Before dropping down into the DIX, convert back into XI events. This is a
temporary solution only, until the DIX is capable of handling InternalEvents
anyway.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Changes MakeAtom to take a const char * and NameForAtom to return them,
since many callers pass pointers to constant strings stored in read-only
ELF sections. Updates in-tree callers as necessary to clear const
mismatch warnings introduced by this change.
Signed-off-by: Alan Coopersmith <alan.coopersmith@sun.com>
Acked-by: Peter Hutterer <peter.hutterer@who-t.net>
Instead of always keeping two copies of the keymap, only generate the
core keymap from the XKB keymap when we really need to, and use the XKB
keymap as the canonical keymap.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Keyboard map notifications are always generated from within XKB code,
which also takes care of copying the keysyms, etc. If you need to
mangle the keymap yourself, generate a new core keymap/modmap, and pass
it to XkbApplyMappingChange.
SendMappingNotify is renamed to SendPointerMappingNotify (and ditto its
Device variants), which still only _sends_ the notifications, as opposed
to also doing the copying a la XkbApplyMappingChange.
Also have the modmap change code traverse the device hierachy, rather
than just going off the core keyboard.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
XkbInitKeyboardDeviceStruct is now the only valid keyboard
initialisation: all the details are hidden behind here. This now makes
it impossible to supply a core keymap at startup.
If dev->key is valid, dev->key->xkbInfo->desc is also valid.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
No more #ifdef XKB, because you can't disable the build, and no more
noXkbExtension either.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
For some reason, XKB allows clients to set a global (!) flag that simply
turns lock keys into state no-ops. Ignore this flag.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
These symbols were removed from the X Server, or never declared.
One symbol that may need special attention is XkbBuildCoreState(),
that doesn't have a prototype anywhere, but is called from
xkb/xkbEvents.c:XkbFilterEvents(), and also used by the macros
XkbStateFieldFromRec() and XkbGrabStateFromRec() defined in
include/xkbstr.h.
fb/wfbrename.h also may need some cleanup, as it makes several
"renames" of non existing symbols.
We only have one set of default rules options in xkb. When the second keyboard
is brought up with Xkb options specified, these new options overwrite the old.
In future server generations, the rules used for the VCK are a mixture of the
default ones and ones previously specified for other keyboards. Simply
resetting the xkb default rules to NULL avoids this issue.
Reproducable by setting XkbLayout "de" and XkbVariant "nodeadkeys". In the
second server generation, the VCK has "us(nodeadkeys)". This again produces a
SIGABRT when the first key is hit.
I could not figure out why the SIGABRT happens. This patch is avoiding the
issue rather than fixing it.
If input processing is frozen, only wrap realInputProc: don't smash
processInputProc as well. When input processing is thawed, pIP will be
rewrapped correctly.
This supersedes the previous workaround in 50e80c9.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Sorry about the megacommit, but this touches on a lot of stuff.
Get rid of XkbFileInfo, which was pretty seriously redundant, and move the
only useful thing it had (defined) into XkbDescRec. defined will be removed
pretty soon anyway. Is the compat map pointer non-NULL? Then you have a
compat map, congratulations! Anyhow, I digress.
All functions that took an XkbFileInfoPtr now take an XkbDescPtr, _except_
XkmReadFile, which returns an XkbDescPtr *, because people want to deal in
XkbDescPtrs, not XkbDescRecs.
We need to start breaking the XKB API to enforce sanity, so drag whichever
headers we need to do so into the server tree, as the client API is set in
stone, being part of Xlib.
In some cases (triggered by a key repeat during a sync grab) XKB unwrapping
can overwrite the device's realInputProc with the enqueueInputProc. When the
grab is released and the events are replayed, we end up in an infinite loop.
Each event is replayed and in replaying pushed to the end of the queue again.
This fix is a hack only. It ensures that the realInputProc is never
overwritten with the enqueueInputProc.
This fixes Bug #13511 (https://bugs.freedesktop.org/show_bug.cgi?id=13511)
(cherry picked from commit eace88989c)
In some cases (triggered by a key repeat during a sync grab) XKB unwrapping
can overwrite the device's realInputProc with the enqueueInputProc. When the
grab is released and the events are replayed, we end up in an infinite loop.
Each event is replayed and in replaying pushed to the end of the queue again.
This fix is a hack only. It ensures that the realInputProc is never
overwritten with the enqueueInputProc.
This fixes Bug #13511 (https://bugs.freedesktop.org/show_bug.cgi?id=13511)
XI events can now take the same processing paths as core events, and should do
the correct state changes etc.
There's some cases where XKB will use KeyPress as type for an event to be
delivered to the client. Stuck warnings in, not sure what the correct solution
is yet.
(cherry picked from commit 6334d4e7be with some
additional compile fixes and non-MPX adaptations)
using a hardcoded ProcessKeyboardEvent. Otherwise we lose the ability to
process DeviceKeyEvents after the first key press.
This should be the correct fix now.
(cherry picked from commit 4d5df14f2c)
Using a global array for action filters is bad. If two keyboard hit a modifier
at the same time, releaseing the first one will deactivate the filter and
thus the second keyboard can never release the modifier again.
(cherry picked from commit bfe6b4d2d9)
Removes "LookupKeyboardDevice" and "LookupPointerDevice" in favor of
inputInfo.keyboard and inputInfo.pointer, respectively; all use cases
are non-XI compliant anyway.
XI events can now take the same processing paths as core events, and should do
the correct state changes etc.
There's some cases where XKB will use KeyPress as type for an event to be
delivered to the client. Stuck warnings in, not sure what the correct solution
is yet.
Using a global array for action filters is bad. If two keyboard hit a modifier
at the same time, releaseing the first one will deactivate the filter and
thus the second keyboard can never release the modifier again.
over to new system.
Need to update documentation and address some remaining vestiges of
old system such as CursorRec structure, fb "offman" structure, and
FontRec privates.
using a hardcoded ProcessKeyboardEvent. Otherwise we lose the ability to
process DeviceKeyEvents after the first key press.
This should be the correct fix now.
The former <X11/extensions/XKBsrv.h> has been pulled into the server now as
include/xkbsrv.h, and the world updated to look for it in the new place,
since it made no sense to define server API in an extension header. Any
further work along this line will need to do similar things with XKBgeom.h
and friends.