Previously DLOPEN_LIBS was managed in top-level configure.ac.
Instead bundle it with the code using dl*() functions to
avoid breakages in uncommon configurations.
Signed-off-by: Mikhail Gusarov <dottedmag@dottedmag.net>
Reviewed-by: Dan Nicholson <dbn.lists@gmail.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
Since it is already parsing cpp output, create a dependency file
in the same process. This will cause sdksyms.c to be regenerated
whenever a sdk header is modified.
This also uses the gmake 'sinclude' directive (don't fail if
included file doesn't exist). This should not cause any problems
given that gmake only constructs are used in several other Makefiles.
- Pass $(CPP) & $(AWK) settings from configure to sdksyms.sh
- Only reset sdk variable (tracks if header is part of sdk) if
a filename is included on the cpp # <line-no> <filename> line,
since Sun compilers omit filename when it is unchanged from
previous line.
If the basename of header file processed by cpp matches $top_srcdir,
check for extern symbols in the output, and add to the xorg_symbols
vector.
Possibly a better solution then using this script would be to somehow
tell the linker to not drop any symbols from the binary being generated.
Thanks to David Miller for noticing a make problem with sdksyms.c
not being regenerated when sdksyms.sh is updated. This is not yet the
best solution; automake generates dependency for sdksyms.o, but the
build really should also regenerate sdksyms.c when sdksyms.o needs to
be regenerated.
Export the symbols in miext/cw/cw.h. These symbols are in libxaa, and
at least the nvidia driver uses them. Maybe cw.h should be installed
in the sdk.
All .a libraries were converted to .la, and instead of linking the
Xorg binary with a mix of .a and .la, and adding some libraries more
then once in the command line, etc, now it generates a single libxorg.la
from all the required convenience libraries, and links with a dummy
xorg.c (that should usually be the file with the main function...).
This removes the requirement of some things like libosandcommon and
libinit, that existed to circumvent problems when linking multiple
.a and .la in the final Xorg binary.
The "symbol table" is now generated dynamically, by a shell script,
with an embedded gawk parser that parses cpp output. The new file
sdksyms.sh is generated by hand by analyzing all Makefile.am's and
making it create a sdksyms.c file, that includes all sdk headers that
will add symbols for the Xorg binary. Module headers aren't read, and
a in 2 files it was required to add a "<hash>ifndef XorgLoader" around
declarations shared between the Xorg binary and libextmod. A few
other changes were added to other sdk headers, like preventing
multiple inclusion, or including other headers to satisfy dependencies.
This should be a lot more portable, and better (hopefully properly)
using libtool to generate convenience libraries.
If not taking the symbol addresses, linkage will break badly, as not
all symbols will be present, and it also requires changing library order,
and/or making some changes like the "libosandcommon".
This table should be modified to be generated automatically, as
it is required to "fool" the compiler/loader into adding all required
symbols to the X Server.
Those tables were once used to decide what symbols are visible to
modules, but they were outdated. The only real usage was that, since
it was taking the address of symbols, linkage should fail if the
symbols were not available.
Now the proper way to make symbols available to modules should
be to use the _X_EXPORT macro, or not compile with hidden symbols,
so that all symbols would be available.
All symbols in the tables were revised to ensure they are exported,
and only symbols that were not exported are ClientSleepUntil() and
DuplicateModule(), that were not in the sdk for quite some time
already, and should not have any users outside of the X Server
(and/or builtin modules).
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
This moves most of the cursor management code out of the intel driver and
into the general server code. Of course, the hope is that this code will be
useful for other driver writers as well.
Check out xf86Crtc.h for the usage information, making sure you add the
needed hooks to the crtc funcs structure for your driver.
(cherry picked from commit 4d81c99a46)
This code comes from the intel driver, so there's no history in this tree.
As the crtc/output-based mode selection code uses ddc, the ddc and i2c
modules have been merged into the server. Attempts to load them are safely
ignored now.
CFLAGS is a user variable, extracted from the environment at configure time
and settable by the user at build time. We must not override this variable.
Get rid of almost all uses of these definitions. They're still defined for
delinquent out-of-tree drivers, and also for the Mesa build. As well as
for miinitext.c. But largely gone.
lists, a really bad hash table, the last vestiges of the other backends,
and some miscellaneous cleanups. Good for dropping 300k from the size of
the built server on x86.