It crash the server when the drawable is 32 bit and the framebuffer is 16.
This is pretty much a copy-past from commit 8e873185.
Signed-off-by: Tiago Vignatti <tiago.vignatti@nokia.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
- Create a few seperate functions and a few private function pointers.
- Replace a few if conditions with a check for pExaPix->pDamage instead.
- This is in preperation of a third scheme that lies somewhere in between.
- Code clarity would have suffered (i started working on it and didn't like the mess).