On OpenBSD, passing a timeout longer than 100000000 seconds to select(2) will
make it fail with EINVAL. As this is original 4.4BSD behaviour it is not
inconceivable that other systems suffer from the same problem. And Linux,
though not suffering from any 4.4BSD heritage, briefly did something similar:
<https://lkml.org/lkml/2012/8/31/263>
So avoid calling AdjustWaitForDelay() instead of setting the timeout to
(effectively) ULONG_MAX milliseconds.
Signed-off-by: Mark Kettenis <kettenis@openbsd.org>
Reviewed-by: Matthieu Herrb <matthieu@herrb.eu>
This lets us stop using the 'pointer' typedef in Xdefs.h as 'pointer'
is used throughout the X server for other things, and having duplicate
names generates compiler warnings.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
miSyncDestroyFence must not be called unless miSyncInitFence has been
invoked, so if miSyncInitFenceFromFD fails, we must free the fence
manually.
Signed-off-by: Keith Packard <keithp@keithp.com>
Tested-by: Fredrik Höglund <fredrik@kde.org>
ProcessInputEvent() resets the device idle times. If idle time was higher than
the lower bracket, this should trigger an event in the idle time wakeup
handler.
If processing is slow, the idle time may advance past the lower bracket
between the reset and the time the BlockHandler is called. In that case, we'd
never schedule a wakeup to handle the event, causing us to randomly miss
events.
Ran tests with a neg transition trigger on 5ms with 200 repeats of the test
and it succeeded. Anything below that gets a bit tricky to make sure the
server sees the same idle time as the client usleeps for.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Keith Packard <keithp@keithp.com>
Adds DRM compatible fences using futexes.
Uses FD passing to get pixmaps from DRM applications.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Now that the brackets are always the nearest change points (regardless of
transition) we need to update the counters whenever we check for any updates.
Otherwise we end up with a situation where counter->value is out of date and
an alarm doesn't trigger because we're still using the value from last time
something actually triggered.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
The current code sets bracket_greater to the first trigger after the current
value, and bracket_less to the last trigger before the current value.
For example, the idle timer with three negative and three positive transitions
would set this:
nt1 nt2 nt3
|--------|------|--|------- idle --|---|--|-----> t
pt1 pt2 pt3
bracket_less == nt2
bracket_greater == pt2
This is an optimization so we can skip code paths in the block/wakeup handlers
if the current value doesn't meet any of the trigger requirements. Those
handlers largely do a
if (bracket_less is less than current value &&
bracket_greater is greater than current value)
return, nothing to do
However, unless the bracket values are updated at the correct time, the
following may happen:
nt
|--------------|---------- idle ------|--------> t
pt
In this case, neither bracket is set, we're past the pos transition and not
yet at the neg transition. idle may now go past nt, but the brackets are not
updated. If idle is then reset to 0, no alarm is triggered for nt. Likewise,
idle may now go past pt and no alarm is triggered.
Changing an alarm or triggering an alarm will re-calculate the brackets, so
this bug is somewhat random. If any other client triggers an alarm when the
brackets are wrongly NULL, the recalculation will set them this bug may not
appear.
This patch changes the behavior, so that the brackets are always the nearest
positive or negative transitions to the current counter value. In the example
above, nt will trigger a wakeup and a re-calculation of the brackets, so that
going past it in the negative direction will then cause the proper alarm
triggers.
Or, in Keith's words:
Timer currently past a positive trigger
No bracket values, because no trigger in range
Timer moves backwards before the positive trigger
Brackets not reset, even though there is now a trigger in range
Timer moves forward past the positive trigger
Trigger doesn't fire because brackets not set
Setting the LT bracket in this case will cause everything to get
re-evaluated when the sync value moves backwards before the trigger
value.
X.Org Bug 59644 <http://bugs.freedesktop.org/show_bug.cgi?id=59644>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
The time between the idle reset and the IdleTimeWakeupHandler to be called is
indeterminate. Clients with an PositiveTransition or NegativeTransition alarm
on a low threshold may miss an alarm.
Work around this by keeping a reset flag for each device. When the
WakeupHandler triggers and the reset flag is set, we force a re-calculation of
everything and pretend the current idle time is zero. Immediately after is the
next calculation with the real idle time.
Relatively reproducible test case: Set up a XSyncNegativeTransition alarm for
a threshold of 1 ms. May trigger, may not.
X.Org Bug 70476 <http://bugs.freedesktop.org/show_bug.cgi?id=70476>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
And now that we have the accessors, localize it. No functional changes, just
preparing for a future change.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
The main idletime counter has an initialized deviceid, might as well be
supplying it properly. Without this, we'd only ever check the XIAllDevices
counter, so the wait would never be adjusted for the device-specific triggers.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Both ServertimeBracketValues and IdleTimeBracketValues copy the value into
there SysCounter privates. Call it for a NULL set as well, so we don't end up
with stale pointers and we can remove the block/wakeup handlers.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
No functional changes, just merges a > and == condition into a >= condition.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Check for NULL pointer (which can be returned for multiple reasons)
before trying to dereference it to add privates. To avoid memory leak
in error path, delay malloc of privates until we're ready to add them.
In case we do return NULL up through SyncInitDeviceIdleTime, handle the
possibility of getting NULL passed back down to SyncRemoveDeviceIdleTime.
As reported by parfait 1.1:
Error: Null pointer dereference (CWE 476)
Read from null pointer 'idle_time_counter'
at line 2764 of xserver/Xext/sync.c in function 'init_system_idle_counter'.
Function 'SyncCreateSystemCounter' may return constant 'NULL' at line 952, called at line 2756.
Null pointer introduced at line 952 in function 'SyncCreateSystemCounter'.
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
That commit adds two hunks, and I _think_ they're backwards. It adds
code to modify bracket_greater on NegativeTransition triggers, and
bracket_less on PositiveTransition triggers. That breaks symmetry with
the surrounding code; the code as of this commit could probably be
simplified further.
I can't keep the sync trigger rules in my head for more than about five
minutes at a time, so I'm sending this on for more eyes. RHEL 6.3's
xserver is shipping with b55bf248 reverted:
https://bugzilla.redhat.com/show_bug.cgi?id=748704#c33
And there appear to be some upstream reports of the same issue:
https://bugzilla.gnome.org/show_bug.cgi?id=658955
So I'd like to get this sorted out.
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
Sync is designed to let you add system counters before the extension has
been initialised, which means the system counter list may well be full
of bees. Make sure it's initialised before we add to it, to avoid the
risk of fatal injury.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Reviewed-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
Create extinit.h (and xf86Extensions.h, for Xorg-specific extensions) to
hold all our extension initialisation prototypes, rather than
duplicating them everywhere.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Tested-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Tested-by: Daniel Stone <daniel@fooishbar.org>
Ensures padding bytes are zero-filled
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Tested-by: Daniel Stone <daniel@fooishbar.org>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Tested-by: Daniel Stone <daniel@fooishbar.org>
Casting return to (void) was used to tell lint that you intended
to ignore the return value, so it didn't warn you about it.
Casting the third argument to (char *) was used as the most generic
pointer type in the days before compilers supported C89 (void *)
(except for a couple places it's used for byte-sized pointer math).
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Tested-by: Daniel Stone <daniel@fooishbar.org>
Previously, we only had one idle alarm that was triggered for all devices,
whenever the user used any device, came back from suspend, etc.
Add system SyncCounters for each device (named "DEVICEIDLETIME x", with x
being the device id) that trigger on that device only. This allows for
enabling/disabling devices based on interaction with other devices.
Popular use-case: disable the touchpad when the keyboard just above the
touchpad stops being idle.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
Reviewed-by: Jamey Sharp <jamey@minilop.net>
Reviewed-by: James Jones <jajones@nvidia.com>
Preparation work for per-device idle counters.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
Reviewed-by: Jamey Sharp <jamey@minilop.net>
Reviewed-by: James Jones <jajones@nvidia.com>
Required for future dynamic names.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
Reviewed-by: Jamey Sharp <jamey@minilop.net>
Reviewed-by: James Jones <jajones@nvidia.com>
And drop the three global variables, we have a reference to the counter
everywhere now.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
Reviewed-by: Jamey Sharp <jamey@minilop.net>
Reviewed-by: James Jones <jajones@nvidia.com>
No functional changes, currently unused. Preparation work, we don't need a
global variable if we can pass the counters around anyway.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
Reviewed-by: Jamey Sharp <jamey@minilop.net>
Reviewed-by: James Jones <jajones@nvidia.com>
Will be used to store counter-specific data.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
Reviewed-by: Jamey Sharp <jamey@minilop.net>
Reviewed-by: James Jones <jajones@nvidia.com>
Cleanup for future features, no functional changes.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
Reviewed-by: Jamey Sharp <jamey@minilop.net>
Reviewed-by: James Jones <jajones@nvidia.com>
Instead of referring to the global IdleTimeCounter everywhere, only do it
once and use a local variable for the rest.
Cleanup for future features, no functional changes.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
Reviewed-by: Jamey Sharp <jamey@minilop.net>
Reviewed-by: James Jones <jajones@nvidia.com>
type safety++
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
Reviewed-by: Bryce Harrington <bryce@canonical.com>
No functional changes, just for readability
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jeremy Huddleston <jeremyhu@apple.com>
Reviewed-by: Bryce Harrington <bryce@canonical.com>
If the typedef wasn't perfect, indent would get confused and change:
foo = (SomePointlessTypedef *) &stuff[1];
to:
foo = (SomePointlessTypedef *) & stuff[1];
Fix this up with a really naïve sed script, plus some hand-editing to
change some false positives in XKB back.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
This is strictly the application of the script 'x-indent-all.sh'
from util/modular. Compared to the patch that Daniel posted in
January, I've added a few indent flags:
-bap
-psl
-T PrivatePtr
-T pmWait
-T _XFUNCPROTOBEGIN
-T _XFUNCPROTOEND
-T _X_EXPORT
The typedefs were needed to make the output of sdksyms.sh match the
previous output, otherwise, the code is formatted badly enough that
sdksyms.sh generates incorrect output.
The generated code was compared with the previous version and found to
be essentially identical -- "assert" line numbers and BUILD_TIME were
the only differences found.
The comparison was done with this script:
dir1=$1
dir2=$2
for dir in $dir1 $dir2; do
(cd $dir && find . -name '*.o' | while read file; do
dir=`dirname $file`
base=`basename $file .o`
dump=$dir/$base.dump
objdump -d $file > $dump
done)
done
find $dir1 -name '*.dump' | while read dump; do
otherdump=`echo $dump | sed "s;$dir1;$dir2;"`
diff -u $dump $otherdump
done
Signed-off-by: Keith Packard <keithp@keithp.com>
Acked-by: Daniel Stone <daniel@fooishbar.org>
Acked-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Also, fix whitespace, mainly around
swaps(&rep.sequenceNumber)
Reviewed-by: Peter Harris <pharris@opentext.com>
Signed-off-by: Matt Turner <mattst88@gmail.com>
Various cleanups identified during review of the
X Sync Fence Object patches.
-Correctly handle failure of AddResource()
-Don't assert when data structures are corrupt. Instead,
use a new helper function to check for counter sync
objects when they're expected, and warn if the type is
wrong.
-Use the default switch label rather than reimplementing
it.
-Re-introduce cast of result of dixAllocateObjectWithPrivate()
to kill an incompatible pointer type warning.
-Remove comments claiming protocol updates are needed. One
wasn't true and the other was addressed with a xextproto
change.
-Return BadFence, not BadCounter from XSyncAwaitFence()
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
Ensure that if we're called exactly on the threshold of a
NegativeTransition trigger that we reshedule to pick up
an idle time over the threshold.
Signed-off-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
The {Positive,Negative}Transition triggers only fire when the counter
goes from strictly {below,above} the threshold. If
SyncComputeBracketValues gets called exactly at this threshold we may update
the bracket values so that the counter is not updated past the threshold.
Signed-off-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
Add the new protocol handlers for XSync 3.1 to the
dispatch tables and report support for Sync protocol
version 3.1.
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
-Add the actual ProcSyncAwaitFence() dispatch func
-Add support for fence sync triggers.
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Initial server side implementation of fence sync
objects. Allows creation, management, and state
queries of binary state objects. Currently they
are not very useful as there is no way to wait for
them efficiently.
The basic trigger operation added here triggers
relative to a given X screen's rendering operations.
To perform this operation, fence sync objects must
be tied to a screen. As Aaron Plattner pointed out,
screens are identified but a drawable in X protocol,
so a drawable argument is included in
XSyncCreateFence(). The screen also could have been
specified as part of the trigger operation. However,
it is also desireable to associate a screen with
fence sync objects at creation time so that the
associated screen's driver can allocate any HW-
specific resources needed by the fence object up
front.
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
-Add fence sync objects
-Add fence sync devPrivates
-Add a X sync module screen private
-Add wrappable functions to create and destroy
fence sync objects
-Give fence sync objects wrappable functions to
trigger, test, and reset their 'triggered' value.
-Give fence sync objects wrappable functions to
notify driver when adding/removing triggers to/
from the sync object.
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
As a precursor to the fence sync object video driver
and extension API, move some code from Xext to
miext/sync. Most of this is just code to set up the
build system to include the new directory. No
functional code is added in this change.
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
In preparation for adding more sync object types
that will need Await requests of their own, factor
out some setup and finalization code from
ProcSyncAwait() into SyncAwaitPrologue() and
SyncAwaitEpilogue()
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Keith Packard <keithp@keithp.com>
Update all the functions dealing with Await
sync triggers handle generic sync objects
instead of just counters. This will
facilitate code sharing between the counter
sync waits and the fence sync waits.
Signed-off-by: James Jones <jajones@nvidia.com>
Reviewed-by: Keith Packard <keithp@keithp.com>