Commit Graph

3 Commits

Author SHA1 Message Date
Eric Anholt
619c4d60eb glx: Replace broken GLX visual setup with a fixed "all" mode.
With trying to match depths so that you didn't end up with a depth 24
fbconfig for the 32-bit composite visual, I broke the alpha bits on the depth
24 X visual, which angered other applications.  But in fixing that, the
pickFBconfigs code for "minimal" also could end up breaking GLX visuals if
the same FBconfig was chosen for more than one X visual.
We have no reason to not expose as many visuals as possible, but the old
"all" mode didn't match any existing X visuals to GLX visuals, so normal
GL apps didn't work at all.

Instead, replace it with a simple combination of the two modes: Create GLX
visuals by picking unique FBconfigs with as many features as possible for
each X visual in order.  Then, for all remaining FBconfigs that are
appropriate for display, add a corresponding X and GLX visual.

This gets all applications (even ones that aren't smart enough to do FBconfigs)
get all the options to get the visual configuration they want.  The only
potential downside is that the composite ARGB visual is unique and gets a
nearly full-featured GLX visual (except that the root visual might have taken
the tastiest FBconfig), which means that a dumb compositing manager could
waste resources. Write compositing managers using FBconfigs instead, please.
2009-02-10 17:59:03 -08:00
Adam Jackson
69b79c1a66 Update to SGI FreeB 2.0.
Under the terms of version 1.1, "once Covered Code has been published
under a particular version of the License, Recipient may, for the
duration of the License, continue to use it under the terms of that
version, or choose to use such Covered Code under the terms of any
subsequent version published by SGI."

FreeB 2.0 license refers to "dates of first publication".  They are here
taken to be 1991-2000, as noted in the original license text:

 ** Original Code. The Original Code is: OpenGL Sample Implementation,
 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
 ** Copyright in any portions created by third parties is as indicated
 ** elsewhere herein. All Rights Reserved.

Official FreeB 2.0 text:

http://oss.sgi.com/projects/FreeB/SGIFreeSWLicB.2.0.pdf

As always, this code has not been tested for conformance with the OpenGL
specification.  OpenGL conformance testing is available from
http://khronos.org/ and is required for use of the OpenGL logo in
product advertising and promotion.
2008-09-19 12:02:28 -04:00
Kristian Høgsberg
c3eb5b80d8 Move GL/glx on level up now that it's the only thing left under GL. 2008-05-21 13:33:36 -04:00