Commit Graph

5 Commits

Author SHA1 Message Date
Jamey Sharp
34d6492436 xquartz: Delete compile-time-constant DRIGCRec.driOps field.
The driOps field of this structure is never set to anything but
&driGCOps, and this structure is not visible outside this source file.
Just use the constant in the one place the field was used.

Signed-off-by: Jamey Sharp <jamey@minilop.net>
Cc: Jeremy Huddleston <jeremyhu@apple.com>
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
2010-09-13 15:55:17 -07:00
Jeremy Huddleston
0be81f9a16 XQuartz: Fix build regression from faeebead7b
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
2010-06-08 12:20:25 -07:00
Keith Packard
faeebead7b Change the devPrivates API to require dixRegisterPrivateKey
This patch only changes the API, not the implementation of the
devPrivates infrastructure. This will permit a new devPrivates
implementation to be layed into the server without requiring
simultaneous changes in every devPrivates user.

Signed-off-by: Keith Packard <keithp@keithp.com>
Tested-by: Tiago Vignatti <tiago.vignatti@nokia.com>
2010-06-05 19:23:03 -07:00
Mikhail Gusarov
3f3ff971ec Replace X-allocation functions with their C89 counterparts
The only remaining X-functions used in server are XNF*, the rest is converted to
plain alloc/calloc/realloc/free/strdup.

X* functions are still exported from server and x* macros are still defined in
header file, so both ABI and API are not affected by this change.

Signed-off-by: Mikhail Gusarov <dottedmag@dottedmag.net>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
2010-05-13 00:22:37 +07:00
George Staplin
95052caa2c XQuartz: Add support for GLXPixmaps to the AppleDRI.
This involved wrapping some GCOps to get the proper behavior
when using X11 raster ops mixed with OpenGL (see driWrap.c).

This extends the AppleDRI protocol with create and destroy pixmap
functions.

The dri.c code has been extended quite a bit to enable this, and
to initialize the wrapping of CreateGC for GCOps.

This has been tested with tests/glxpixmap and proven to work with
the new libGL.  Existing applications seem to work fine too. Redraws
all appear to be correct.

There may be some bugs lurking that I haven't found yet.  I plan
to drive them out by extending the libGL test suite.
(cherry picked from commit 630518766b)
2009-02-16 21:42:45 -08:00