Now that input is threaded, malloc can be used at event time to resize
the touchpoint buffer as needed.x
v2: Remove "Need to grow the queue means dropping events."
from comment as it no longer applies. (Peter Hutterer)
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
This removes all of the SIGIO handling support used for input
throughout the X server, preparing the way for using threads for input
handling instead.
Places calling OsBlockSIGIO and OsReleaseSIGIO are marked with calls
to stub functions input_lock/input_unlock so that we don't lose this
information.
xfree86 SIGIO support is reworked to use internal versions of
OsBlockSIGIO and OsReleaseSIGIO.
v2: Don't change locking order (Peter Hutterer)
v3: Comment weird && FALSE in xf86Helper.c
Leave errno save/restore in xf86ReadInput
Squash with stub adding patch (Peter Hutterer)
v4: Leave UseSIGIO config parameter so that
existing config files don't break (Peter Hutterer)
v5: Split a couple of independent patch bits out
of kinput.c (Peter Hutterer)
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
xserver/build.x86_64/../dix/touch.c:468:16: error: format ‘%d’ expects argument of type ‘int’, but argument 3 has type ‘size_t’ [-Werror=format=]
%zu is C99, but is already used in a few places. Perhaps doc/c-extensions needs
to mention it.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
This lets us stop using the 'pointer' typedef in Xdefs.h as 'pointer'
is used throughout the X server for other things, and having duplicate
names generates compiler warnings.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
grab->type is only non-zero for passive grabs. We're checking an active grab
here, so we need to check if the touch mask is set on the grab.
Test case: grab the device, then start two simultaneous touches. The
grabbing client won't see the second touchpoints because grab->type is 0
and the second touch is not an emulating pointer.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
ProcessTouchEvents() calls UDS for all touch events, but if the event type
was switched to TouchUpdate(pending end) UDS is a noop.
Daniel Drake found this can cause stuck buttons if a touch grab is
activated, rejected and the touch event is passed to a regular listener.
This sequence causes the TouchEnd to be changed to TouchUpdate(pending end).
The actual TouchEnd event is later generated by the server once it is passed
to the next listener. UDS is never called for this event, thus the button
remains logically down.
A previous patch suggested for UDS to handle TouchUpdate events [1], however
this would release the button when the first TouchEvent is processed, not
when the last grab has been released (as is the case for sync pointer
grabs). A client may thus have the grab on the device, receive a ButtonPress
but see the button logically up in an XQueryPointer request.
This patch adds a call to UDS to TouchEmitTouchEnd(). The device state must
be updated once a TouchEnd event was sent to the last grabbing listener and
the number of grabs on the touchpoint is 0.
[1] http://patchwork.freedesktop.org/patch/13464/
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
TouchListenerGone cleans up if a client disappears. Having this in
FreeGrab() triggers cyclic removal of grabs, emitting wrong events. In
particular, it would clean up a passive grab record while that grab is
active.
Move it to CloseDownClient() instead, cleaning up before we go.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Introduced in xorg-server-1.13.99.901-2-g9ad0fdb. Storing the grab pointer
in the listener turns out to be a bad idea. If the grab is not an active
grab or an implicit grab, the pointer stored is the one to the grab attached
on the window. This grab may be removed if the client calls UngrabButton or
similar while the touch is still active, leaving a dangling pointer.
To avoid this, copy the grab wherever we need to reference it later. This
is also what we do for pointer/keyboard grabs, where we copy the grab as
soon as it becomes active.
Reported-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Change the single if condition in the loop body to a
if (!foo) continue;
and re-indent the rest.
No functional changes.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
A sync grab is the owner once it gets events. If it doesn't replay the
event it will get all events from this touch, equivalent to accepting it.
If the touch has ended before XAllowEvents() is called, we also now need to
send the TouchEnd event and clean-up since we won't see anything more from
this touch.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
If a device is frozen in results to a grab, we need to enqueue the events.
This makes things complicated, and hard to follow since touch events are now
replayed in the history, pushed into EnqueueEvent, then replayed later
during PlayReleasedEvents in response to an XAllowEvents.
While the device is frozen, no touch events are processed, so if there is a
touch client with ownership mask _below_ the grab this will delay the
delivery and potentially screw gesture recognition. However, this is the
behaviour we have already anyway if the top-most client is a sync pgrab or
there is a sync grab active on the device when the TouchBegin was generated.
(also note, such a client would only reliably work in case of ReplayPointer
anyway)
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
If the device is currently grabbed as the result of a passive grab
activating, do not prepend that grab to the listeners (unlike active grabs).
Otherwise, a client with a passive pointer grab will prevent touch grabs
from activating higher up in the window stack.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Fixes reading random memory read beyond the end of original event.
sizeof device_event: 424
sizeof internal_event: 2800
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Instead of guessing what resource type the listener is and what property to
retrieve, store the resource type in the listener directly.
Breaks XIT test cases:
TouchGrabTestMultipleTaps.PassiveGrabPointerEmulationMultipleTouchesFastSuccession
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=56557
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Chase Douglas <chase.douglas@ubuntu.com>
This places a pointer to the grab related to a TouchListener directly
in the TouchListener structure rather than hoping to find the grab
later on using the resource ID.
Passive grabs have resource ID in the resource DB so they can be
removed when a client exits, and those resource IDs get copied when
activated, but implicit grabs are constructed on-the-fly and have no
resource DB entry.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
TouchListenerAcceptReject may be called during normal event processing, but
ProcessInputEvents is not reentrant and calling it here smashes the event
queue.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
GetTouchEvents has plenty of side effects such as moving the pointer or
updating the master device, which we don't want to happen when
replaying. The only reason for calling it was to generate a DCCE event,
but GetTouchEvents doesn't even do that right (we might need a DCCE
event even when replaying a master event, or clients could interpret
valuator data incorrectly).
This discussion is moot at the moment anyway, since DeliverTouchEvents
doesn't appear to deliver DCCE events.
Signed-off-by: Thomas Jaeger <ThJaeger@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
[Added call to processInputProc instead of direct call to DeliverTouchEvents]
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
The allocated TouchListener array may fall short by 1 if hitting the worst case
situation where there's an active grab, passive grabs on each window in the
sprite trace and event selection for touch in one of the windows. This may lead
to memory corruptions as the array is overflown.
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Otherwise:
* We can't end the touches while device is disabled
* New touches after enabling the device may erroneously be mapped to old
logical touches
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Don't leak if ti->history is NULL.
Found by coverity.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
second 'i' shadows the function-wide one, rename to 'j'
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
The generated event does not have axes other than X and Y and has a
newer timestamp. In particular, the newer timestamp may be newer than
the real touch end event, which may be stuck in the syncEvents queue. If
a client uses the timestamps for grabbing bad things may happen.
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
If a touch is physically active, the pointer core state should reflect
that the first button is pressed. Currently, this only occurs when there
are active listeners of the touch sequence. By moving the device state
updating to the beginning of touch processing we ensure it is updated
according to the processed physical state no matter what.
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
The current code checks the core event mask as though it were an XI
mask. This change fixes the checks so the proper client and event masks
are used.
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
As a special case, if a still physically active pointer emulated touch
has no listeners and the device is explicitly grabbed for pointer
events, create a new dix touch record for the grab only.
This allows for clients to "hand off" grabs. For example, when dragging
a window under compiz the window decorator sees the button press and
then ungrabs the implicit grab. It then tells compiz to grab the device,
and compiz then moves the window with the pointer motion. This is racy,
but is allowed by the input protocol for pointer events when there are
no other clients with a grab on the device.
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
The function will be used for building a sprite for pointer emulation
after an explicit device grab. This commit refactors the code so that
TouchBuildSprite will function with any event type and moves the checks
to the caller.
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
This will be used for accepting and rejecting touches in the future.
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
All touches of an indirect device, such as a trackpad, are sent to the
same window set. When there are no active touches, a new window set is
created; otherwise, the window set of an existing touch is copied.
The current code checks for any logically active touches. This includes
touches that have physically ended but are still logically active due to
unhandled touch grabs. Instead, we want a new window set whenever there
are no physically active touches.
This change skips over logically active but pending end touches, which
are touches that have physically ended.
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This is strictly the application of the script 'x-indent-all.sh'
from util/modular. Compared to the patch that Daniel posted in
January, I've added a few indent flags:
-bap
-psl
-T PrivatePtr
-T pmWait
-T _XFUNCPROTOBEGIN
-T _XFUNCPROTOEND
-T _X_EXPORT
The typedefs were needed to make the output of sdksyms.sh match the
previous output, otherwise, the code is formatted badly enough that
sdksyms.sh generates incorrect output.
The generated code was compared with the previous version and found to
be essentially identical -- "assert" line numbers and BUILD_TIME were
the only differences found.
The comparison was done with this script:
dir1=$1
dir2=$2
for dir in $dir1 $dir2; do
(cd $dir && find . -name '*.o' | while read file; do
dir=`dirname $file`
base=`basename $file .o`
dump=$dir/$base.dump
objdump -d $file > $dump
done)
done
find $dir1 -name '*.dump' | while read dump; do
otherdump=`echo $dump | sed "s;$dir1;$dir2;"`
diff -u $dump $otherdump
done
Signed-off-by: Keith Packard <keithp@keithp.com>
Acked-by: Daniel Stone <daniel@fooishbar.org>
Acked-by: Alan Coopersmith <alan.coopersmith@oracle.com>
This doesn't really implement early accept as it should. Ideally, the
server should send end events to all subsequent touch clients as soon as
an early accept comes in. However, this implementation is still protocol
compliant. We can always improve it later.
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Chase Douglas <chase.douglas@canonical.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Does not include pointer emulation handling.
Does include partial ownership handling but not the actual processing of
ownership events.
Note: this commit is a retroactive commit extracted from a series of ~50
commits and may thus appear a bit more complicated than what you'd write out
from scratch.
Pointer processing tree is roughly:
- ProcessOtherEvents
- ProcessTouchEvents
- DeliverTouchEvents
- DeliverTouchBeginEvent|DeliverTouchEndEvent|...
- DeliverOneTouchEvent
Also hooks up the event history playing to the right function now.
Co-authored-by: Daniel Stone <daniel@fooishbar.org>
Co-authored-by: Chase Douglas <chase.douglas@canonical.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
The first listener in the sequence is the owner of the touch sequence.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
The DIX will call TouchSetupListeners once for a new touch. After that
the listener list remains static, with listeners only dropping out when they
either reject the grab or disappear.
Exception: if grabs activate they are prefixed to the listeners.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>