Key events may change the modifier state, so we need to get the prev_state for
those (i.e. without the changes by the event already applied).
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Some keyboards (?) advertise more than MAX_VALUATORS axes. Parts of the
internal event delivery relies on not having more than MAX_VALUATOR axes, so
let's cap it down.
If there's real devices that require more than the current 36, I'm sure we can
bump this up.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Virtually all callers use
XkbGetRulesDefault(&rmlvo);
InitKeyboardDeviceStruct(..., rmlvo);
Let's save them the trouble and accept NULL as a hint to take the
default RMLVO.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Acked-by: Benjamin Close <Benjamin.Close@clearchain.com>
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Split ChangeMasterDeviceClasses into an extra XISendDeviceChangedEvent that
assembles the XI2 wire event for the DeviceChanged event. Re-use this when
detaching the last SD.
Not quite perfect yet, we still copy the device classes from the slave now
rather than from the data we had when the event occured. But it's a start.
(We can now unexport SizeDeviceInfo and CopySwapDevices, not needed anymore)
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The masks were originally designed to generically handle event masks for
extensions. Since all that is in-server anyway, it's much better writing
custom event masks for those extensions that need it and not providing a
unified mechanism.
XI2 needs more than the current implementation, which is already too complex
for most other extensions. good riddance.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Best to FatalError if a wrong event comes in. At least that forces me to fix
it really quickly.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
dixLookupResource attempted to automatically detect whether the caller
wanted a lookup by-type or by-class, unfortunately, it guessed wrong for
RT_NONE. Instead of trying to make the guess better, this patch just reverts
the unification and creates separate functions for each operation.
Don't pass xEvent* and count through to processing, pass a single
InternalEvent.
Custom handlers are disabled for the time being. And for extra fun,
XKB's pointer motion emulation is disabled. But stick an error in there so
that we get reminded should we forget about it.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
With the API change, we can now purge the XI conversion from POE.
Note: this commit breaks DGA even more.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
deviceGrab.sync.event is now an internal event, and CheckDeviceGrabs and
friends is changed over.
Note that this currently breaks some frozen grabs. See towards the end of
ComputeFreezes().
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Get rid of the deviceValuator processing and a few other things, but still
drop back into XI before checking device grabs or doing anything else.
NoticeEventTime now needs to take InternalEvents, and while we're at it,
change NoticeTime from a macro to a function.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Note that this breaks DGA. Life is tough.
EnqueueEvent is a somewhat half-baked solution, we immediately drop back into
XI and store them. But it should in theory work.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Don't let the dcce be random data.
Rather, modify the two callers to call separately for the two different.
events. Unexport SetMaskForEvent too.
And while we're at it, get rid of the MotionFilter macro, because it's one
half confusing and one half pointless.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
They end up being the same anyway on startup, so let's not have a dynamic mask
assignment mechanism and instead just hardcode them already.
Also unexport SelectForWindow and remove the valid_masks parameter. We can
check that before calling, since there's only one caller anyway.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This fixes crashes on mouse/keyboard combos where the mouse is both a keyboard
and a mouse. Upon copying the SD's key info into the VCP, the NULL xkbInfo of
the VCP would crash the server.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Make valuator event state match other events by using the device state
from before processing the event, not after. Also, we already check the
number of valuators in UpdateDeviceState, so no need to do it again.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
We always use soft-repeat at the moment; XKB posts a release/press sequence,
which admittedly needs cleaning up, but that's for another day.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Instead of always keeping two copies of the keymap, only generate the
core keymap from the XKB keymap when we really need to, and use the XKB
keymap as the canonical keymap.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Replace both core and Xi functions with one function that validates the
proposed map, and sends out both kinds of notification.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Keyboard map notifications are always generated from within XKB code,
which also takes care of copying the keysyms, etc. If you need to
mangle the keymap yourself, generate a new core keymap/modmap, and pass
it to XkbApplyMappingChange.
SendMappingNotify is renamed to SendPointerMappingNotify (and ditto its
Device variants), which still only _sends_ the notifications, as opposed
to also doing the copying a la XkbApplyMappingChange.
Also have the modmap change code traverse the device hierachy, rather
than just going off the core keyboard.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
XIShouldNotify just lets you know if you should send an event for a
keymap change (or similar) concerning a given device to a given client;
at the moment, this is only for devices which are sending events to that
client.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
We already have modmap (in the exact same format!) in XKB, so just use
that all the time, instead of duplicating the information.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Since modifierKeyMap is generated from modifierMap, just remove it, and
only generate it when we need to send the modifier map to the client.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Modifiers get cleared by the XKB code when we drop down into core input
processing, so just delete the dead code path to simplify things a bit.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
We already have state fully stored within XKB, so instead of duplicating it,
just generate the values to send to clients when required.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
XkbInitKeyboardDeviceStruct is now the only valid keyboard
initialisation: all the details are hidden behind here. This now makes
it impossible to supply a core keymap at startup.
If dev->key is valid, dev->key->xkbInfo->desc is also valid.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
No more #ifdef XKB, because you can't disable the build, and no more
noXkbExtension either.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>