would retain
adaptive deceleration, while xset m 1 0 would not (in the default
profile).
Also removes the 'reserved' profile; it was unused and it's trivial
to add new ones anyway.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
newer gcc's warn against how this cast is done (though it eludes me why),
and lrintf() is also faster especially on insane processors like the P4
(http://www.mega-nerd.com/FPcast).
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This didn't really work as intended, but did amazingly well thanks
to roundf() hiding the defect. Cheers!
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This didn't really work as intended, but did amazingly well thanks
to roundf() hiding the defect. Cheers!
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Replace multi-stage filtering with simple linear velocity,
tracked several instances backwards. A heuristic ensures
only approximately linear motion is considered, so velocity
remains valid in any case. Numerical stability is much
better, and nothing changes to people who didn't tune the
advanced features of the previous algorithm.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The algorithm is split in a 2D-specific and a general part.
This potentially allows to accelerate more than just screen motion.
A state machine is intoduced to make code more explicit and readable.
It also improves handling of 'phase 1' mickeys when axial correction
kicks in (corner case).
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Note: properties don't need to be cleaned up, the DIX does it for us anyway.
Data that is stored in properties is cleaned up by the property system.
Handlers, etc. don't need to be unregistered while cleaning up, as they get
deleted when the device is removed anyway.
Signed-off-by: Peter Hutterer <peter.hutterer@redhat.com>
Signed-off-by: Simon Thum <simon.thum@gmx.de>
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
This is the biggest "visibility" patch. Instead of doing a "export"
symbol on demand, export everything in the sdk, so that if some module
fails due to an unresolved symbol, it is because it is using a symbol
not in the sdk.
Most exported symbols shouldn't really be made visible, neither
advertised in the sdk, as they are only used by a single shared object.
Symbols in the sdk (or referenced in sdk macros), but not defined
anywhere include:
XkbBuildCoreState()
XkbInitialMap
XkbXIUnsupported
XkbCheckActionVMods()
XkbSendCompatNotify()
XkbDDXFakePointerButton()
XkbDDXApplyConfig()
_XkbStrCaseCmp()
_XkbErrMessages[]
_XkbErrCode
_XkbErrLocation
_XkbErrData
XkbAccessXDetailText()
XkbNKNDetailMaskText()
XkbLookupGroupAndLevel()
XkbInitAtoms()
XkbGetOrderedDrawables()
XkbFreeOrderedDrawables()
XkbConvertXkbComponents()
XkbWriteXKBSemantics()
XkbWriteXKBLayout()
XkbWriteXKBKeymap()
XkbWriteXKBFile()
XkbWriteCFile()
XkbWriteXKMFile()
XkbWriteToServer()
XkbMergeFile()
XkmFindTOCEntry()
XkmReadFileSection()
XkmReadFileSectionName()
InitExtInput()
xf86CheckButton()
xf86SwitchCoreDevice()
RamDacSetGamma()
RamDacRestoreDACValues()
xf86Bpp
xf86ConfigPix24
xf86MouseCflags[]
xf86SupportedMouseTypes[]
xf86NumMouseTypes
xf86ChangeBusIndex()
xf86EntityEnter()
xf86EntityLeave()
xf86WrapperInit()
xf86RingBell()
xf86findOptionBoolean()
xf86debugListOptions()
LoadSubModuleLocal()
LoaderSymbolLocal()
getInt10Rec()
xf86CurrentScreen
xf86ReallocatePciResources()
xf86NewSerialNumber()
xf86RandRSetInitialMode()
fbCompositeSolidMask_nx1xn
fbCompositeSolidMask_nx8888x0565C
fbCompositeSolidMask_nx8888x8888C
fbCompositeSolidMask_nx8x0565
fbCompositeSolidMask_nx8x0888
fbCompositeSolidMask_nx8x8888
fbCompositeSrc_0565x0565
fbCompositeSrc_8888x0565
fbCompositeSrc_8888x0888
fbCompositeSrc_8888x8888
fbCompositeSrcAdd_1000x1000
fbCompositeSrcAdd_8000x8000
fbCompositeSrcAdd_8888x8888
fbGeneration
fbIn
fbOver
fbOver24
fbOverlayGeneration
fbRasterizeEdges
fbRestoreAreas
fbSaveAreas
composeFunctions
VBEBuildVbeModeList()
VBECalcVbeModeIndex()
TIramdac3030CalculateMNPForClock()
shadowBufPtr
shadowFindBuf()
miRRGetScreenInfo()
RRSetScreenConfig()
RRModePruneUnused()
PixmanImageFromPicture()
extern int miPointerGetMotionEvents()
miClipPicture()
miRasterizeTriangle()
fbPush1toN()
fbInitializeBackingStore()
ddxBeforeReset()
SetupSprite()
InitSprite()
DGADeliverEvent()
SPECIAL CASES
o defined as _X_INTERNAL
xf86NewInputDevice()
o defined as static
fbGCPrivateKey
fbOverlayScreenPrivateKey
fbScreenPrivateKey
fbWinPrivateKey
o defined in libXfont.so, but declared in xorg/dixfont.h
GetGlyphs()
QueryGlyphExtents()
QueryTextExtents()
ParseGlyphCachingMode()
InitGlyphCaching()
SetGlyphCachingMode()