Commit Graph

4 Commits

Author SHA1 Message Date
Keith Packard
9838b7032e Introduce a consistent coding style
This is strictly the application of the script 'x-indent-all.sh'
from util/modular. Compared to the patch that Daniel posted in
January, I've added a few indent flags:

	-bap
	-psl
	-T PrivatePtr
	-T pmWait
	-T _XFUNCPROTOBEGIN
	-T _XFUNCPROTOEND
	-T _X_EXPORT

The typedefs were needed to make the output of sdksyms.sh match the
previous output, otherwise, the code is formatted badly enough that
sdksyms.sh generates incorrect output.

The generated code was compared with the previous version and found to
be essentially identical -- "assert" line numbers and BUILD_TIME were
the only differences found.

The comparison was done with this script:

dir1=$1
dir2=$2

for dir in $dir1 $dir2; do
	(cd $dir && find . -name '*.o' | while read file; do
		dir=`dirname $file`
		base=`basename $file .o`
		dump=$dir/$base.dump
		objdump -d $file > $dump
	done)
done

find $dir1 -name '*.dump' | while read dump; do
	otherdump=`echo $dump | sed "s;$dir1;$dir2;"`
	diff -u $dump $otherdump
done

Signed-off-by: Keith Packard <keithp@keithp.com>
Acked-by: Daniel Stone <daniel@fooishbar.org>
Acked-by: Alan Coopersmith <alan.coopersmith@oracle.com>
2012-03-21 13:54:42 -07:00
Christopher James Halse Rogers
021393d1b8 glx: Factor out glxProbeDriver function.
DRI, DRI2 and swrast all had near-identical driver probing logic.
Pull it into glxdricommon.

[ajax: warning fix]
Reviewed-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
2011-03-14 13:42:32 -04:00
Kristian Høgsberg
1760d2bef9 glx: Set the pbuffer bit for dri2 fbconfigs
They've been implemented for a while, but we never advertised them.  All we
need to do is set the GLX_PBUFFER_BIT in the drawable type fbconfig
field when we're using DRI2.

https://bugs.freedesktop.org/show_bug.cgi?id=26581

Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Keith Packard <keithp@keithp.com>
2010-04-12 21:42:14 -07:00
Kristian Høgsberg
c3eb5b80d8 Move GL/glx on level up now that it's the only thing left under GL. 2008-05-21 13:33:36 -04:00