around CPU access to the framebuffer. This allows the hardware to set
up swappers to deal with endianness, or to tell EXA to move the pixmap
out to framebuffer if insufficient swappers are available (note: must
not fail on front buffer!).
Submitted by: benh
loops, doesn't deal with failure, doesn't present the interface to
drivers that I expected) and instead replace it with a simple fallback
to software when coordinate limits could be violated. Act similarly in
other acceleration cases as well.
The solution I want to see (and intend to do soon) is to (when necessary)
create temporary pictures/pixmaps pointing towards the real ones' bits,
with the offsets adjusted, then render from/to those using adjusted
coordinates.