Use new per-screen privates API instead.
Commit by Jamey Sharp and Josh Triplett.
Signed-off-by: Jamey Sharp <jamey@minilop.net>
Signed-off-by: Josh Triplett <josh@joshtriplett.org>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Same result, but now also triggers on slave keyboards that send pointer
events.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Benjamin Tissoires <tissoire@cena.fr>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
This patch only changes the API, not the implementation of the
devPrivates infrastructure. This will permit a new devPrivates
implementation to be layed into the server without requiring
simultaneous changes in every devPrivates user.
Signed-off-by: Keith Packard <keithp@keithp.com>
Tested-by: Tiago Vignatti <tiago.vignatti@nokia.com>
The only remaining X-functions used in server are XNF*, the rest is converted to
plain alloc/calloc/realloc/free/strdup.
X* functions are still exported from server and x* macros are still defined in
header file, so both ABI and API are not affected by this change.
Signed-off-by: Mikhail Gusarov <dottedmag@dottedmag.net>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
A few cursor value assignments weren't getting correctly ref counted,
causing leaks of cursor objects.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
The problem is that the xf86_use_hw_cursor(_argb) functions may get this
correctly now, some drivers will replace these generic versions with their
own functions. It is pretty insane to expect them to do reference counting
of the cursor (as an example, look at driver/xf86-video-vmware to see how
that looks like as a workaround). There are even places in xserver itself
which replace these two functions.
The segfaults if no reference counting is done are caused because the
reference count of the cursor reached zero, hence the cursor was freed,
however xf86CursorEnableDisableFBAccess() brought it back to life from
the dead (from the SavedCursor).
This patch hence adds reference counting in xf86CursorSetCursor. As per Michel
Daenzer's suggestion, also free the cursor upon xf86CursorCloseScreen.
In theory with this it should be possible to remove the reference
counting in the UseHwCursor functions I think, though it should also be
safe to keep them.
Signed-off-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Michel Dänzer <michel@daenzer.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
Wrong check for inputInfo.pointer resulted in a SW cursor being rendered when
the pointer left the screen (in a Xinerama setup).
We must call the sprite rendering function if
- SW cursors are enabled, or
- The current device is not the VCP and not attached to the VCP.
Reported-by: Gordon Yuan <GordonYuan@viatech.com.cn>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
isMaster is not enough as long as we differ between master pointers and
keyboard. With flexible device classes, the usual checks for whether a
master device is a pointer (currently check for ->button, ->valuators or
->key) do not work as an SD may post an event through a master and mess this
check up.
Example, a device with valuators but no buttons would remove the button
class from the VCP and thus result in the
IsPointerDevice(inputInfo.pointer) == FALSE.
This will become worse in the future when new device classes are introduced
that aren't provided in the current system (e.g. a switch class).
This patch replaces isMaster with "type", one of SLAVE, MASTER_POINTER and
MASTER_KEYBOARD. All checks for dev->isMaster are replaced with an
IsMaster(dev).
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
When leaving 3D games such as quake3 or sauerbraten, a cursor may stay on the
screen. This is caused by one run of SW rendering for the SD, even though the
SD was attached to the VCP and thus has HW rendering capabilities.
Check for the SD's attachment (like in all other functions) before deciding on
SW or HW rendering.
X.Org Bug 16805 <http://bugs.freedesktop.org/show_bug.cgi?id=16805>
Signed-off-by: Peter Hutterer <peter.hutterer@redhat.com>
This patch exports all symbols required by the compilable
(in a x86 linux computer) xorg/driver/* modules.
Still missing symbols worth mentioning are:
sunleo
miFindMaxBand no longer available
intel (uxa/uxa-accel.c)
fbShmPutImage no longer available (and should have been static)
mga
MGAGetClientPointer (should come from matrox's libhal)
This is not a definitive "visibility" patch, as all it does is to
export missing symbols, but the modules that current don't compile,
may require more symbols once fixed, and third party drivers should
also require more symbols exported.
A "definitive" patch should export symbols defined in the sdk.
It was removed and simplified some conditionals. We don't need test for
pDev->isMaster inside xf86CursorSetCursor() because only MD enters there.
In the last chunk, ScreenPriv fields were being assigned without need, so
that code was wrapped inside the conditional to avoid it.
I also tried to make the identation more sane in some parts that I touched.
Signed-off-by: Tiago Vignatti <vignatti@c3sl.ufpr.br>
Minor modification, part of the original patch led to cursors not being
updated properly when controlled through XTest.
Signed-off-by: Peter Hutterer <peter@cs.unisa.edu.au>
The only function that cat set SWCursor before xf86DeviceCursorInitialize()
is xf86InitCursor() when VCP and is created.
Signed-off-by: Tiago Vignatti <vignatti@c3sl.ufpr.br>
Signed-off-by: Peter Hutterer <peter@cs.unisa.edu.au>
We need a manual call to SetCursor when we switch from SW to HW rendering and
the other way round. This way we display the new cursor after removing the old
one.
In addition, we only update the internal state for the VCP's sprite. This way,
when we switch back to HW rendering the state is up-to-date and wasn't
overwritten with the other sprite's state.
The second part is a hack. It would be better to keep a state for each sprite,
but then again we don't have hardware that can render multiple cursors so we
might as well do with the hack.
Switches back to HW cursors when sprites other than the VCP are removed.
The current state requires the cursor to change shape once before it updates
to SW / HW rendering (whatever is appropriate), e.g. by moving into a
different window. Until this is done, the cursor is invisible.
over to new system.
Need to update documentation and address some remaining vestiges of
old system such as CursorRec structure, fb "offman" structure, and
FontRec privates.
This code comes from the intel driver, so there's no history in this tree.
As the crtc/output-based mode selection code uses ddc, the ddc and i2c
modules have been merged into the server. Attempts to load them are safely
ignored now.
bugfix: uninitialized pPointer in miPointerGetPosition ifndef MPX
adding DeviceIntPtr parameter to ScreenRec's cursor functions.
cleanup of miPointer code to use same scheme in each function
dix: MPHasCursor() function determines checking whether to invoke
cursor rendering.
animcur: adding DeviceIntPtr parameter to cursor functions but animcur relies
on the core pointer right now.
xfixes: adding DeviceIntPtr parameter to cursor functions but xfixes relies on
the core pointer right now.
rac: adding DeviceIntPtr parameter to cursor functions but RAC relies on
the core pointer right now.
ramdac: adding DeviceIntPtr parameter to cursor functions but ramdac relies on
the core pointer right now.
mi:
added miMPPointers array to mipointer.c
added DeviceIntPtr to all miPointerSpriteFuncs. Coming from miPointer
we use inputInfo.pointer as standard value. ABI BREAK!
ramdac:
forcing failed HW Cursor initialisation. MPX needs software rendering.
changes to use new miPointerSpriteFunc (this required externing
inputInfo, should probably be fixed at a later point).
RAC: changes to use new miPointerSpriteFuncs.
the current cursor when disabling FB access and would try to restore
that cursor when re-enabling. However, that cursor might have been
destroyed in between. This fixes it by updating the saved cursor
pointer when a cursor is set and vtSema is FALSE.
Add XSERV_t, TRANS_SERVER, TRANS_REOPEN to quash warnings.
Add #include <dix-config.h> or <xorg-config.h>, as appropriate, to all
source files in the xserver/xorg tree, predicated on defines of
HAVE_{DIX,XORG}_CONFIG_H. Change all Xfont includes to
<X11/fonts/foo.h>.